为RenderCmdBuffer中的desc_binding增加详细的注释
This commit is contained in:
parent
eeb4492023
commit
304c3a9bf4
@ -63,6 +63,12 @@ class RenderCmdBuffer:public VulkanCmdBuffer
|
||||
RenderPassBeginInfo rp_begin;
|
||||
VkPipelineLayout pipeline_layout;
|
||||
|
||||
/*
|
||||
* 绝大部分desc绑定会全部使用这些自动绑定器绑定
|
||||
* 该数据在渲染前分别会有各自的模块设置进来
|
||||
* 比如DescriptSetType::RenderTarget即该由RenderTarget模块设置
|
||||
* ::Scene的自然由Scene模块设置
|
||||
*/
|
||||
DescriptorBindingArray desc_binding{};
|
||||
|
||||
private:
|
||||
|
Loading…
x
Reference in New Issue
Block a user