From 7135b5913458ed0b066cf984810102cc431919a4 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Wed, 17 Jul 2019 12:01:50 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A2=9E=E5=8A=A0=E8=AF=95=E9=AA=8C=E6=80=A7?= =?UTF-8?q?=E8=B4=A8=E7=9A=84gbuffer=5Fcomposition=20shader?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- res/shader/gbuffer_composition.frag | 9 +++++++++ res/shader/gbuffer_composition.vert | 12 ++++++++++++ 2 files changed, 21 insertions(+) create mode 100644 res/shader/gbuffer_composition.frag create mode 100644 res/shader/gbuffer_composition.vert diff --git a/res/shader/gbuffer_composition.frag b/res/shader/gbuffer_composition.frag new file mode 100644 index 00000000..b86a2266 --- /dev/null +++ b/res/shader/gbuffer_composition.frag @@ -0,0 +1,9 @@ +#version 450 core + +layout(location = 0) in vec2 FragmentPosition; +layout(location = 0) out vec4 FragColor; + +void main() +{ + FragColor=vec4(normalize(FragmentPosition),0.0,1.0); +} diff --git a/res/shader/gbuffer_composition.vert b/res/shader/gbuffer_composition.vert new file mode 100644 index 00000000..0323f6ab --- /dev/null +++ b/res/shader/gbuffer_composition.vert @@ -0,0 +1,12 @@ +#version 450 core + +layout(location = 0) in vec2 Vertex; + +layout(location = 0) out vec2 FragmentPosition; + +void main() +{ + gl_Position=vec4(Vertex,0.0,1.0); + + FragmentPosition=Vertex; +}