ULRE/src/SceneGraph/Vulkan/VKRenderable.cpp

101 lines
3.1 KiB
C++
Raw Normal View History

#include<hgl/graph/VKRenderable.h>
2021-06-16 20:29:25 +08:00
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/VKMaterialParameters.h>
#include<hgl/graph/VKMaterial.h>
#include<hgl/graph/VKVertexAttribBuffer.h>
#include<hgl/util/hash/Hash.h>
VK_NAMESPACE_BEGIN
using namespace util;
Renderable::Renderable(Primitive *r,MaterialInstance *mi,Pipeline *p,const uint32_t count,VkBuffer *bl,VkDeviceSize *bs)
{
2022-06-24 18:00:22 +08:00
primitive=r;
pipeline=p;
2021-06-16 20:29:25 +08:00
mat_inst=mi;
buffer_count=count;
buffer_list=bl;
buffer_size=bs;
if(buffer_count>0)
CountHash<HASH::Adler32>(buffer_list,buffer_count*sizeof(VkBuffer),(void *)&buffer_hash);
else
buffer_hash=0;
}
Renderable::~Renderable()
{
2022-06-24 18:00:22 +08:00
//需要在这里添加删除pipeline/desc_sets/primitive引用计数的代码
delete[] buffer_list;
delete[] buffer_size;
}
Renderable *CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p)
{
if(!r||!mi||!p)return(nullptr);
const VIL *vil=mi->GetVIL();
const int input_count=vil->GetAttrCount();
const UTF8String &mtl_name=mi->GetMaterial()->GetName();
if(r->GetBufferCount()<input_count) //小于材质要求的数量?那自然是不行的
{
LOG_ERROR("[FATAL ERROR] input buffer count of Renderable lesser than Material, Material name: "+mtl_name);
return(nullptr);
}
AutoDeleteArray<VkBuffer> buffer_list(input_count);
AutoDeleteArray<VkDeviceSize> buffer_size(input_count);
2021-11-29 15:58:48 +08:00
VBO *vbo;
const AnsiString ** name_list=vil->GetNameList();
const VkVertexInputBindingDescription * bind_list=vil->GetBindingList();
const VkVertexInputAttributeDescription * attr_list=vil->GetAttributeList();
2020-09-27 20:58:25 +08:00
for(int i=0;i<input_count;i++)
{
vbo=r->GetVBO(**name_list,buffer_size+i);
2021-11-29 15:58:48 +08:00
if(!vbo)
{
LOG_ERROR("[FATAL ERROR] not found VBO \""+**name_list+"\" in Material: "+mtl_name);
return(nullptr);
}
if(vbo->GetFormat()!=attr_list->format)
{
LOG_ERROR( "[FATAL ERROR] VBO \""+**name_list+
UTF8String("\" format can't match Renderable, Material(")+mtl_name+
UTF8String(") Format(")+GetVulkanFormatName(attr_list->format)+
2021-11-29 15:58:48 +08:00
UTF8String("), VBO Format(")+GetVulkanFormatName(vbo->GetFormat())+
")");
return(nullptr);
}
if(vbo->GetStride()!=bind_list->stride)
{
LOG_ERROR( "[FATAL ERROR] VBO \""+**name_list+
UTF8String("\" stride can't match Renderable, Material(")+mtl_name+
UTF8String(") stride(")+UTF8String::numberOf(bind_list->stride)+
UTF8String("), VBO stride(")+UTF8String::numberOf(vbo->GetStride())+
")");
return(nullptr);
}
2021-11-29 15:58:48 +08:00
buffer_list[i]=vbo->GetBuffer();
++name_list;
++bind_list;
++attr_list;
}
Renderable *ri=new Renderable(r,mi,p,input_count,buffer_list,buffer_size);
buffer_list.Discard();
buffer_size.Discard();
return ri;
}
2020-11-03 22:29:32 +08:00
VK_NAMESPACE_END