renamed to SortedSet from SortedSets
This commit is contained in:
parent
2c67990daa
commit
62d370e508
@ -2,7 +2,7 @@
|
|||||||
#define HGL_GRAPH_RENDER_NODE_INCLUDE
|
#define HGL_GRAPH_RENDER_NODE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
namespace graph
|
namespace graph
|
||||||
@ -27,7 +27,7 @@ namespace hgl
|
|||||||
using RenderNodeList=List<RenderNode>;
|
using RenderNodeList=List<RenderNode>;
|
||||||
using RenderNodePointerList=List<RenderNode *>;
|
using RenderNodePointerList=List<RenderNode *>;
|
||||||
|
|
||||||
using MaterialInstanceSets=SortedSets<MaterialInstance *>; ///<材质实例集合
|
using MaterialInstanceSets=SortedSet<MaterialInstance *>; ///<材质实例集合
|
||||||
}//namespace graph
|
}//namespace graph
|
||||||
}//namespace hgl
|
}//namespace hgl
|
||||||
#endif//HGL_GRAPH_RENDER_NODE_INCLUDE
|
#endif//HGL_GRAPH_RENDER_NODE_INCLUDE
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
#include<hgl/graph/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
#include<hgl/type/ObjectList.h>
|
#include<hgl/type/ObjectList.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class DeviceBuffer;
|
class DeviceBuffer;
|
||||||
|
|
||||||
@ -20,7 +20,7 @@ class DescriptorSet
|
|||||||
ObjectList<VkDescriptorImageInfo> image_list;
|
ObjectList<VkDescriptorImageInfo> image_list;
|
||||||
List<VkWriteDescriptorSet> wds_list;
|
List<VkWriteDescriptorSet> wds_list;
|
||||||
|
|
||||||
SortedSets<uint32_t> binded_sets;
|
SortedSet<uint32_t> binded_sets;
|
||||||
|
|
||||||
bool is_dirty;
|
bool is_dirty;
|
||||||
|
|
||||||
|
@ -95,6 +95,6 @@ public:
|
|||||||
MaterialInstance *CreateMI(const VILConfig *vil_cfg=nullptr);
|
MaterialInstance *CreateMI(const VILConfig *vil_cfg=nullptr);
|
||||||
};//class Material
|
};//class Material
|
||||||
|
|
||||||
using MaterialSets=SortedSets<Material *>;
|
using MaterialSets=SortedSet<Material *>;
|
||||||
VK_NAMESPACE_END
|
VK_NAMESPACE_END
|
||||||
#endif//HGL_GRAPH_VULKAN_MATERIAL_INCLUDE
|
#endif//HGL_GRAPH_VULKAN_MATERIAL_INCLUDE
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
#include<hgl/graph/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class GPUPhysicalDevice
|
class GPUPhysicalDevice
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
#include<hgl/graph/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/VKVertexInputLayout.h>
|
#include<hgl/graph/VKVertexInputLayout.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
#include<hgl/type/StrChar.h>
|
#include<hgl/type/StrChar.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
#include<hgl/graph/font/Font.h>
|
#include<hgl/graph/font/Font.h>
|
||||||
#include<hgl/type/UnicodeBlocks.h>
|
#include<hgl/type/UnicodeBlocks.h>
|
||||||
|
|
||||||
@ -71,7 +71,7 @@ namespace hgl
|
|||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
SortedSets<void *> ref_object;
|
SortedSet<void *> ref_object;
|
||||||
|
|
||||||
ObjectMap<u32char,CLA> cla_cache;
|
ObjectMap<u32char,CLA> cla_cache;
|
||||||
|
|
||||||
|
@ -100,8 +100,8 @@ namespace hgl
|
|||||||
|
|
||||||
int draw_chars_count; ///<要绘制字符列表
|
int draw_chars_count; ///<要绘制字符列表
|
||||||
|
|
||||||
SortedSets<u32char> chars_sets; ///<不重复字符统计缓冲区
|
SortedSet<u32char> chars_sets; ///<不重复字符统计缓冲区
|
||||||
SortedSets<u32char> clear_chars_sets; ///<待清除的字符合集
|
SortedSet<u32char> clear_chars_sets; ///<待清除的字符合集
|
||||||
TileUVFloatMap chars_uv; ///<所有要绘制字符的uv
|
TileUVFloatMap chars_uv; ///<所有要绘制字符的uv
|
||||||
|
|
||||||
struct CharDrawAttr
|
struct CharDrawAttr
|
||||||
|
@ -24,10 +24,10 @@ namespace hgl
|
|||||||
friend class TextLayout;
|
friend class TextLayout;
|
||||||
friend class TextRender;
|
friend class TextRender;
|
||||||
|
|
||||||
SortedSets<u32char> chars_sets;
|
SortedSet<u32char> chars_sets;
|
||||||
|
|
||||||
const SortedSets<u32char> &GetCharsSets()const{return chars_sets;}
|
const SortedSet<u32char> &GetCharsSets()const{return chars_sets;}
|
||||||
void SetCharsSets(const SortedSets<u32char> &sl){chars_sets=sl;}
|
void SetCharsSets(const SortedSet<u32char> &sl){chars_sets=sl;}
|
||||||
void ClearCharsSets(){chars_sets.Clear();}
|
void ClearCharsSets(){chars_sets.Clear();}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -33,7 +33,7 @@ namespace hgl
|
|||||||
Color4f color;
|
Color4f color;
|
||||||
DeviceBuffer * ubo_color;
|
DeviceBuffer * ubo_color;
|
||||||
|
|
||||||
SortedSets<TextPrimitive *> tr_sets;
|
SortedSet<TextPrimitive *> tr_sets;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
|
@ -24,7 +24,7 @@ namespace hgl
|
|||||||
|
|
||||||
TileResPool to_res;
|
TileResPool to_res;
|
||||||
|
|
||||||
SortedSets<u32char> not_bitmap_chars;
|
SortedSet<u32char> not_bitmap_chars;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
@ -37,7 +37,7 @@ namespace hgl
|
|||||||
TileFont(TileData *td,FontSource *fs);
|
TileFont(TileData *td,FontSource *fs);
|
||||||
virtual ~TileFont();
|
virtual ~TileFont();
|
||||||
|
|
||||||
bool Registry(TileUVFloatMap &,SortedSets<u32char> &chars_sets); ///<注册要使用的字符
|
bool Registry(TileUVFloatMap &,SortedSet<u32char> &chars_sets); ///<注册要使用的字符
|
||||||
void Unregistry(const List<u32char> &); ///<注销要使用的字符
|
void Unregistry(const List<u32char> &); ///<注销要使用的字符
|
||||||
};//class TileFont
|
};//class TileFont
|
||||||
}//namespace graph
|
}//namespace graph
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#define HGL_GUI_LAYOUT_INCLUDE
|
#define HGL_GUI_LAYOUT_INCLUDE
|
||||||
|
|
||||||
#include<hgl/gui/Widget.h>
|
#include<hgl/gui/Widget.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
namespace gui
|
namespace gui
|
||||||
@ -14,7 +14,7 @@ namespace hgl
|
|||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
SortedSets<Widget *> widgets_set;
|
SortedSet<Widget *> widgets_set;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
#include<hgl/graph/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/VKDescriptorSetType.h>
|
#include<hgl/graph/VKDescriptorSetType.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
#include<hgl/type/SortedSets.h>
|
#include<hgl/type/SortedSet.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
struct PipelineLayoutData
|
struct PipelineLayoutData
|
||||||
{
|
{
|
||||||
|
@ -30,7 +30,7 @@ namespace hgl
|
|||||||
* @param rs 每个字符在纹理中的UV坐标
|
* @param rs 每个字符在纹理中的UV坐标
|
||||||
* @param chars_sets 要注册的字符合集
|
* @param chars_sets 要注册的字符合集
|
||||||
*/
|
*/
|
||||||
bool TileFont::Registry(TileUVFloatMap &uv_map,SortedSets<u32char> &chars_sets)
|
bool TileFont::Registry(TileUVFloatMap &uv_map,SortedSet<u32char> &chars_sets)
|
||||||
{
|
{
|
||||||
ResPoolStats stats;
|
ResPoolStats stats;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user