preparing LerpLine example.
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CMCore
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CMCore
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Subproject commit 1a61053e33ba573fb80a3775200e3db83dafd6bd
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Subproject commit 9fdefa18fa2d7ce86ac48668110ed75c65d226ef
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CMUtil
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CMUtil
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Subproject commit 259f0ef40c46c7cb6fadc4f9402e100c352df9d9
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Subproject commit 1e121c1b3ebfbc46ce310335e2fb3b4c8ecdf8e0
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endmacro()
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endmacro()
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CreateProject(00.line line.cpp)
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CreateProject(00.line line.cpp)
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CreateProject(01.roundbox roundbox.cpp)
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CreateProject(01.LerpLine LerpLine.cpp)
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CreateProject(02.roundbox roundbox.cpp)
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121
example/2dVector/LerpLine.cpp
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121
example/2dVector/LerpLine.cpp
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// 主要用于测试几种2D插值算法
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#include"VulkanAppFramework.h"
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#include<hgl/math/Math.h>
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#include<hgl/math/HalfFloat.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/SceneInfo.h>
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#include<hgl/graph/VKVertexInputConfig.h>
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#include<hgl/graph/PrimitiveCreater.h>
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#include<hgl/graph/mtl/Material2DCreateConfig.h>
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using namespace hgl;
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using namespace hgl::graph;
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constexpr uint32_t SCREEN_WIDTH=1280;
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constexpr uint32_t SCREEN_HEIGHT=720;
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constexpr uint32_t VERTEX_COUNT=3;
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constexpr float position_data[VERTEX_COUNT*2]=
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{
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-1.0, 0.0,
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1.0, 0.0,
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};
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constexpr VkFormat PositionFormat=VF_V2F;
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constexpr float color_data[VERTEX_COUNT*4]=
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{ 1,0,0,1,
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0,1,0,1,
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0,0,1,1
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};
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constexpr VkFormat ColorFormat=VF_V4F;
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class TestApp:public VulkanApplicationFramework
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{
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private:
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MaterialInstance * material_instance =nullptr;
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Renderable * render_obj =nullptr;
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Pipeline * pipeline =nullptr;
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private:
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bool InitAutoMaterial()
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{
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mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"VertexColor2D",Prim::Lines);
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cfg.coordinate_system=CoordinateSystem2D::NDC;
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cfg.local_to_world=false;
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AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateVertexColor2D(&cfg);
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material_instance=db->CreateMaterialInstance(mci);
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return material_instance;
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}
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bool InitPipeline()
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{
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Lines);
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return pipeline;
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}
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bool InitVBO()
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{
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PrimitiveCreater rpc(device,material_instance->GetVIL());
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rpc.Init("Triangle",VERTEX_COUNT);
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if(!rpc.WriteVAB(VAN::Position, PositionFormat, position_data))return(false);
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if(!rpc.WriteVAB(VAN::Color, ColorFormat, color_data ))return(false);
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render_obj=db->CreateRenderable(&rpc,material_instance,pipeline);
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return(render_obj);
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}
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public:
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bool Init()
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{
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if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
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return(false);
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if(!InitAutoMaterial())
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return(false);
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if(!InitPipeline())
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return(false);
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if(!InitVBO())
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return(false);
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if(!BuildCommandBuffer(render_obj))
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return(false);
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return(true);
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}
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void Resize(uint w,uint h)override
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{
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VulkanApplicationFramework::Resize(w,h);
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BuildCommandBuffer(render_obj);
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}
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};//class TestApp:public VulkanApplicationFramework
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int main(int,char **)
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{
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TestApp app;
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if(!app.Init())
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return(-1);
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while(app.Run());
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return 0;
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}
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MaterialCreateInfo *CreateVertexColor2D(const Material2DCreateConfig *);
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MaterialCreateInfo *CreateVertexColor2D(const Material2DCreateConfig *);
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MaterialCreateInfo *CreatePureColor2D(const Material2DCreateConfig *);
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MaterialCreateInfo *CreatePureColor2D(const Material2DCreateConfig *);
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struct MaterialLerpLineConfig
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{
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};
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MaterialCreateInfo *CreateLerpLine2D(const Material2DCreateConfig *);
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MaterialCreateInfo *CreatePureTexture2D(const Material2DCreateConfig *);
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MaterialCreateInfo *CreatePureTexture2D(const Material2DCreateConfig *);
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MaterialCreateInfo *CreateRectTexture2D(Material2DCreateConfig *);
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MaterialCreateInfo *CreateRectTexture2D(Material2DCreateConfig *);
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MaterialCreateInfo *CreateRectTexture2DArray(Material2DCreateConfig *);
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MaterialCreateInfo *CreateRectTexture2DArray(Material2DCreateConfig *);
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