add TileFont.h
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inc/hgl/graph/font/TileFont.h
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22
inc/hgl/graph/font/TileFont.h
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#ifndef HGL_GRAPH_TILE_FONT_INCLUDE
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#define HGL_GRAPH_TILE_FONT_INCLUDE
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#include<hgl/graph/TileData.h>
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#include<hgl/graph/font/FontSource.h>
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namespace hgl
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{
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namespace graph
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{
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class TileFont
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{
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FontSource *source;
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TileData *tile_data;
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public:
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};//class TileFont
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}//namespace graph
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}//namespace hgl
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#endif//HGL_GRAPH_TILE_FONT_INCLUDE
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