diff --git a/example/Gizmo/PlaneGrid3D.cpp b/example/Gizmo/PlaneGrid3D.cpp index 5560be70..35e17352 100644 --- a/example/Gizmo/PlaneGrid3D.cpp +++ b/example/Gizmo/PlaneGrid3D.cpp @@ -30,7 +30,7 @@ private: cfg.local_to_world=true; cfg.position_format=VAT_VEC2; - material=db->LoadMaterial("Std3D/VertexLum2D",&cfg); + material=db->LoadMaterial("Std3D/VertexLum3D",&cfg); if(!material)return(false); Color4f GridColor; diff --git a/example/Gizmo/RayPicking.cpp b/example/Gizmo/RayPicking.cpp index 05e24884..478ea4e0 100644 --- a/example/Gizmo/RayPicking.cpp +++ b/example/Gizmo/RayPicking.cpp @@ -54,10 +54,11 @@ private: cfg.local_to_world=true; - { + { + cfg.mtl_name="VertexLuminance2D"; //注意必须用不同名字,未来改名材质文件名+cfg hash名 cfg.position_format=VAT_VEC2; - mtl_plane_grid=db->LoadMaterial("Std3D/VertexLum2D",&cfg); + mtl_plane_grid=db->LoadMaterial("Std3D/VertexLum3D",&cfg); if(!mtl_plane_grid)return(false); mi_plane_grid=db->CreateMaterialInstance(mtl_plane_grid,nullptr,&white_color);