add RectanglePrimitive example

This commit is contained in:
hyzboy 2020-07-08 15:46:30 +08:00
parent 5df74d68d2
commit 02cf493289
5 changed files with 182 additions and 25 deletions

2
CMCore

@ -1 +1 @@
Subproject commit b0ac44632202b2f2ef6921b669c7ed4c48d3ee4a
Subproject commit 77a570d6beb4d7bc68333b7063cadcf69b891589

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@ -36,7 +36,7 @@ CreateProject(09.LoadStaticMesh LoadStaticMesh.cpp LoadScene.cpp)
CreateProject(10.InlineGeometryScene InlineGeometryScene.cpp)
CreateProject(11.Atomsphere Atomsphere.cpp)
CreateProject(12.RectanglePrimivate RectanglePrimivate.cpp)
CreateProject(12.RectanglePrimitive RectanglePrimitive.cpp)
CreateProject(13.DrawText DrawText.cpp)
IF(SUPPORT_QT_VULKAN)

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@ -0,0 +1,178 @@
// 2.RectanglePrimivate
// 该示例是texture_rect的进化演示使用GeometryShader画矩形
#include"VulkanAppFramework.h"
#include<hgl/graph/vulkan/VKTexture.h>
#include<hgl/graph/vulkan/VKSampler.h>
#include<hgl/math/Math.h>
using namespace hgl;
using namespace hgl::graph;
VK_NAMESPACE_BEGIN
Texture2D *CreateTextureFromFile(Device *device,const OSString &filename);
VK_NAMESPACE_END
constexpr uint32_t SCREEN_WIDTH=512;
constexpr uint32_t SCREEN_HEIGHT=512;
constexpr uint32_t VERTEX_COUNT=1;
constexpr float vertex_data[4]=
{
128, 128,
384, 384
};
constexpr float tex_coord_data[4]=
{
0,0,1,1
};
class TestApp:public VulkanApplicationFramework
{
Camera cam;
private:
vulkan::Material * material =nullptr;
vulkan::Texture2D * texture =nullptr;
vulkan::Sampler * sampler =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Renderable * render_obj =nullptr;
vulkan::Buffer * ubo_mvp =nullptr;
vulkan::Pipeline * pipeline =nullptr;
vulkan::VertexBuffer * vertex_buffer =nullptr;
vulkan::VertexBuffer * tex_coord_buffer =nullptr;
public:
~TestApp()
{
SAFE_CLEAR(tex_coord_buffer);
SAFE_CLEAR(vertex_buffer);
SAFE_CLEAR(pipeline);
SAFE_CLEAR(ubo_mvp);
SAFE_CLEAR(render_obj);
SAFE_CLEAR(material_instance);
SAFE_CLEAR(sampler);
SAFE_CLEAR(texture);
SAFE_CLEAR(material);
}
private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial( OS_TEXT("res/shader/DrawRect2D.vert"),
OS_TEXT("res/shader/DrawRect2D.geom"),
OS_TEXT("res/shader/FlatTexture.frag"));
if(!material)
return(false);
render_obj=material->CreateRenderable(VERTEX_COUNT);
material_instance=material->CreateInstance();
texture=vulkan::CreateTextureFromFile(device,OS_TEXT("res/image/lena.Tex2D"));
sampler=device->CreateSampler();
material_instance->BindSampler("tex",texture,sampler);
material_instance->BindUBO("world",ubo_mvp);
material_instance->Update();
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.Refresh();
ubo_mvp=device->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
if(!ubo_mvp)
return(false);
return(true);
}
void InitVBO()
{
vertex_buffer =device->CreateVBO(FMT_RGBA32F,VERTEX_COUNT,vertex_data);
tex_coord_buffer=device->CreateVBO(FMT_RGBA32F,VERTEX_COUNT,tex_coord_data);
render_obj->Set("Vertex",vertex_buffer);
render_obj->Set("TexCoord",tex_coord_buffer);
}
bool InitPipeline()
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(PRIM_RECTANGLES);
pipeline=pipeline_creater->Create();
return pipeline;
}
public:
bool Init()
{
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitUBO())
return(false);
if(!InitMaterial())
return(false);
InitVBO();
if(!InitPipeline())
return(false);
BuildCommandBuffer(pipeline,material_instance,render_obj);
return(true);
}
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.Refresh();
ubo_mvp->Write(&cam.matrix);
BuildCommandBuffer(pipeline,material_instance,render_obj);
}
};//class TestApp:public VulkanApplicationFramework
int main(int,char **)
{
#ifdef _DEBUG
if(!vulkan::CheckStrideBytesByFormat())
return 0xff;
#endif//
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}

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@ -91,28 +91,7 @@ private:
texture=vulkan::CreateTextureFromFile(device,OS_TEXT("res/image/lena.Tex2D"));
VkSamplerCreateInfo sampler_create_info;
sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_create_info.pNext = nullptr;
sampler_create_info.flags = 0;
sampler_create_info.magFilter = VK_FILTER_LINEAR;
sampler_create_info.minFilter = VK_FILTER_LINEAR;
sampler_create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
sampler_create_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
sampler_create_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
sampler_create_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
sampler_create_info.mipLodBias = 0.0f;
sampler_create_info.anisotropyEnable = false;
sampler_create_info.maxAnisotropy = 0;
sampler_create_info.compareEnable = false;
sampler_create_info.compareOp = VK_COMPARE_OP_NEVER;
sampler_create_info.minLod = 0.0f;
sampler_create_info.maxLod = 1.0f;
sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
sampler_create_info.unnormalizedCoordinates = false;
sampler=device->CreateSampler(&sampler_create_info);
sampler=device->CreateSampler();
material_instance->BindSampler("tex",texture,sampler);
material_instance->BindUBO("world",ubo_mvp);

2
res

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Subproject commit 1c75bad0e6b2cada8fbaed04713d1fa619f96976
Subproject commit 9ce56221ff5907b041147f12fda367c226eba73f