file rename, from ShaderModuleMap to VKShaderModuleMap
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@ -13,7 +13,7 @@
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#include<hgl/graph/vulkan/VKSwapchain.h>
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#include<hgl/graph/vulkan/VKRenderTarget.h>
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#include<hgl/graph/VertexAttribData.h>
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#include<hgl/graph/vulkan/ShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKShaderModuleMap.h>
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namespace hgl
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{
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@ -4,7 +4,7 @@
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/type/Map.h>
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#include<hgl/type/String.h>
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#include<hgl/graph/vulkan/ShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKVertexAttributeBinding.h>
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VK_NAMESPACE_BEGIN
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class DescriptorSetLayoutCreater;
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@ -1,14 +1,26 @@
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file(GLOB GUI_HEADER ${ROOT_INCLUDE_PATH}/hgl/gui/*.*)
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SET(GUI_INCLUDE_PATH ${ROOT_INCLUDE_PATH}/hgl/gui)
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set(GUI_SOURCE Widget.cpp
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Form.cpp
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Panel.cpp
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ThemeEngine.cpp
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DefaultThemeEngine.h
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DefaultThemeEngine.cpp)
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SET(THEME_SOURCE ${GUI_INCLUDE_PATH}/ThemeForm.h
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${GUI_INCLUDE_PATH}/ThemeEngine.h
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ThemeEngine.cpp)
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SOURCE_GROUP("Header Files" FILES ${GUI_HEADER})
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SOURCE_GROUP("Source Files" FILES ${GUI_SOURCE})
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SET(DEFAULT_THEME_SOURCE DefaultThemeEngine.h
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DefaultThemeEngine.cpp
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DTForm.h
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DTForm.cpp)
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add_cm_library(ULRE.GUI "ULRE" ${GUI_HEADER}
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${GUI_SOURCE})
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set(WIDGET_SOURCE ${GUI_INCLUDE_PATH}/Widget.h
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${GUI_INCLUDE_PATH}/Layout.h
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${GUI_INCLUDE_PATH}/Form.h
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${GUI_INCLUDE_PATH}/Panel.h
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Widget.cpp
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Form.cpp
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Panel.cpp)
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SOURCE_GROUP("Widget" FILES ${WIDGET_SOURCE})
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SOURCE_GROUP("Theme" FILES ${THEME_SOURCE})
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SOURCE_GROUP("Theme\\Default" FILES ${DEFAULT_THEME_SOURCE})
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add_cm_library(ULRE.GUI "ULRE" ${THEME_SOURCE}
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${DEFAULT_THEME_SOURCE}
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${WIDGET_SOURCE})
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@ -48,8 +48,8 @@ SET(VK_DESCRIPTOR_SETS_SOURCE ${RD_INCLUDE_PATH}/VKDescriptorSets.h
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SOURCE_GROUP("Descriptor Sets" FILES ${VK_DESCRIPTOR_SETS_SOURCE})
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SET(VK_SHADER_SOURCE ${RD_INCLUDE_PATH}/VKShaderModule.h
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${RD_INCLUDE_PATH}/ShaderModuleMap.h
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ShaderModuleMap.cpp
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${RD_INCLUDE_PATH}/VKShaderModuleMap.h
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VKShaderModuleMap.cpp
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VKShaderModule.cpp)
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SET(VK_TEXTURE_SOURCE ${RD_INCLUDE_PATH}/VKImageView.h
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@ -1,7 +1,7 @@
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#include<hgl/graph/vulkan/VKShaderModule.h>
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#include<hgl/graph/vulkan/VKMaterial.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/ShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKShaderModuleMap.h>
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#include<hgl/graph/shader/ShaderResource.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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@ -2,7 +2,7 @@
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/VKDescriptorSets.h>
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#include<hgl/graph/vulkan/VKShaderModule.h>
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#include<hgl/graph/vulkan/ShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKVertexAttributeBinding.h>
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#include<hgl/graph/vulkan/VKBuffer.h>
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#include"VKDescriptorSetLayoutCreater.h"
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@ -1,4 +1,4 @@
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#include<hgl/graph/vulkan/ShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKShaderModuleMap.h>
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#include<hgl/graph/vulkan/VKShaderModule.h>
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VK_NAMESPACE_BEGIN
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