为RenderCmdBuffer中的desc_binding增加详细的注释
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@ -63,6 +63,12 @@ class RenderCmdBuffer:public VulkanCmdBuffer
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RenderPassBeginInfo rp_begin;
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RenderPassBeginInfo rp_begin;
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VkPipelineLayout pipeline_layout;
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VkPipelineLayout pipeline_layout;
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/*
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* 绝大部分desc绑定会全部使用这些自动绑定器绑定
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* 该数据在渲染前分别会有各自的模块设置进来
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* 比如DescriptSetType::RenderTarget即该由RenderTarget模块设置
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* ::Scene的自然由Scene模块设置
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*/
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DescriptorBindingArray desc_binding{};
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DescriptorBindingArray desc_binding{};
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private:
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private:
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