修正VertexArray::Draw中glDrawElements的错误调用

This commit is contained in:
hyzboy 2018-12-06 21:42:09 +08:00
parent 8d57044179
commit 1c7f7f023d

View File

@ -110,7 +110,7 @@ namespace hgl
bool VertexArray::Draw()
{
if(element_buffer)
glDrawElements(primitive,0,element_buffer->GetCount(),element_buffer->GetDataType(),nullptr);
glDrawElements(primitive,element_buffer->GetCount(),element_buffer->GetDataType(),nullptr);
else
if(vertex_buffer)
glDrawArrays(primitive,0,vertex_buffer->GetCount());