refactor WorkObject/WorkManager
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6e12a411b1
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@ -10,7 +10,7 @@
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set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Basic")
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endmacro()
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CreateProject(00_RenderFrameworkTest rf_test.cpp)
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CreateProject(00_RenderFrameworkTest rf_test.cpp ${WORK_FILES})
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CreateProject(01_draw_triangle_in_NDC draw_triangle_in_NDC.cpp)
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CreateProject(02_draw_triangle_use_UBO draw_triangle_use_UBO.cpp)
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CreateProject(03_auto_instance auto_instance.cpp)
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@ -1,6 +1,6 @@
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// 该范例主要演示使用NDC坐标系直接绘制一个渐变色的三角形
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#include"WorkObject.h"
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#include"WorkManager.h"
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#include<hgl/math/HalfFloat.h>
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#include<hgl/graph/VKVertexInputConfig.h>
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#include<hgl/graph/PrimitiveCreater.h>
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@ -1,7 +1,13 @@
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include_directories(${CMAKE_CURRENT_SOURCE_DIR}/common)
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SET(VULKAN_APP_FRAMEWORK ${CMAKE_CURRENT_SOURCE_DIR}/common/VulkanAppFramework.h
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${CMAKE_CURRENT_SOURCE_DIR}/common/WorkObject.h)
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SET(VULKAN_APP_FRAMEWORK ${CMAKE_CURRENT_SOURCE_DIR}/common/VulkanAppFramework.h)
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SET(WORK_FILES ${CMAKE_CURRENT_SOURCE_DIR}/common/WorkObject.h
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${CMAKE_CURRENT_SOURCE_DIR}/common/WorkManager.h
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${CMAKE_CURRENT_SOURCE_DIR}/common/WorkManager.cpp)
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SOURCE_GROUP("Work" FILES ${WORK_FILES})
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add_subdirectory(Basic)
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add_subdirectory(Texture)
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66
example/common/WorkManager.cpp
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66
example/common/WorkManager.cpp
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@ -0,0 +1,66 @@
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#pragma once
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#include"WorkManager.h"
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namespace hgl
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{
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void WorkManager::Tick(WorkObject *wo)
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{
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double delta_time=cur_time-last_update_time;
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if(delta_time>=frame_time)
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{
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last_update_time=cur_time;
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wo->Tick(delta_time);
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}
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}
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void WorkManager::Render(WorkObject *wo)
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{
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double delta_time=cur_time-last_render_time;
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if(delta_time>=frame_time)
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{
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last_render_time=cur_time;
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wo->Render(delta_time);
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}
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}
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void WorkManager::Run()
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{
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if(!cur_work_object)
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return;
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Window *win=render_framework->GetWindow();
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graph::GPUDevice *dev=render_framework->GetDevice();
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while(!cur_work_object->IsDestroy())
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{
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cur_time=GetDoubleTime();
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if(cur_work_object->IsTickable())
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Tick(cur_work_object);
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if(win->IsVisible()&&cur_work_object->IsRenderable())
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{
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Render(cur_work_object);
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dev->WaitIdle();
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}
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if(!win->Update())
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break;
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}
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}
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void WorkManager::Start(WorkObject *wo)
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{
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if(!wo)return;
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last_update_time=last_render_time=0;
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cur_work_object=wo;
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wo->Join(render_framework);
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Run();
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}
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}//namespcae hgl
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44
example/common/WorkManager.h
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44
example/common/WorkManager.h
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@ -0,0 +1,44 @@
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#pragma once
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#include"WorkObject.h"
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namespace hgl
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{
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class WorkManager
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{
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graph::RenderFramework *render_framework;
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uint fps=60;
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double frame_time=1.0f/double(fps);
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double last_update_time=0;
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double last_render_time=0;
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double cur_time=0;
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WorkObject *cur_work_object=nullptr;
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public:
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WorkManager(graph::RenderFramework *rf)
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{
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render_framework=rf;
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}
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virtual ~WorkManager()
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{
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SAFE_CLEAR(cur_work_object);
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}
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void SetFPS(uint f)
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{
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fps=f;
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frame_time=1.0f/double(fps);
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}
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void Tick(WorkObject *wo);
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void Render(WorkObject *wo);
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void Run();
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void Start(WorkObject *wo);
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};//class WorkManager
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}//namespcae hgl
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@ -52,97 +52,4 @@ namespace hgl
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virtual void Render(double delta_time)=0;
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};//class WorkObject
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class WorkManager
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{
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graph::RenderFramework *render_framework;
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uint fps=60;
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double frame_time=1.0f/double(fps);
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double last_update_time=0;
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double last_render_time=0;
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double cur_time=0;
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WorkObject *cur_work_object=nullptr;
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public:
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WorkManager(graph::RenderFramework *rf)
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{
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render_framework=rf;
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}
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virtual ~WorkManager()
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{
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SAFE_CLEAR(cur_work_object);
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}
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void SetFPS(uint f)
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{
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fps=f;
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frame_time=1.0f/double(fps);
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}
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void Tick(WorkObject *wo)
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{
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double delta_time=cur_time-last_update_time;
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if(delta_time>=frame_time)
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{
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last_update_time=cur_time;
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wo->Tick(delta_time);
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}
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}
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void Render(WorkObject *wo)
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{
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double delta_time=cur_time-last_render_time;
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if(delta_time>=frame_time)
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{
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last_render_time=cur_time;
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wo->Render(delta_time);
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}
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}
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void Run()
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{
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if(!cur_work_object)
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return;
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Window *win=render_framework->GetWindow();
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graph::GPUDevice *dev=render_framework->GetDevice();
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while(!cur_work_object->IsDestroy())
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{
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cur_time=GetDoubleTime();
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if(cur_work_object->IsTickable())
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Tick(cur_work_object);
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if(win->IsVisible()&&cur_work_object->IsRenderable())
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{
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Render(cur_work_object);
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dev->WaitIdle();
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}
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if(!win->Update())
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break;
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}
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}
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void Start(WorkObject *wo)
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{
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if(!wo)return;
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last_update_time=last_render_time=0;
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cur_work_object=wo;
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wo->Join(render_framework);
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Run();
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}
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};//class WorkManager
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}//namespcae hgl
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