update finished node define.

This commit is contained in:
hyzboy 2019-12-11 19:33:29 +08:00
parent 5deb57460c
commit 47ccb2c3c6

View File

@ -29,25 +29,13 @@ public:
};//class VertexFinished:public FinishedNode
/**
*
*
*/
class ForwardFinished:public Finished
{
public:
ForwardFinished():Finished("Forward Output")
{
}
};//class ForwardFinished:public Finished
/**
* GBuffer最终输出节点
*/
class GBufferFinished:public Finished
class FragmentFinished:public Finished
{
public:
GBufferFinished():Finished("GBuffer Output")
FragmentFinished():Finished("Fragment Output")
{
SHADER_INPUT_PARAM(BaseColor, FLOAT_3)
SHADER_INPUT_PARAM(Normal, FLOAT_3)
@ -56,6 +44,6 @@ public:
SHADER_INPUT_PARAM(Opacity, FLOAT_1)
SHADER_INPUT_PARAM(DepthOffset, FLOAT_1)
}
};//class GBufferFinished:public FinishedNode
};//class FragmentFinished:public Finished
END_SHADER_NODE_NAMESPACE
#endif//HGL_GRAPH_SHADER_NODE_FINISHED_INCLUDE