ULRE/src/RenderDevice/Vulkan/VKDescriptorSets.cpp

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#include<hgl/graph/vulkan/VKDescriptorSets.h>
#include<hgl/graph/vulkan/VKDevice.h>
#include<hgl/graph/vulkan/VKTexture.h>
#include<hgl/graph/vulkan/VKSampler.h>
VK_NAMESPACE_BEGIN
void DescriptorSets::Clear()
{
write_desc_sets.ClearData();
desc_image_info.ClearData();
}
bool DescriptorSets::BindUBO(const uint32_t binding,const VkDescriptorBufferInfo *buf_info)
{
VkWriteDescriptorSet writeDescriptorSet = {};
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeDescriptorSet.dstSet = desc_set;
writeDescriptorSet.descriptorCount = 1;
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
writeDescriptorSet.pBufferInfo = buf_info;
writeDescriptorSet.dstBinding = binding;
write_desc_sets.Add(writeDescriptorSet);
return(true);
}
bool DescriptorSets::BindUBODynamic(const uint32_t binding,const VkDescriptorBufferInfo *buf_info)
{
VkWriteDescriptorSet writeDescriptorSet = {};
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeDescriptorSet.dstSet = desc_set;
writeDescriptorSet.descriptorCount = 1;
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
writeDescriptorSet.pBufferInfo = buf_info;
writeDescriptorSet.dstBinding = binding;
write_desc_sets.Add(writeDescriptorSet);
return(true);
}
bool DescriptorSets::BindSampler(const uint32_t binding,Texture *tex,Sampler *sampler)
{
if(!tex||!sampler)
return(false);
VkDescriptorImageInfo *image_info=desc_image_info.Add();
image_info->imageView =*tex;
image_info->imageLayout =*tex;
image_info->sampler =*sampler;
VkWriteDescriptorSet writeDescriptorSet = {};
writeDescriptorSet.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeDescriptorSet.dstSet = desc_set;
writeDescriptorSet.descriptorCount = 1;
writeDescriptorSet.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writeDescriptorSet.pImageInfo = image_info;
writeDescriptorSet.dstBinding = binding;
write_desc_sets.Add(writeDescriptorSet);
return(true);
}
void DescriptorSets::Update()
{
vkUpdateDescriptorSets(*device,write_desc_sets.GetCount(),write_desc_sets.GetData(),0,nullptr);
}
VK_NAMESPACE_END