optimized DescriptorSets::Update

This commit is contained in:
hyzboy 2023-10-12 01:40:59 +08:00
parent ae85d3fc66
commit 255c7859f1
No known key found for this signature in database
GPG Key ID: 067EE4525D4FB6D3
5 changed files with 22 additions and 17 deletions

View File

@ -23,9 +23,10 @@ Output
Code
{
gl_Position=GetPosition3D();
void main()
{
gl_Position=GetPosition3D();
}
}
#Fragment

View File

@ -92,7 +92,7 @@ private:
camera_control->SetTarget(Vector3f(0,0,0));
camera_control->Refresh();
cmc->SetReserveDirection(true,true); //反转x,y
camera_control->SetReserveDirection(true,true); //反转x,y
render_root.RefreshMatrix();
render_list->Expend(&render_root);

View File

@ -81,6 +81,8 @@ public:
bool BindSSBO(const DescriptorSetType &type,const AnsiString &name,DeviceBuffer *ubo,bool dynamic=false);
bool BindImageSampler(const DescriptorSetType &type,const AnsiString &name,Texture *tex,Sampler *sampler);
void Update();
public:
const bool HasMI ()const{return mi_data_bytes>0;}

View File

@ -117,6 +117,8 @@ bool RenderCmdBuffer::BindDescriptorSets(Material *mtl)
if(mp)
{
mp->Update();
ds[count]=mp->GetVkDescriptorSet();
++count;
}

View File

@ -33,8 +33,8 @@ Material::~Material()
SAFE_CLEAR(desc_manager);
SAFE_CLEAR(pipeline_layout_data);
for(int i=0;i<DESCRIPTOR_SET_TYPE_COUNT;i++)
SAFE_CLEAR(mp_array[i]);
for(auto &mp:mp_array)
SAFE_CLEAR(mp);
}
const VkPipelineLayout Material::GetPipelineLayout()const
@ -74,10 +74,7 @@ bool Material::BindUBO(const DescriptorSetType &type,const AnsiString &name,Devi
if(!mp)
return(false);
if(!mp->BindUBO(name,ubo,dynamic))return(false);
mp->Update();
return(true);
return mp->BindUBO(name,ubo,dynamic);
}
bool Material::BindSSBO(const DescriptorSetType &type,const AnsiString &name,DeviceBuffer *ubo,bool dynamic)
@ -87,10 +84,7 @@ bool Material::BindSSBO(const DescriptorSetType &type,const AnsiString &name,Dev
if(!mp)
return(false);
if(!mp->BindSSBO(name,ubo,dynamic))return(false);
mp->Update();
return(true);
return mp->BindSSBO(name,ubo,dynamic);
}
bool Material::BindImageSampler(const DescriptorSetType &type,const AnsiString &name,Texture *tex,Sampler *sampler)
@ -100,9 +94,15 @@ bool Material::BindImageSampler(const DescriptorSetType &type,const AnsiString &
if(!mp)
return(false);
if(!mp->BindImageSampler(name,tex,sampler))return(false);
return mp->BindImageSampler(name,tex,sampler);
}
mp->Update();
return(true);
void Material::Update()
{
for(auto &mp:mp_array)
{
if(mp)
mp->Update();
}
}
VK_NAMESPACE_END