PushConstant暂时只保留local_to_world
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4862e81f21
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@ -75,9 +75,6 @@ enum class ShaderStageBit
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struct PushConstant
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struct PushConstant
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{
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{
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Matrix4f local_to_world;
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Matrix4f local_to_world;
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Matrix3f normal;
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Vector3f object_position;
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Vector3f object_size;
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};
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};
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constexpr uint32_t MAX_PUSH_CONSTANT_BYTES=sizeof(PushConstant);
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constexpr uint32_t MAX_PUSH_CONSTANT_BYTES=sizeof(PushConstant);
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@ -120,7 +120,7 @@ public:
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vkCmdPushConstants(cmd_buf,pipeline_layout,(VkShaderStageFlagBits)shader_stage_bit,offset,size,pValues);
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vkCmdPushConstants(cmd_buf,pipeline_layout,(VkShaderStageFlagBits)shader_stage_bit,offset,size,pValues);
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}
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}
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void PushConstants(const PushConstant *pc){vkCmdPushConstants(cmd_buf,pipeline_layout,VK_SHADER_STAGE_VERTEX_BIT,0,sizeof(PushConstant),pc);}
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void PushConstants(const void *data,const uint32_t size){vkCmdPushConstants(cmd_buf,pipeline_layout,VK_SHADER_STAGE_VERTEX_BIT,0,size,data);}
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bool Bind(Renderable *);
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bool Bind(Renderable *);
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@ -49,7 +49,7 @@ namespace hgl
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{
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{
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last_pc=node->GetPushConstant();
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last_pc=node->GetPushConstant();
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cmd_buf->PushConstants(last_pc);
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cmd_buf->PushConstants(last_pc,sizeof(vulkan::PushConstant));
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}
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}
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//更新fin_mvp
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//更新fin_mvp
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@ -12,8 +12,6 @@ namespace hgl
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LocalToWorldMatrix =Matrix4f::identity;
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LocalToWorldMatrix =Matrix4f::identity;
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InverseLocalMatrix =Matrix4f::identity;
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InverseLocalMatrix =Matrix4f::identity;
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InverseLocalToWorldMatrix =Matrix4f::identity;
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InverseLocalToWorldMatrix =Matrix4f::identity;
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pc.normal =Matrix3f::identity;
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}
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}
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Matrix4f &SceneOrient::SetLocalMatrix(const Matrix4f &m)
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Matrix4f &SceneOrient::SetLocalMatrix(const Matrix4f &m)
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@ -32,7 +30,6 @@ namespace hgl
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InverseLocalToWorldMatrix=inverse(LocalToWorldMatrix);
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InverseLocalToWorldMatrix=inverse(LocalToWorldMatrix);
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pc.local_to_world =LocalToWorldMatrix;
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pc.local_to_world =LocalToWorldMatrix;
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pc.normal =pc.local_to_world.Float3x3Part();
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// pc.object_position =;
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// pc.object_position =;
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// pc.object_size =;
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// pc.object_size =;
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