used Color4f instead of r,g,b,a at CommandBuffer::SetClearColor
This commit is contained in:
parent
07092da047
commit
057e18640c
@ -80,7 +80,7 @@ public:
|
||||
|
||||
virtual bool Init(int w,int h)
|
||||
{
|
||||
clear_color.Zero();
|
||||
clear_color.Set(0,0,0,1);
|
||||
|
||||
#ifdef _DEBUG
|
||||
if(!CheckStrideBytesByFormat())
|
||||
@ -211,7 +211,7 @@ public:
|
||||
|
||||
cb->Begin();
|
||||
cb->BindFramebuffer(rp,fb);
|
||||
cb->SetClearColor(0,clear_color.r,clear_color.g,clear_color.b);
|
||||
cb->SetClearColor(0,clear_color);
|
||||
cb->BeginRenderPass();
|
||||
cb->BindPipeline(ri->GetPipeline());
|
||||
cb->BindDescriptorSets(ri);
|
||||
@ -268,7 +268,7 @@ public:
|
||||
|
||||
cb->Begin();
|
||||
cb->BindFramebuffer(sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index));
|
||||
cb->SetClearColor(0,clear_color.r,clear_color.g,clear_color.b);
|
||||
cb->SetClearColor(0,clear_color);
|
||||
cb->BeginRenderPass();
|
||||
rl->Render(cb);
|
||||
cb->EndRenderPass();
|
||||
|
@ -60,16 +60,16 @@ public:
|
||||
void SetRenderArea(const VkExtent2D &);
|
||||
void SetViewport(const VkViewport &vp){viewport=vp;}
|
||||
|
||||
void SetClearColor(uint32_t index,float r,float g,float b,float a=1.0f)
|
||||
void SetClearColor(uint32_t index,const Color4f &cc)
|
||||
{
|
||||
if(index>=cv_count)return;
|
||||
|
||||
VkClearValue *cv=clear_values+index;
|
||||
|
||||
cv->color.float32[0]=r;
|
||||
cv->color.float32[1]=g;
|
||||
cv->color.float32[2]=b;
|
||||
cv->color.float32[3]=a;
|
||||
cv->color.float32[0]=cc.r;
|
||||
cv->color.float32[1]=cc.g;
|
||||
cv->color.float32[2]=cc.b;
|
||||
cv->color.float32[3]=cc.a;
|
||||
}
|
||||
|
||||
void SetClearDepthStencil(uint32_t index,float d=1.0f,float s=0)
|
||||
|
Loading…
x
Reference in New Issue
Block a user