added construct(VAType,count) function in ShaderVariableType
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@ -91,6 +91,11 @@ namespace hgl
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svt_code=svt.svt_code;
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}
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ShaderVariableType(const VAType &vat,const uint count)
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{
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From(vat,count);
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}
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ShaderVariableType(const VABaseType &vabt,const uint32 count)
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{
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svt_code=0;
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