ULRE/example/Vulkan/texture_quad.cpp

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// texture quad
// 画一个带纹理的四边形
#include"VulkanAppFramework.h"
#include<hgl/graph/VKTexture.h>
#include<hgl/graph/VKSampler.h>
#include<hgl/graph/VKInlinePipeline.h>
#include<hgl/graph/VKRenderablePrimitiveCreater.h>
#include<hgl/graph/mtl/2d/Material2DCreateConfig.h>
#include<hgl/math/Math.h>
using namespace hgl;
using namespace hgl::graph;
VK_NAMESPACE_BEGIN
Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename);
VK_NAMESPACE_END
constexpr uint32_t SCREEN_WIDTH=256;
constexpr uint32_t SCREEN_HEIGHT=256;
constexpr uint32_t VERTEX_COUNT=4;
constexpr float position_data[VERTEX_COUNT][2]=
{
{-1, -1},
{ 1, -1},
{-1, 1},
{ 1, 1}
};
constexpr float tex_coord_data[VERTEX_COUNT][2]=
{
{0,0},
{1,0},
{0,1},
{1,1}
};
constexpr float color_data[VERTEX_COUNT][4]=
{
{1,0,0,1},
{1,1,0,1},
{0,1,0,1},
{0,1,1,1}
};
constexpr uint32_t INDEX_COUNT=6;
constexpr uint16 index_data[INDEX_COUNT]=
{
0,1,3,
0,3,2
};
class TestApp:public VulkanApplicationFramework
{
private:
// Texture2D * texture =nullptr;
// Sampler * sampler =nullptr;
MaterialInstance * material_instance =nullptr;
Renderable * render_obj =nullptr;
Pipeline * pipeline =nullptr;
private:
bool InitMaterial()
{
mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"VertexColor2d");
cfg.coordinate_system=CoordinateSystem2D::NDC;
cfg.local_to_world=false;
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateVertexColor2D(&cfg);
material_instance=db->CreateMaterialInstance(mci);
if(!material_instance)
return(false);
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行为Framework重载默认使用swapchain的render target
if(!pipeline)
return(false);
//texture=db->LoadTexture2D(OS_TEXT("res/image/lena.Tex2D"),true);
//if(!texture)return(false);
//sampler=db->CreateSampler();
//if(!material_instance->BindImageSampler(DescriptorSetType::Value,"tex",texture,sampler))return(false);
return(true);
}
bool InitVBO()
{
RenderablePrimitiveCreater rpc(db,VERTEX_COUNT);
if(!rpc.SetVBO(VAN::Position, VF_V2F, position_data))return(false);
if(!rpc.SetVBO(VAN::Color, VF_V4F, color_data ))return(false);
if(!rpc.SetIBO(IndexType::U16,index_data,INDEX_COUNT))return(false);
render_obj=rpc.Create(material_instance,pipeline);
return(render_obj);
}
public:
bool Init()
{
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitMaterial())
return(false);
if(!InitVBO())
return(false);
BuildCommandBuffer(render_obj);
return(true);
}
void Resize(int w,int h)override
{
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(render_obj);
}
};//class TestApp:public VulkanApplicationFramework
int main(int,char **)
{
#ifdef _DEBUG
if(!CheckStrideBytesByFormat())
return 0xff;
#endif//
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}