fixed lost of #include

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-03-25 15:47:08 +08:00
parent 8e52595123
commit 0457d28577
4 changed files with 7 additions and 5 deletions

View File

@ -19,7 +19,7 @@
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/VKRenderTarget.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/RenderList.h>
#include<hgl/graph/RenderList2D.h>
#include<hgl/graph/mtl/StdMaterial.h>
#include<hgl/color/Color.h>
#include<hgl/Time.h>
@ -248,7 +248,7 @@ public:
return BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),ri);
}
void BuildCommandBuffer(uint32_t index,RenderList *rl)
void BuildCommandBuffer(uint32_t index,RenderList2D *rl)
{
if(!rl)return;
@ -263,13 +263,13 @@ public:
cb->End();
}
void BuildCommandBuffer(RenderList *rl)
void BuildCommandBuffer(RenderList2D *rl)
{
for(int32_t i=0;i<swap_chain_count;i++)
BuildCommandBuffer(i,rl);
}
void BuildCurrentCommandBuffer(RenderList *rl)
void BuildCurrentCommandBuffer(RenderList2D *rl)
{
BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),rl);
}

View File

@ -8,7 +8,7 @@
#include<hgl/graph/VKArrayBuffer.h>
#include<hgl/graph/SceneInfo.h>
#include<hgl/color/Color4f.h>
#include<hgl/type/SortedSets.h>
#include<hgl/graph/VKMaterial.h>
namespace hgl
{
namespace graph

View File

@ -1,5 +1,6 @@
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKCommandBuffer.h>
#include<hgl/graph/VKBuffer.h>
VK_NAMESPACE_BEGIN
bool GPUDevice::CheckFormatSupport(const VkFormat format,const uint32_t bits,ImageTiling tiling) const

View File

@ -1,6 +1,7 @@
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKImageCreateInfo.h>
#include<hgl/graph/VKCommandBuffer.h>
#include<hgl/graph/VKBuffer.h>
#include"BufferImageCopy2D.h"
VK_NAMESPACE_BEGIN
void GenerateMipmaps(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels,const uint32_t layer_count);