From 304c3a9bf49976dfd8312314dfb03ea6174a1525 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Fri, 6 Jun 2025 23:42:55 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=BARenderCmdBuffer=E4=B8=AD=E7=9A=84desc?= =?UTF-8?q?=5Fbinding=E5=A2=9E=E5=8A=A0=E8=AF=A6=E7=BB=86=E7=9A=84?= =?UTF-8?q?=E6=B3=A8=E9=87=8A?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- inc/hgl/graph/VKCommandBuffer.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/inc/hgl/graph/VKCommandBuffer.h b/inc/hgl/graph/VKCommandBuffer.h index 7188d549..bba6b595 100644 --- a/inc/hgl/graph/VKCommandBuffer.h +++ b/inc/hgl/graph/VKCommandBuffer.h @@ -63,6 +63,12 @@ class RenderCmdBuffer:public VulkanCmdBuffer RenderPassBeginInfo rp_begin; VkPipelineLayout pipeline_layout; + /* + * 绝大部分desc绑定会全部使用这些自动绑定器绑定 + * 该数据在渲染前分别会有各自的模块设置进来 + * 比如DescriptSetType::RenderTarget即该由RenderTarget模块设置 + * ::Scene的自然由Scene模块设置 + */ DescriptorBindingArray desc_binding{}; private: