removed Std3D/VertexLum2D.mtl

This commit is contained in:
hyzboy 2024-06-12 09:55:50 +08:00
parent 8f9ccc3aa1
commit 1abe8770d7
2 changed files with 4 additions and 3 deletions

View File

@ -30,7 +30,7 @@ private:
cfg.local_to_world=true; cfg.local_to_world=true;
cfg.position_format=VAT_VEC2; cfg.position_format=VAT_VEC2;
material=db->LoadMaterial("Std3D/VertexLum2D",&cfg); material=db->LoadMaterial("Std3D/VertexLum3D",&cfg);
if(!material)return(false); if(!material)return(false);
Color4f GridColor; Color4f GridColor;

View File

@ -54,10 +54,11 @@ private:
cfg.local_to_world=true; cfg.local_to_world=true;
{ {
cfg.mtl_name="VertexLuminance2D"; //注意必须用不同名字,未来改名材质文件名+cfg hash名
cfg.position_format=VAT_VEC2; cfg.position_format=VAT_VEC2;
mtl_plane_grid=db->LoadMaterial("Std3D/VertexLum2D",&cfg); mtl_plane_grid=db->LoadMaterial("Std3D/VertexLum3D",&cfg);
if(!mtl_plane_grid)return(false); if(!mtl_plane_grid)return(false);
mi_plane_grid=db->CreateMaterialInstance(mtl_plane_grid,nullptr,&white_color); mi_plane_grid=db->CreateMaterialInstance(mtl_plane_grid,nullptr,&white_color);