From 0457d28577047723fa542a79d4c72864667c65b7 Mon Sep 17 00:00:00 2001 From: "HuYingzhuo(hugo/hyzboy)" Date: Sat, 25 Mar 2023 15:47:08 +0800 Subject: [PATCH] fixed lost of #include --- example/common/VulkanAppFramework.h | 8 ++++---- inc/hgl/graph/RenderList.h | 2 +- src/SceneGraph/Vulkan/Texture/VKDeviceTexture.cpp | 1 + src/SceneGraph/Vulkan/Texture/VKDeviceTexture2D.cpp | 1 + 4 files changed, 7 insertions(+), 5 deletions(-) diff --git a/example/common/VulkanAppFramework.h b/example/common/VulkanAppFramework.h index 8209375b..f81b6b2a 100644 --- a/example/common/VulkanAppFramework.h +++ b/example/common/VulkanAppFramework.h @@ -19,7 +19,7 @@ #include #include #include -#include +#include #include #include #include @@ -248,7 +248,7 @@ public: return BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),ri); } - void BuildCommandBuffer(uint32_t index,RenderList *rl) + void BuildCommandBuffer(uint32_t index,RenderList2D *rl) { if(!rl)return; @@ -263,13 +263,13 @@ public: cb->End(); } - void BuildCommandBuffer(RenderList *rl) + void BuildCommandBuffer(RenderList2D *rl) { for(int32_t i=0;iGetCurrentFrameIndices(),rl); } diff --git a/inc/hgl/graph/RenderList.h b/inc/hgl/graph/RenderList.h index 24977cc2..b9ee0643 100644 --- a/inc/hgl/graph/RenderList.h +++ b/inc/hgl/graph/RenderList.h @@ -8,7 +8,7 @@ #include #include #include -#include +#include namespace hgl { namespace graph diff --git a/src/SceneGraph/Vulkan/Texture/VKDeviceTexture.cpp b/src/SceneGraph/Vulkan/Texture/VKDeviceTexture.cpp index 96ef570d..86f5c53b 100644 --- a/src/SceneGraph/Vulkan/Texture/VKDeviceTexture.cpp +++ b/src/SceneGraph/Vulkan/Texture/VKDeviceTexture.cpp @@ -1,5 +1,6 @@ #include #include +#include VK_NAMESPACE_BEGIN bool GPUDevice::CheckFormatSupport(const VkFormat format,const uint32_t bits,ImageTiling tiling) const diff --git a/src/SceneGraph/Vulkan/Texture/VKDeviceTexture2D.cpp b/src/SceneGraph/Vulkan/Texture/VKDeviceTexture2D.cpp index e5a47285..cbf3630c 100644 --- a/src/SceneGraph/Vulkan/Texture/VKDeviceTexture2D.cpp +++ b/src/SceneGraph/Vulkan/Texture/VKDeviceTexture2D.cpp @@ -1,6 +1,7 @@ #include #include #include +#include #include"BufferImageCopy2D.h" VK_NAMESPACE_BEGIN void GenerateMipmaps(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels,const uint32_t layer_count);