to update DataSource/Component of Material
This commit is contained in:
parent
ac64f28e2f
commit
2df1b26a09
@ -15,6 +15,7 @@ BEGIN_MATERIAL_NAMESPACE
|
||||
ShadingModel=0,
|
||||
|
||||
Color,
|
||||
Mask,
|
||||
Opacity,
|
||||
Normal,
|
||||
|
||||
@ -35,7 +36,7 @@ BEGIN_MATERIAL_NAMESPACE
|
||||
BEGIN_RANGE =ShadingModel,
|
||||
END_RANGE =Anisotropy,
|
||||
RANGE_SIZE =END_RANGE-BEGIN_RANGE+1,
|
||||
};//
|
||||
};//enum class Component
|
||||
|
||||
enum class ComponentBit
|
||||
{
|
||||
@ -43,6 +44,7 @@ BEGIN_MATERIAL_NAMESPACE
|
||||
MC_BIT_DEFINE(ShadingModel ),
|
||||
|
||||
MC_BIT_DEFINE(Color ),
|
||||
MC_BIT_DEFINE(Mask ),
|
||||
MC_BIT_DEFINE(Opacity ),
|
||||
MC_BIT_DEFINE(Normal ),
|
||||
|
||||
@ -66,31 +68,37 @@ BEGIN_MATERIAL_NAMESPACE
|
||||
{
|
||||
Bool=0,
|
||||
Float,
|
||||
Double,
|
||||
Int,
|
||||
Uint,
|
||||
};//
|
||||
};//enum class ComponentDataType
|
||||
|
||||
enum class DataFormat
|
||||
{
|
||||
NONE=0,
|
||||
|
||||
#define MATERIAL_DATA_FORMAT_DEFINE(long_name,short_name,type) long_name =((uint(ComponentDataType)<<4)|1), \
|
||||
vec##short_name##1 =((uint(ComponentDataType)<<4)|2), \
|
||||
vec##short_name##2 =((uint(ComponentDataType)<<4)|3), \
|
||||
vec##short_name##3 =((uint(ComponentDataType)<<4)|4),
|
||||
#define MATERIAL_DATA_FORMAT_DEFINE(short_name,type) type =((uint(ComponentDataType::type)<<4)|1), \
|
||||
Vector##2##short_name =((uint(ComponentDataType::type)<<4)|2), \
|
||||
Vector##3##short_name =((uint(ComponentDataType::type)<<4)|3), \
|
||||
Vector##4##short_name =((uint(ComponentDataType::type)<<4)|4)
|
||||
|
||||
MATERIAL_DATA_FORMAT_DEFINE(boolean,b,Bool ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(float, f,Float ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(int, i,Int ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(uint, u,Uint ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(b,Bool ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(f,Float ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(d,Double),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(i,Int ),
|
||||
MATERIAL_DATA_FORMAT_DEFINE(u,Uint ),
|
||||
|
||||
#undef MATERIAL_DATA_FORMAT_DEFINE
|
||||
};
|
||||
};//enum class DataFormat
|
||||
|
||||
inline const ComponentDataType GetFormatBaseType (const enum class DataFormat &df){return ComponentDataType(uint(df)>>4);}
|
||||
inline const uint GetFormatChannels (const enum class DataFormat &df){return uint(df)&7;}
|
||||
|
||||
using ComponentBitsConfig=uint32;
|
||||
|
||||
constexpr ComponentBitsConfig MCC_PureColor =uint32(ComponentBit::Color);
|
||||
constexpr ComponentBitsConfig MCC_PureNormal =uint32(ComponentBit::Normal);
|
||||
constexpr ComponentBitsConfig MCC_PureOpacity =uint32(ComponentBit::Opacity);
|
||||
constexpr ComponentBitsConfig MCC_ColorNormal =uint32(ComponentBit::Color)|uint32(ComponentBit::Normal);
|
||||
constexpr ComponentBitsConfig MCC_CNMR =uint32(ComponentBit::Color)|uint32(ComponentBit::Normal)|uint32(ComponentBit::Metallic)|uint32(ComponentBit::Roughness);
|
||||
|
||||
@ -100,7 +108,7 @@ BEGIN_MATERIAL_NAMESPACE
|
||||
ComponentDataType type; ///<数据类型
|
||||
uint channels; ///<通道数
|
||||
bool LinearColorspace; ///<是要求线性颜色空间
|
||||
};
|
||||
};//struct ComponentConfig
|
||||
|
||||
const ComponentConfig *GetConfig(const enum class Component c);
|
||||
END_MATERIAL_NAMESPACE
|
||||
|
@ -15,65 +15,14 @@ class DataSource
|
||||
|
||||
public:
|
||||
|
||||
DataSource()
|
||||
{
|
||||
format=DataFormat::NONE;
|
||||
}
|
||||
const ComponentDataType GetDataType()const{return GetFormatBaseType(format);} ///<获取数据基本类型
|
||||
const uint GetChannels()const{return GetFormatChannels(format);} ///<获取数据通道数量
|
||||
|
||||
DataSource(const DataFormat &df)
|
||||
{
|
||||
format=df;
|
||||
}
|
||||
public:
|
||||
|
||||
DataSource() {format=DataFormat::NONE;}
|
||||
DataSource(const DataFormat &df){format=df;}
|
||||
virtual ~DataSource()=default;
|
||||
|
||||
virtual bool SetX(UTF8String &,const UTF8String &)const{return false;}
|
||||
virtual bool SetY(UTF8String &,const UTF8String &)const{return false;}
|
||||
virtual bool SetZ(UTF8String &,const UTF8String &)const{return false;}
|
||||
virtual bool SetW(UTF8String &,const UTF8String &)const{return false;}
|
||||
|
||||
virtual bool SetXY(UTF8String &,const UTF8String &)const{return false;}
|
||||
virtual bool SetYZ(UTF8String &,const UTF8String &)const{return false;}
|
||||
virtual bool SetZW(UTF8String &,const UTF8String &)const{return false;}
|
||||
|
||||
virtual bool SetXYZ(UTF8String &,const UTF8String &)const{return false;}
|
||||
virtual bool SetXYZW(UTF8String &,const UTF8String &)const{return false;}
|
||||
|
||||
bool SetR(UTF8String &result,const UTF8String &str)const{return this->SetX(result,str);}
|
||||
bool SetG(UTF8String &result,const UTF8String &str)const{return this->SetY(result,str);}
|
||||
bool SetB(UTF8String &result,const UTF8String &str)const{return this->SetZ(result,str);}
|
||||
bool SetA(UTF8String &result,const UTF8String &str)const{return this->SetW(result,str);}
|
||||
|
||||
bool SetRG(UTF8String &result,const UTF8String &str)const{return this->SetXY(result,str);}
|
||||
bool SetGB(UTF8String &result,const UTF8String &str)const{return this->SetYZ(result,str);}
|
||||
bool SetBA(UTF8String &result,const UTF8String &str)const{return this->SetZW(result,str);}
|
||||
|
||||
bool SetRGB(UTF8String &result,const UTF8String &str)const{return this->SetXYZ(result,str);}
|
||||
bool SetRGBA(UTF8String &result,const UTF8String &str)const{return this->SetXYZW(result,str);}
|
||||
|
||||
virtual bool GetX(UTF8String &)const{return false;}
|
||||
virtual bool GetY(UTF8String &)const{return false;}
|
||||
virtual bool GetZ(UTF8String &)const{return false;}
|
||||
virtual bool GetW(UTF8String &)const{return false;}
|
||||
|
||||
virtual bool GetXY(UTF8String &)const{return false;}
|
||||
virtual bool GetYZ(UTF8String &)const{return false;}
|
||||
virtual bool GetZW(UTF8String &)const{return false;}
|
||||
|
||||
virtual bool GetXYZ(UTF8String &)const{return false;}
|
||||
virtual bool GetXYZW(UTF8String &)const{return false;}
|
||||
|
||||
bool GetR(UTF8String &result)const{return this->GetX(result);}
|
||||
bool GetG(UTF8String &result)const{return this->GetY(result);}
|
||||
bool GetB(UTF8String &result)const{return this->GetZ(result);}
|
||||
bool GetA(UTF8String &result)const{return this->GetW(result);}
|
||||
|
||||
bool GetRG(UTF8String &result)const{return this->GetXY(result);}
|
||||
bool GetGB(UTF8String &result)const{return this->GetYZ(result);}
|
||||
bool GetBA(UTF8String &result)const{return this->GetZW(result);}
|
||||
|
||||
bool GetRGB(UTF8String &result)const{return this->GetXYZ(result);}
|
||||
bool GetRGBA(UTF8String &result)const{return this->GetXYZW(result);}
|
||||
};//class DataSource
|
||||
|
||||
/**
|
||||
@ -81,40 +30,81 @@ public:
|
||||
*/
|
||||
class DataSourceConst:public DataSource
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSource::DataSource;
|
||||
};//class DataSourceConst:public DataSource
|
||||
|
||||
/**
|
||||
* Uniform数据源
|
||||
* Uniform 数据源
|
||||
*/
|
||||
class DataSourceUniform:public DataSource
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSource::DataSource;
|
||||
};//class DataSourceUniform:public DataSource
|
||||
|
||||
/**
|
||||
* 函数数据源
|
||||
*/
|
||||
class DataSourceFunction:public DataSource
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSource::DataSource;
|
||||
};//class DataSourceFunction:public DataSource
|
||||
|
||||
/**
|
||||
* 纹理数据源
|
||||
*/
|
||||
class DataSourceTexture:public DataSource
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSource::DataSource;
|
||||
};//class DataSourceTexture:public DataSource
|
||||
|
||||
class DataSourceTexture1D:public DataSourceTexture
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSourceTexture::DataSourceTexture;
|
||||
};//class DataSourceTexture1D:public DataSourceTexture
|
||||
|
||||
class DataSourceTexture1DArrays:public DataSourceTexture
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSourceTexture::DataSourceTexture;
|
||||
};//class DataSourceTexture1DArrays:public DataSourceTexture
|
||||
|
||||
class DataSourceTexture2D:public DataSourceTexture
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSourceTexture::DataSourceTexture;
|
||||
};//class DataSourceTexture2D:public DataSourceTexture
|
||||
|
||||
class DataSourceTexture2DArrays:public DataSourceTexture
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSourceTexture::DataSourceTexture;
|
||||
};//class DataSourceTexture2DArrays:public DataSourceTexture
|
||||
|
||||
class DataSourceTextureCubemap:public DataSourceTexture
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSourceTexture::DataSourceTexture;
|
||||
};//class DataSourceTextureCubemap:public DataSourceTexture
|
||||
|
||||
class DataSourceTextureCubemapArrays:public DataSourceTexture
|
||||
{
|
||||
public:
|
||||
|
||||
using DataSourceTexture::DataSourceTexture;
|
||||
};//class DataSourceTextureCubemapArrays:public DataSourceTexture
|
||||
END_MATERIAL_NAMESPACE
|
||||
#endif//HGL_GRAPH_MATERIAL_DATA_SOURCE_INCLUDE
|
||||
|
Loading…
x
Reference in New Issue
Block a user