delete folder "WIP"
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repo Initial Construction Instructions:
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The project was set up for 3 target
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1. To help cmgameengine a completely new renderer
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2. In order to need to learn OpenGL Core/ES friends to provide a follow-up learning process
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3. Provide a least dependent renderer for friends who simply need to learn game making
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仓库初建说明:
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设立这个项目有3个目的
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1.为了帮助CMGameEngine重新一个全新的渲染器
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2.为了需要学习OpenGL Core/ES的朋友提供一个跟随学习的过程
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3.为仅仅需要学习游戏制作的朋友提供一个最少依赖的渲染器
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[简体中文]
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1.ULRE是CMGameEngine的渲染器试验原型项目,所以它们是有关系的
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2.两者的代码是互相借鉴的
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3.ULRE仅用于试验渲染技术,所以它不会在渲染以外的地方使用任何技巧,也不考虑任何实际使用情况。
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-------------------------------------------------------------------------------------------------------------------------------------------------
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[English - Google automatic translation]
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1.ULRE is a renderer prototype project for CMGameEngine, so they are related
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2.The code of the two is borrowed from each other.
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3.ULRE is only used to experiment with rendering techniques, so it doesn't use any tricks outside of rendering, nor does it take into account any actual usage.
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分支: devel_1
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目标: 建立一个所有平台都可以初始化出来的窗口
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技术实现:
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Windows GLFW Core/ES3
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Mac GLFW Core/ES3
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Linux GLFW Core/ES3
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Web GLFW WebGL 2
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Android EGL ES3
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iOS EGL ES3
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