fixed lost of #include
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8e52595123
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0457d28577
@ -19,7 +19,7 @@
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#include<hgl/graph/VKMaterialInstance.h>
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#include<hgl/graph/VKRenderTarget.h>
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList2D.h>
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#include<hgl/graph/mtl/StdMaterial.h>
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#include<hgl/color/Color.h>
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#include<hgl/Time.h>
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@ -248,7 +248,7 @@ public:
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return BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),ri);
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}
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void BuildCommandBuffer(uint32_t index,RenderList *rl)
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void BuildCommandBuffer(uint32_t index,RenderList2D *rl)
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{
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if(!rl)return;
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@ -263,13 +263,13 @@ public:
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cb->End();
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}
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void BuildCommandBuffer(RenderList *rl)
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void BuildCommandBuffer(RenderList2D *rl)
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{
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for(int32_t i=0;i<swap_chain_count;i++)
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BuildCommandBuffer(i,rl);
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}
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void BuildCurrentCommandBuffer(RenderList *rl)
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void BuildCurrentCommandBuffer(RenderList2D *rl)
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{
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BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),rl);
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}
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@ -8,7 +8,7 @@
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#include<hgl/graph/VKArrayBuffer.h>
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#include<hgl/graph/SceneInfo.h>
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#include<hgl/color/Color4f.h>
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#include<hgl/type/SortedSets.h>
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#include<hgl/graph/VKMaterial.h>
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namespace hgl
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{
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namespace graph
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@ -1,5 +1,6 @@
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKCommandBuffer.h>
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#include<hgl/graph/VKBuffer.h>
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VK_NAMESPACE_BEGIN
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bool GPUDevice::CheckFormatSupport(const VkFormat format,const uint32_t bits,ImageTiling tiling) const
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@ -1,6 +1,7 @@
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/VKImageCreateInfo.h>
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#include<hgl/graph/VKCommandBuffer.h>
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#include<hgl/graph/VKBuffer.h>
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#include"BufferImageCopy2D.h"
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VK_NAMESPACE_BEGIN
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void GenerateMipmaps(TextureCmdBuffer *texture_cmd_buf,VkImage image,VkImageAspectFlags aspect_mask,VkExtent3D extent,const uint32_t mipLevels,const uint32_t layer_count);
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