RenderResource中的Renderable/RenderableID改名为Mesh/MeshID

This commit is contained in:
hyzboy 2025-06-06 00:28:13 +08:00
parent a04adb897e
commit 2138f9046a

View File

@ -31,7 +31,7 @@ using MaterialInstanceID =int;
using BufferID =int;
using DescriptorSetID =int;
using PrimitiveID =int;
using RenderableID =int;
using MeshID =int;
using SamplerID =int;
using StaticMeshID =int;
@ -54,7 +54,7 @@ class RenderResource
IDObjectManage<PrimitiveID, Primitive> rm_primitives; ///<图元合集
IDObjectManage<BufferID, DeviceBuffer> rm_buffers; ///<顶点缓冲区合集
IDObjectManage<SamplerID, Sampler> rm_samplers; ///<采样器合集
IDObjectManage<RenderableID, Mesh> rm_renderables; ///<渲染实例集合集
IDObjectManage<MeshID, Mesh> rm_mesh; ///<渲染实例集合集
private:
@ -90,7 +90,7 @@ public: //添加数据到管理器如果指针为nullptr会返回-1
PrimitiveID Add(Primitive * p ){return rm_primitives.Add(p);}
BufferID Add(DeviceBuffer * buf ){return rm_buffers.Add(buf);}
SamplerID Add(Sampler * s ){return rm_samplers.Add(s);}
RenderableID Add(Mesh * r ){return rm_renderables.Add(r);}
MeshID Add(Mesh * r ){return rm_mesh.Add(r);}
public: // VAB/VAO
@ -150,7 +150,7 @@ public: //Get
Primitive * GetPrimitive (const PrimitiveID &id){return rm_primitives.Get(id);}
DeviceBuffer * GetBuffer (const BufferID &id){return rm_buffers.Get(id);}
Sampler * GetSampler (const SamplerID &id){return rm_samplers.Get(id);}
Mesh * GetRenderable (const RenderableID &id){return rm_renderables.Get(id);}
Mesh * GetMesh (const MeshID &id){return rm_mesh.Get(id);}
public: //Release
@ -160,7 +160,7 @@ public: //Release
void Release(Primitive * p ){rm_primitives.Release(p);}
void Release(DeviceBuffer * buf ){rm_buffers.Release(buf);}
void Release(Sampler * s ){rm_samplers.Release(s);}
void Release(Mesh * r ){rm_renderables.Release(r);}
void Release(Mesh * r ){rm_mesh.Release(r);}
};//class RenderResource
/**