refactor WorkObject/WorkManager

This commit is contained in:
hyzboy 2025-01-26 09:46:59 +08:00
parent 6e12a411b1
commit 053e579071
6 changed files with 120 additions and 97 deletions

View File

@ -10,7 +10,7 @@
set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Basic")
endmacro()
CreateProject(00_RenderFrameworkTest rf_test.cpp)
CreateProject(00_RenderFrameworkTest rf_test.cpp ${WORK_FILES})
CreateProject(01_draw_triangle_in_NDC draw_triangle_in_NDC.cpp)
CreateProject(02_draw_triangle_use_UBO draw_triangle_use_UBO.cpp)
CreateProject(03_auto_instance auto_instance.cpp)

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@ -1,6 +1,6 @@
// 该范例主要演示使用NDC坐标系直接绘制一个渐变色的三角形
#include"WorkObject.h"
#include"WorkManager.h"
#include<hgl/math/HalfFloat.h>
#include<hgl/graph/VKVertexInputConfig.h>
#include<hgl/graph/PrimitiveCreater.h>

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@ -1,7 +1,13 @@
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/common)
SET(VULKAN_APP_FRAMEWORK ${CMAKE_CURRENT_SOURCE_DIR}/common/VulkanAppFramework.h
${CMAKE_CURRENT_SOURCE_DIR}/common/WorkObject.h)
SET(VULKAN_APP_FRAMEWORK ${CMAKE_CURRENT_SOURCE_DIR}/common/VulkanAppFramework.h)
SET(WORK_FILES ${CMAKE_CURRENT_SOURCE_DIR}/common/WorkObject.h
${CMAKE_CURRENT_SOURCE_DIR}/common/WorkManager.h
${CMAKE_CURRENT_SOURCE_DIR}/common/WorkManager.cpp)
SOURCE_GROUP("Work" FILES ${WORK_FILES})
add_subdirectory(Basic)
add_subdirectory(Texture)

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@ -0,0 +1,66 @@
#pragma once
#include"WorkManager.h"
namespace hgl
{
void WorkManager::Tick(WorkObject *wo)
{
double delta_time=cur_time-last_update_time;
if(delta_time>=frame_time)
{
last_update_time=cur_time;
wo->Tick(delta_time);
}
}
void WorkManager::Render(WorkObject *wo)
{
double delta_time=cur_time-last_render_time;
if(delta_time>=frame_time)
{
last_render_time=cur_time;
wo->Render(delta_time);
}
}
void WorkManager::Run()
{
if(!cur_work_object)
return;
Window *win=render_framework->GetWindow();
graph::GPUDevice *dev=render_framework->GetDevice();
while(!cur_work_object->IsDestroy())
{
cur_time=GetDoubleTime();
if(cur_work_object->IsTickable())
Tick(cur_work_object);
if(win->IsVisible()&&cur_work_object->IsRenderable())
{
Render(cur_work_object);
dev->WaitIdle();
}
if(!win->Update())
break;
}
}
void WorkManager::Start(WorkObject *wo)
{
if(!wo)return;
last_update_time=last_render_time=0;
cur_work_object=wo;
wo->Join(render_framework);
Run();
}
}//namespcae hgl

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@ -0,0 +1,44 @@
#pragma once
#include"WorkObject.h"
namespace hgl
{
class WorkManager
{
graph::RenderFramework *render_framework;
uint fps=60;
double frame_time=1.0f/double(fps);
double last_update_time=0;
double last_render_time=0;
double cur_time=0;
WorkObject *cur_work_object=nullptr;
public:
WorkManager(graph::RenderFramework *rf)
{
render_framework=rf;
}
virtual ~WorkManager()
{
SAFE_CLEAR(cur_work_object);
}
void SetFPS(uint f)
{
fps=f;
frame_time=1.0f/double(fps);
}
void Tick(WorkObject *wo);
void Render(WorkObject *wo);
void Run();
void Start(WorkObject *wo);
};//class WorkManager
}//namespcae hgl

View File

@ -52,97 +52,4 @@ namespace hgl
virtual void Render(double delta_time)=0;
};//class WorkObject
class WorkManager
{
graph::RenderFramework *render_framework;
uint fps=60;
double frame_time=1.0f/double(fps);
double last_update_time=0;
double last_render_time=0;
double cur_time=0;
WorkObject *cur_work_object=nullptr;
public:
WorkManager(graph::RenderFramework *rf)
{
render_framework=rf;
}
virtual ~WorkManager()
{
SAFE_CLEAR(cur_work_object);
}
void SetFPS(uint f)
{
fps=f;
frame_time=1.0f/double(fps);
}
void Tick(WorkObject *wo)
{
double delta_time=cur_time-last_update_time;
if(delta_time>=frame_time)
{
last_update_time=cur_time;
wo->Tick(delta_time);
}
}
void Render(WorkObject *wo)
{
double delta_time=cur_time-last_render_time;
if(delta_time>=frame_time)
{
last_render_time=cur_time;
wo->Render(delta_time);
}
}
void Run()
{
if(!cur_work_object)
return;
Window *win=render_framework->GetWindow();
graph::GPUDevice *dev=render_framework->GetDevice();
while(!cur_work_object->IsDestroy())
{
cur_time=GetDoubleTime();
if(cur_work_object->IsTickable())
Tick(cur_work_object);
if(win->IsVisible()&&cur_work_object->IsRenderable())
{
Render(cur_work_object);
dev->WaitIdle();
}
if(!win->Update())
break;
}
}
void Start(WorkObject *wo)
{
if(!wo)return;
last_update_time=last_render_time=0;
cur_work_object=wo;
wo->Join(render_framework);
Run();
}
};//class WorkManager
}//namespcae hgl