修改WalkerCameraAppFramework为CameraAppFramework

This commit is contained in:
hyzboy 2019-06-15 18:07:20 +08:00
parent 0844651fb0
commit 5cf6b25046
5 changed files with 19 additions and 14 deletions

View File

@ -13,7 +13,7 @@ using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=128;
constexpr uint32_t SCREEN_HEIGHT=128;
class TestApp:public WalkerCameraAppFramework
class TestApp:public CameraAppFramework
{
private:
@ -125,7 +125,7 @@ public:
bool Init()
{
if(!WalkerCameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitMaterial())
@ -149,7 +149,7 @@ public:
{
BuildCommandBuffer(&render_list);
}
};//class TestApp:public WalkerCameraAppFramework
};//class TestApp:public CameraAppFramework
int main(int,char **)
{

View File

@ -76,7 +76,7 @@ vulkan::Renderable *CreateMeshRenderable(SceneDB *db,vulkan::Material *mtl,const
return(render_obj);
}
class TestApp:public WalkerCameraAppFramework
class TestApp:public CameraAppFramework
{
private:
@ -233,7 +233,7 @@ public:
model_data=md;
if(!WalkerCameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitMaterial())
@ -259,7 +259,7 @@ public:
{
BuildCommandBuffer(&render_list);
}
};//class TestApp:public WalkerCameraAppFramework
};//class TestApp:public CameraAppFramework
#ifdef _WIN32
int wmain(int argc,wchar_t **argv)

View File

@ -15,7 +15,7 @@ using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=128;
constexpr uint32_t SCREEN_HEIGHT=128;
class TestApp:public WalkerCameraAppFramework
class TestApp:public CameraAppFramework
{
private:
@ -131,7 +131,7 @@ public:
bool Init()
{
if(!WalkerCameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitMaterial())
@ -153,7 +153,7 @@ public:
void Draw() override
{
WalkerCameraAppFramework::Draw();
CameraAppFramework::Draw();
Matrix4f rot=rotate(GetDoubleTime()-start_time,camera.up_vector);
@ -168,7 +168,7 @@ public:
{
BuildCommandBuffer(&render_list);
}
};//class TestApp:public VulkanApplicationFramework
};//class TestApp:public CameraAppFramework
int main(int,char **)
{

View File

@ -225,7 +225,7 @@ public:
}
};//class VulkanApplicationFramework
class WalkerCameraAppFramework:public VulkanApplicationFramework
class CameraAppFramework:public VulkanApplicationFramework
{
private:
@ -240,7 +240,7 @@ protected:
public:
virtual ~WalkerCameraAppFramework()=default;
virtual ~CameraAppFramework()=default;
virtual bool Init(int w,int h)
{
@ -290,6 +290,11 @@ public:
if(key_status[kbD])camera.Right (move_speed);else
if(key_status[kbR])camera.Up (move_speed);else
if(key_status[kbF])camera.Down (move_speed);else
if(key_status[kbLeft ])camera.WrapHorzRotate(move_speed);else
if(key_status[kbRight ])camera.WrapHorzRotate(-move_speed);else
if(key_status[kbUp ])camera.WrapVertRotate(move_speed);else
if(key_status[kbDown ])camera.WrapVertRotate(-move_speed);else
return;
}
@ -322,4 +327,4 @@ public:
{
camera.Distance(1+(v/1000.0f));
}
};//class WalkerCameraAppFramework
};//class CameraAppFramework

View File

@ -612,7 +612,7 @@ void AssimpLoader::LoadMesh()
{
int tc=0;
int comp_total=0;
int *uv_use=mtl->uv_use.GetData();
uint *uv_use=mtl->uv_use.GetData();
//这里要重新审视数据来源,并不是每一个纹理通道都有数据,并且和材质对应。
//、、材质中的uv index具体对应啥 还不是很清楚