added doc/CreateMaterialInstance.md
This commit is contained in:
parent
5fec0732f3
commit
104e5ff615
47
doc/CreateMaterialInstance.md
Normal file
47
doc/CreateMaterialInstance.md
Normal file
@ -0,0 +1,47 @@
|
||||
# CreateMaterialInstance
|
||||
|
||||
## 1st
|
||||
|
||||
最早最根本的方法,直接在C++代码层面通过mtl::CreateVertexColor2D()函数来创建MaterialCreateInfo
|
||||
```C++
|
||||
mtl::Material2DCreateConfig cfg(GetDeviceAttribute(),"VertexColor2D",PrimitiveType::Triangles);
|
||||
|
||||
cfg.coordinate_system=CoordinateSystem2D::NDC;
|
||||
cfg.local_to_world=false;
|
||||
|
||||
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateVertexColor2D(&cfg);
|
||||
|
||||
material_instance=CreateMaterialInstance(mci);
|
||||
```
|
||||
|
||||
## 2nd
|
||||
注册材质系统引入后的方法,通过名称"VertexColor2D"来创建MaterialCreateInfo
|
||||
```C++
|
||||
mtl::Material2DCreateConfig cfg(GetDeviceAttribute(),"VertexColor2D",PrimitiveType::Triangles);
|
||||
|
||||
cfg.coordinate_system=CoordinateSystem2D::NDC;
|
||||
cfg.local_to_world=false;
|
||||
|
||||
AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateMaterialCreateInfo("VertexColor2D",&cfg);
|
||||
|
||||
material_instance=CreateMaterialInstance(mci);
|
||||
```
|
||||
|
||||
## 3rd
|
||||
其实是第二种方法在WorkObject层面的封装
|
||||
```C++
|
||||
mtl::Material2DCreateConfig cfg(GetDeviceAttribute(),"VertexColor2D",PrimitiveType::Triangles);
|
||||
|
||||
cfg.coordinate_system=CoordinateSystem2D::NDC;
|
||||
cfg.local_to_world=false;
|
||||
|
||||
material_instance=CreateMaterialInstance("VertexColor2D",&cfg);
|
||||
```
|
||||
|
||||
## 4th
|
||||
是更进一步的封装,通过材质配置文件连带Material2DCreateConfig的具体配置都进行了封闭。
|
||||
```C++
|
||||
AssetPath path(":/asset/test_material.mtl");
|
||||
|
||||
material_instance=CreateMaterialInstance(path);
|
||||
```
|
Loading…
x
Reference in New Issue
Block a user