2018-12-06 21:51:52 +08:00
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#ifndef HGL_RENDER_DRIVER_INCLUDE
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2018-11-30 17:46:58 +08:00
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#define HGL_RENDER_DRIVER_INCLUDE
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#include<hgl/graph/RenderStatus.h>
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namespace hgl
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{
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2018-12-06 21:51:52 +08:00
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namespace graph
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2018-11-30 17:46:58 +08:00
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{
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2018-12-06 21:51:52 +08:00
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/**
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* 渲染驱动
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* 用于对真实渲染API的交接管理
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*/
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class RenderDriver
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{
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private:
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2018-11-30 17:46:58 +08:00
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2018-12-06 21:51:52 +08:00
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RenderStatus current_status;
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2018-11-30 17:46:58 +08:00
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2018-12-06 21:51:52 +08:00
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public:
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2018-11-30 17:46:58 +08:00
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2018-12-06 21:51:52 +08:00
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virtual void SetCurStatus(const RenderStatus &)=0;
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2018-11-30 17:46:58 +08:00
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2018-12-06 21:51:52 +08:00
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virtual void ClearColorBuffer()=0;
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virtual void ClearDepthBuffer()=0;
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};//class RenderDriver
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}//namespace graph
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2018-11-30 17:46:58 +08:00
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}//namespace hgl
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#endif//HGL_RENDER_DRIVER_INCLUDE
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