moved few codes to SwapchainModule

This commit is contained in:
hyzboy 2024-11-09 00:10:27 +08:00
parent 75fb0dd672
commit 336688b4f0
5 changed files with 95 additions and 202 deletions

View File

@ -40,10 +40,6 @@ private:
DeviceRenderPassManage *render_pass_manage;
RenderPass *device_render_pass;
RTSwapchain *sc_rt;
RTSwapchain *CreateSwapchainRenderTarget();
void InitRenderPassManage();
void ClearRenderPassManage();
@ -77,10 +73,6 @@ public:
RenderPass * GetRenderPass () {return device_render_pass;}
RTSwapchain * GetSwapchainRT () {return sc_rt;}
const VkExtent2D & GetSwapchainSize ()const {return sc_rt->GetExtent();}
void WaitIdle ()const {vkDeviceWaitIdle(attr->device);}
DebugUtils * GetDebugUtils (){return attr->debug_utils;}
@ -182,18 +174,6 @@ public:
Semaphore * CreateGPUSemaphore();
DeviceQueue *CreateQueue(const uint32_t fence_count=1,const bool create_signaled=false);
public: //FrameBuffer相关
Framebuffer *CreateFBO(RenderPass *rp,ImageView **color_list,const uint color_count,ImageView *depth);
// Framebuffer *CreateFBO(RenderPass *,List<ImageView *> &color,ImageView *depth);
Framebuffer *CreateFBO(RenderPass *,ImageView *color,ImageView *depth);
Framebuffer *CreateFBO(RenderPass *,ImageView *);
public:
RenderTarget *CreateRT( const FramebufferInfo *fbi,RenderPass *,const uint32_t fence_count=1);
RenderTarget *CreateRT( const FramebufferInfo *fbi,const uint32_t fence_count=1);
};//class GPUDevice
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_DEVICE_INCLUDE

View File

@ -11,8 +11,6 @@ public:
VkDevice device =VK_NULL_HANDLE;
VkExtent2D extent;
VkSwapchainKHR swap_chain =VK_NULL_HANDLE;
uint32_t color_count =0;

View File

@ -10,18 +10,25 @@ class SwapchainModule:public GraphModule
RTSwapchain *swapchain_rt=nullptr;
private:
protected:
bool CreateSwapchain();
bool CreateSwapchainRenderTarget();
bool CreateSwapchainFBO(Swapchain *);
Swapchain *CreateSwapchain(const VkExtent2D &acquire_extent);
public:
GRAPH_MODULE_CONSTRUCT(Swapchain)
GRAPH_MODULE_CONSTRUCT(SwapchainModule)
virtual ~SwapchainModule()=default;
bool Init() override;
};//class SwapchainModule:public RenderModule
RTSwapchain * GetRenderTarget () {return swapchain_rt;}
const VkExtent2D & GetSwapchainSize()const {return swapchain_rt->GetExtent();}
};//class SwapchainModule:public GraphModule
VK_NAMESPACE_END

View File

@ -1,157 +0,0 @@
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKDeviceAttribute.h>
#include<hgl/graph/VKPhysicalDevice.h>
#include<hgl/graph/module/SwapchainModule.h>
#include<hgl/graph/VKSwapchain.h>
#include<iostream>
VK_NAMESPACE_BEGIN
namespace
{
//VkExtent2D SwapchainExtentClamp(const VkSurfaceCapabilitiesKHR &surface_caps,const VkExtent2D &acquire_extent)
//{
// VkExtent2D swapchain_extent;
// swapchain_extent.width =hgl_clamp(acquire_extent.width, surface_caps.minImageExtent.width, surface_caps.maxImageExtent.width );
// swapchain_extent.height =hgl_clamp(acquire_extent.height, surface_caps.minImageExtent.height, surface_caps.maxImageExtent.height );
// return swapchain_extent;
//}
VkSwapchainKHR CreateSwapChain(const GPUDeviceAttribute *dev_attr,const VkExtent2D &extent)
{
VkSwapchainCreateInfoKHR swapchain_ci;
swapchain_ci.sType =VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
swapchain_ci.pNext =nullptr;
swapchain_ci.flags =0;
swapchain_ci.surface =dev_attr->surface;
swapchain_ci.minImageCount =3;//rsa->surface_caps.minImageCount;
swapchain_ci.imageFormat =dev_attr->surface_format.format;
swapchain_ci.imageColorSpace =dev_attr->surface_format.colorSpace;
swapchain_ci.imageExtent =extent;
swapchain_ci.imageArrayLayers =1;
swapchain_ci.imageUsage =VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
swapchain_ci.queueFamilyIndexCount =0;
swapchain_ci.pQueueFamilyIndices =nullptr;
swapchain_ci.preTransform =dev_attr->preTransform;
swapchain_ci.compositeAlpha =dev_attr->compositeAlpha;
swapchain_ci.presentMode =VK_PRESENT_MODE_FIFO_KHR;
swapchain_ci.clipped =VK_TRUE;
swapchain_ci.oldSwapchain =VK_NULL_HANDLE;
if(dev_attr->surface_caps.supportedUsageFlags&VK_IMAGE_USAGE_TRANSFER_SRC_BIT)
swapchain_ci.imageUsage|=VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
if(dev_attr->surface_caps.supportedUsageFlags&VK_IMAGE_USAGE_TRANSFER_DST_BIT)
swapchain_ci.imageUsage|=VK_IMAGE_USAGE_TRANSFER_DST_BIT;
uint32_t queueFamilyIndices[2]={dev_attr->graphics_family, dev_attr->present_family};
if(dev_attr->graphics_family!=dev_attr->present_family)
{
// If the graphics and present queues are from different queue families,
// we either have to explicitly transfer ownership of images between
// the queues, or we have to create the swapchain with imageSharingMode
// as VK_SHARING_MODE_CONCURRENT
swapchain_ci.imageSharingMode=VK_SHARING_MODE_CONCURRENT;
swapchain_ci.queueFamilyIndexCount=2;
swapchain_ci.pQueueFamilyIndices=queueFamilyIndices;
}
else
{
swapchain_ci.imageSharingMode = VkSharingMode(SharingMode::Exclusive);
}
VkSwapchainKHR swap_chain;
VkResult result;
result=vkCreateSwapchainKHR(dev_attr->device,&swapchain_ci,nullptr,&swap_chain);
if(result!=VK_SUCCESS)
{
//LOG_ERROR(OS_TEXT("vkCreateSwapchainKHR failed, result = ")+OSString(result));
os_err<<"vkCreateSwapchainKHR failed, result="<<result<<std::endl;
return(VK_NULL_HANDLE);
}
#ifdef _DEBUG
if(dev_attr->debug_utils)
dev_attr->debug_utils->SetSwapchainKHR(swap_chain,"SwapChain");
#endif//_DEBUG
return(swap_chain);
}
}//namespace
bool SwapchainModule::CreateSwapchainFBO(Swapchain *swapchain)
{
if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->color_count),nullptr)!=VK_SUCCESS)
return(false);
AutoDeleteArray<VkImage> sc_images(swapchain->color_count);
if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->color_count),sc_images)!=VK_SUCCESS)
return(false);
swapchain->sc_depth =CreateTexture2D(new SwapchainDepthTextureCreateInfo(GetPhysicalDevice()->GetDepthFormat(),swapchain->extent));
if(!swapchain->sc_depth)
return(false);
#ifdef _DEBUG
if(attr->debug_utils)
{
attr->debug_utils->SetImage(swapchain->sc_depth->GetImage(),"SwapchainDepthImage");
attr->debug_utils->SetImageView(swapchain->sc_depth->GetVulkanImageView(),"SwapchainDepthImageView");
attr->debug_utils->SetDeviceMemory(swapchain->sc_depth->GetDeviceMemory(),"SwapchainDepthMemory");
}
#endif//_DEBUG
swapchain->sc_color =hgl_zero_new<Texture2D *>(swapchain->color_count);
swapchain->sc_fbo =hgl_zero_new<Framebuffer *>(swapchain->color_count);
for(uint32_t i=0;i<swapchain->color_count;i++)
{
swapchain->sc_color[i]=CreateTexture2D(new SwapchainColorTextureCreateInfo(attr->surface_format.format,swapchain->extent,sc_images[i]));
if(!swapchain->sc_color[i])
return(false);
swapchain->sc_fbo[i]=CreateFBO( device_render_pass,
swapchain->sc_color[i]->GetImageView(),
swapchain->sc_depth->GetImageView());
#ifdef _DEBUG
if(attr->debug_utils)
{
attr->debug_utils->SetImage(swapchain->sc_color[i]->GetImage(),"SwapchainColorImage_"+AnsiString::numberOf(i));
attr->debug_utils->SetImageView(swapchain->sc_color[i]->GetVulkanImageView(),"SwapchainColorImageView_"+AnsiString::numberOf(i));
attr->debug_utils->SetFramebuffer(swapchain->sc_fbo[i]->GetFramebuffer(),"SwapchainFBO_"+AnsiString::numberOf(i));
}
#endif//_DEBUG
}
return(true);
}
Swapchain *SwapchainModule::CreateSwapchain(const VkExtent2D &acquire_extent)
{
Swapchain *swapchain=new Swapchain;
swapchain->device =GetVkDevice();
swapchain->extent =acquire_extent;
swapchain->swap_chain =CreateSwapChain(GetDeviceAttribute(),acquire_extent);
if(swapchain->swap_chain)
if(CreateSwapchainFBO(swapchain))
return(swapchain);
delete swapchain;
swapchain=nullptr;
return(nullptr);
}
VK_NAMESPACE_END

View File

@ -16,7 +16,7 @@ namespace
// return swapchain_extent;
//}
VkSwapchainKHR CreateSwapChain(const GPUDeviceAttribute *dev_attr)
VkSwapchainKHR CreateVulkanSwapChain(const GPUDeviceAttribute *dev_attr)
{
VkSwapchainCreateInfoKHR swapchain_ci;
@ -80,9 +80,10 @@ namespace
return(swap_chain);
}
}//namespace
bool CreateSwapchainFBO(Swapchain *swapchain)
{
bool SwapchainModule::CreateSwapchainFBO(Swapchain *swapchain)
{
if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->color_count),nullptr)!=VK_SUCCESS)
return(false);
@ -91,14 +92,56 @@ namespace
if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->color_count),sc_images)!=VK_SUCCESS)
return(false);
swapchain->sc_depth=CreateTexture2D(new SwapchainDepthTextureCreateInfo(GetDeviceAttribute()->physical_device->GetDepthFormat(),swapchain->extent));
TextureManager *tex_manager=GetModule<TextureManager>();
if(!tex_manager)
return(false);
swapchain->sc_depth =tex_manager->CreateTexture2D(new SwapchainDepthTextureCreateInfo(GetPhysicalDevice()->GetDepthFormat(),swapchain->extent));
if(!swapchain->sc_depth)
return(false);
}
}//namespace
bool SwapchainModule::Init()
//#ifdef _DEBUG
// if(attr->debug_utils)
// {
// attr->debug_utils->SetImage(swapchain->sc_depth->GetImage(),"SwapchainDepthImage");
// attr->debug_utils->SetImageView(swapchain->sc_depth->GetVulkanImageView(),"SwapchainDepthImageView");
// attr->debug_utils->SetDeviceMemory(swapchain->sc_depth->GetDeviceMemory(),"SwapchainDepthMemory");
// }
//#endif//_DEBUG
swapchain->sc_color =hgl_zero_new<Texture2D *>(swapchain->color_count);
swapchain->sc_fbo =hgl_zero_new<Framebuffer *>(swapchain->color_count);
const auto *attr=GetDeviceAttribute();
for(uint32_t i=0;i<swapchain->color_count;i++)
{
swapchain->sc_color[i]=tex_manager->CreateTexture2D(new SwapchainColorTextureCreateInfo(attr->surface_format.format,swapchain->extent,sc_images[i]));
if(!swapchain->sc_color[i])
return(false);
swapchain->sc_fbo[i]=tex_manager->CreateFBO( device_render_pass,
swapchain->sc_color[i]->GetImageView(),
swapchain->sc_depth->GetImageView());
//#ifdef _DEBUG
// if(attr->debug_utils)
// {
// attr->debug_utils->SetImage(swapchain->sc_color[i]->GetImage(),"SwapchainColorImage_"+AnsiString::numberOf(i));
// attr->debug_utils->SetImageView(swapchain->sc_color[i]->GetVulkanImageView(),"SwapchainColorImageView_"+AnsiString::numberOf(i));
// attr->debug_utils->SetFramebuffer(swapchain->sc_fbo[i]->GetFramebuffer(),"SwapchainFBO_"+AnsiString::numberOf(i));
// }
//#endif//_DEBUG
}
return(true);
}
bool SwapchainModule::CreateSwapchain()
{
if(swapchain)
return(false);
@ -112,7 +155,7 @@ bool SwapchainModule::Init()
swapchain->device=dev_attr->device;
swapchain->swap_chain=CreateSwapChain(dev_attr);
swapchain->swap_chain=CreateVulkanSwapChain(dev_attr);
if(swapchain->swap_chain)
{
@ -125,4 +168,26 @@ bool SwapchainModule::Init()
return(false);
}
bool SwapchainModule::CreateSwapchainRenderTarget()
{
if(!CreateSwapchain())
return(false);
GPUDevice *device=GetDevice();
DeviceQueue *q=device->CreateQueue(swapchain->color_count,false);
Semaphore *render_complete_semaphore=device->CreateGPUSemaphore();
Semaphore *present_complete_semaphore=device->CreateGPUSemaphore();
swapchain_rt=new RTSwapchain( device->GetDevice(),
swapchain,
q,
render_complete_semaphore,
present_complete_semaphore,
device_render_pass
);
return true;
}
VK_NAMESPACE_END