use GetObjectFromList instead of GetListObject

This commit is contained in:
hyzboy 2024-07-15 01:21:49 +08:00
parent ba7be3ff17
commit 5855b2eb5b

View File

@ -45,7 +45,7 @@ namespace hgl
{ {
if(name.IsEmpty())return(nullptr); if(name.IsEmpty())return(nullptr);
return GetListObject(ubo_map,name); return GetObjectFromList(ubo_map,name);
} }
void RemoveUBO(DeviceBuffer *buf) void RemoveUBO(DeviceBuffer *buf)
@ -67,7 +67,7 @@ namespace hgl
{ {
if(name.IsEmpty())return(nullptr); if(name.IsEmpty())return(nullptr);
return GetListObject(ssbo_map,name); return GetObjectFromList(ssbo_map,name);
} }
void RemoveSSBO(DeviceBuffer *buf) void RemoveSSBO(DeviceBuffer *buf)
@ -89,7 +89,7 @@ namespace hgl
{ {
if(name.IsEmpty())return(nullptr); if(name.IsEmpty())return(nullptr);
return GetListObject(texture_map,name); return GetObjectFromList(texture_map,name);
} }
void RemoveTexture(Texture *tex) void RemoveTexture(Texture *tex)