example 0/1 run OK on newly RenderTarget

This commit is contained in:
hyzboy 2025-03-12 01:25:49 +08:00
parent 0706f27354
commit 774f106738
11 changed files with 103 additions and 85 deletions

View File

@ -1,6 +1,7 @@
#pragma once
#include<hgl/WorkObject.h>
#include<hgl/graph/VKRenderTargetSwapchain.h>
namespace hgl
{
@ -49,13 +50,13 @@ namespace hgl
class SwapchainWorkManager:public WorkManager,public io::WindowEvent
{
graph::SwapchainModule *swpachain_module;
graph::SwapchainModule *swapchain_module;
public:
SwapchainWorkManager(graph::RenderFramework *rf):WorkManager(rf)
{
swpachain_module=rf->GetSwapchainModule();
swapchain_module=rf->GetSwapchainModule();
render_framework->Join(this);
}

View File

@ -35,6 +35,8 @@ struct VertexAttribDataPtr
using BindingMap =Map<AnsiString,int>;
using BindingMapArray =BindingMap[VK_DESCRIPTOR_TYPE_RANGE_SIZE];
class DescriptorBinding;
class GraphModule;
class RenderFramework;

View File

@ -1,6 +1,6 @@
#pragma once
#include<hgl/graph/VKFramebuffer.h>
#include<hgl/graph/VK.h>
VK_NAMESPACE_BEGIN
@ -26,6 +26,12 @@ public:
return color_textures[index];
}
bool Submit(Semaphore *wait_sem);
RenderCmdBuffer *BeginRender(DescriptorBinding *);
void EndRender();
virtual void Clear();
};//struct RenderTargetData

View File

@ -31,64 +31,66 @@ protected:
public:
virtual ~MultiFrameRenderTarget() override;
virtual ~MultiFrameRenderTarget() override
{
for(uint32_t i=0;i<frame_number;i++)
rtd_list[i].Clear();
virtual void NextFrame()
delete[] rtd_list;
}
virtual bool NextFrame()
{
++current_frame;
if(current_frame>=frame_number)
current_frame=0;
return(true);
}
uint32_t GetCurrentFrameIndices ()const{return current_frame;}
uint32_t GetFrameCount ()const{return frame_number;}
RenderTarget * GetCurrentFrameRenderTarget (){return rt_list[current_frame];}
public:
Framebuffer * GetFramebuffer ()override{return rt_list[current_frame]->GetFramebuffer();}
RenderPass * GetRenderPass ()override{return rt_list[current_frame]->GetRenderPass();}
Framebuffer * GetFramebuffer ()override{return rtd_list[current_frame].fbo;}
RenderPass * GetRenderPass ()override{return rtd_list[current_frame].fbo->GetRenderPass();}
uint32_t GetColorCount ()override{return rt_list[current_frame]->GetColorCount();}
uint32_t GetColorCount ()override{return rtd_list[current_frame].color_count;}
Texture2D * GetColorTexture (const int index=0) override{return rt_list[current_frame]->GetColorTexture(index);}
Texture2D * GetDepthTexture () override{return rt_list[current_frame]->GetDepthTexture();}
Texture2D * GetColorTexture (const int index=0) override{return rtd_list[current_frame].GetColorTexture(index);}
Texture2D * GetDepthTexture () override{return rtd_list[current_frame].depth_texture;}
bool hasDepth ()override{return rt_list[current_frame]->hasDepth();}
bool hasDepth ()override{return rtd_list[current_frame].depth_texture;}
public: // Command Buffer
DeviceQueue * GetQueue ()override{return rt_list[current_frame]->GetQueue();}
Semaphore * GetRenderCompleteSemaphore()override{return rt_list[current_frame]->GetRenderCompleteSemaphore();}
RenderCmdBuffer * GetRenderCmdBuffer ()override{return rt_list[current_frame]->GetRenderCmdBuffer();}
DeviceQueue * GetQueue ()override{return rtd_list[current_frame].queue;}
Semaphore * GetRenderCompleteSemaphore ()override{return rtd_list[current_frame].render_complete_semaphore;}
RenderCmdBuffer * GetRenderCmdBuffer ()override{return rtd_list[current_frame].cmd_buf;}
Framebuffer * GetFramebuffer (const uint32_t index){return rt_list[index]->GetFramebuffer();}
RenderCmdBuffer * GetRenderCmdBuffer (const uint32_t index){return rt_list[index]->GetRenderCmdBuffer();}
Framebuffer * GetFramebuffer (const uint32_t index){return rtd_list[index].fbo;}
RenderCmdBuffer * GetRenderCmdBuffer (const uint32_t index){return rtd_list[index].cmd_buf;}
virtual bool Submit ()override{return rt_list[current_frame]->Submit(nullptr);}
virtual bool Submit (Semaphore *wait_sem)override{return rtd_list[current_frame].Submit(wait_sem);}
virtual bool Submit (Semaphore *wait_sem) override
{
return rt_list[current_frame]->Submit(wait_sem);
}
bool WaitQueue ()override{return rt_list[current_frame]->WaitQueue();}
bool WaitFence ()override{return rt_list[current_frame]->WaitFence();}
bool WaitQueue ()override{return rtd_list[current_frame].queue->WaitQueue();}
bool WaitFence ()override{return rtd_list[current_frame].queue->WaitFence();}
public:
virtual RenderCmdBuffer *BeginRender()override
{
//std::cout<<"Begin Render frame="<<current_frame<<std::endl;
return rt_list[current_frame]->BeginRender();
return rtd_list[current_frame].BeginRender(GetDescriptorBinding());
}
virtual void EndRender() override
{
//std::cout<<"End Render frame="<<current_frame<<std::endl;
rt_list[current_frame]->EndRender();
rtd_list[current_frame].EndRender();
}
};//class MultiFrameRenderTarget

View File

@ -57,7 +57,7 @@ public: // Command Buffer
if(!data)
return(false);
return data->queue->Submit(data->cmd_buf,wait_sem,data->render_complete_semaphore);
return data->Submit(wait_sem);
}
bool WaitQueue ()override{return data->queue->WaitQueue();}
@ -67,21 +67,18 @@ public:
virtual RenderCmdBuffer *BeginRender()override
{
if(!data->cmd_buf)
if(!data)
return(nullptr);
data->cmd_buf->Begin();
data->cmd_buf->SetDescriptorBinding(GetDescriptorBinding());
data->cmd_buf->BindFramebuffer(data->fbo);
return data->cmd_buf;
return data->BeginRender(GetDescriptorBinding());
}
virtual void EndRender() override
{
if(!data->cmd_buf)
if(!data)
return;
data->cmd_buf->End();
data->EndRender();
}
};//class RenderTarget

View File

@ -16,7 +16,7 @@ class SwapchainRenderTarget:public MultiFrameRenderTarget
private:
SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,Semaphore *pcs,RenderTarget **rtl);
SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,Semaphore *pcs,RenderTargetData *rtdl);
friend class SwapchainModule;
friend class RenderTargetManager;
@ -27,9 +27,9 @@ public:
public:
IRenderTarget *AcquireNextImage(); ///<获取下一帧的索引
bool NextFrame ()override; ///<获取下一帧的索引
bool Submit()override; ///<提交当前帧的渲染,交推送到前台
bool Submit ()override; ///<提交当前帧的渲染,交推送到前台
};//class SwapchainRenderTarget:public MultiFrameRenderTarget
VK_NAMESPACE_END

View File

@ -40,7 +40,7 @@ public:
bool GetSwapchainSize(VkExtent2D *)const;
SwapchainRenderTarget * GetRenderTarget ()const{return sc_render_target;}
IRenderTarget * AcquireNextImage()const;
bool AcquireNextImage()const;
};//class SwapchainModule:public GraphModule
VK_NAMESPACE_END

View File

@ -5,6 +5,33 @@
VK_NAMESPACE_BEGIN
bool RenderTargetData::Submit(Semaphore *wait_sem)
{
if(!queue||!cmd_buf||!render_complete_semaphore)
return(false);
return queue->Submit(cmd_buf,wait_sem,render_complete_semaphore);
}
RenderCmdBuffer *RenderTargetData::BeginRender(DescriptorBinding *db)
{
if(!cmd_buf)
return(nullptr);
cmd_buf->Begin();
cmd_buf->SetDescriptorBinding(db);
cmd_buf->BindFramebuffer(fbo);
return cmd_buf;
}
void RenderTargetData::EndRender()
{
if(!cmd_buf)
return;
cmd_buf->End();
}
void RenderTargetData::Clear()
{
SAFE_CLEAR(queue);

View File

@ -1,10 +1,10 @@
#include<hgl/graph/VKRenderTarget.h>
#include<hgl/graph/VKRenderTargetSwapchain.h>
#include<hgl/graph/VKDevice.h>
#include<hgl/graph/VKSemaphore.h>
//#include<iostream>
VK_NAMESPACE_BEGIN
SwapchainRenderTarget::SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,Semaphore *pcs,RenderTarget **rtl):MultiFrameRenderTarget(rf,sc->image_count,rtl)
SwapchainRenderTarget::SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,Semaphore *pcs,RenderTargetData *rtl):MultiFrameRenderTarget(rf,sc->image_count,rtl)
{
swapchain=sc;
@ -15,10 +15,6 @@ SwapchainRenderTarget::SwapchainRenderTarget(RenderFramework *rf,Swapchain *sc,S
present_info.pSwapchains = &(swapchain->swap_chain);
present_complete_semaphore=pcs;
VkSemaphore sem=*present_complete_semaphore;
// std::cout<<"present complete semaphore : "<<std::hex<<sem<<std::endl;
}
SwapchainRenderTarget::~SwapchainRenderTarget()
@ -27,54 +23,40 @@ SwapchainRenderTarget::~SwapchainRenderTarget()
delete swapchain;
}
IRenderTarget *SwapchainRenderTarget::AcquireNextImage()
bool SwapchainRenderTarget::NextFrame()
{
VkSemaphore sem=*present_complete_semaphore;
//std::cout<<"AcquireNextImage present_complete_semaphore : "<<std::hex<<sem<<std::endl;
if(vkAcquireNextImageKHR(GetVkDevice(),
swapchain->swap_chain,
UINT64_MAX,
sem,
VK_NULL_HANDLE,
&current_frame)!=VK_SUCCESS)
return(nullptr);
//std::cerr<<"AcquireNextImage current_frame="<<current_frame<<std::endl;
return rt_list[current_frame];
return(vkAcquireNextImageKHR(GetVkDevice(),
swapchain->swap_chain,
UINT64_MAX,
*present_complete_semaphore,
VK_NULL_HANDLE,
&current_frame)==VK_SUCCESS);
}
bool SwapchainRenderTarget::Submit()
{
IRenderTarget *rt=rt_list[current_frame];
RenderTargetData *rtd=rtd_list+current_frame;
//std::cout<<"submit frame="<<current_frame<<std::endl;
if(!rt->Submit(present_complete_semaphore))
if(!rtd->Submit(present_complete_semaphore))
return(false);
DeviceQueue *queue=GetQueue();
VkSemaphore wait_semaphores=*rt->GetRenderCompleteSemaphore();
VkSemaphore wait_semaphores=*rtd->render_complete_semaphore;
present_info.waitSemaphoreCount =1;
present_info.pWaitSemaphores =&wait_semaphores;
present_info.pImageIndices =&current_frame;
// std::cout<<"present frame="<<current_frame<<std::endl;
VkResult result=queue->Present(&present_info);
if (!((result == VK_SUCCESS) || (result == VK_SUBOPTIMAL_KHR)))
{
if (result == VK_ERROR_OUT_OF_DATE_KHR) {
// Swap chain is no longer compatible with the surface and needs to be recreated
return false;
}
}
if (result == VK_ERROR_OUT_OF_DATE_KHR)
{
return false;
}
}
return(true);
}

View File

@ -199,14 +199,13 @@ bool SwapchainModule::CreateSwapchainRenderTarget()
GPUDevice *device=GetDevice();
RenderTarget **rt_list=new RenderTarget*[swapchain->image_count];
SwapchainRenderTargetData *rtd_list=new SwapchainRenderTargetData[swapchain->image_count];
SwapchainRenderTargetData *rtd=rtd_list;
SwapchainImage *sc_image=swapchain->sc_image;
for(uint32_t i=0;i<swapchain->image_count;i++)
{
RenderTargetData *rtd=new SwapchainRenderTargetData{};
rtd->fbo =sc_image->fbo;
rtd->queue =device->CreateQueue(swapchain->image_count,false);
rtd->render_complete_semaphore =device->CreateGPUSemaphore();
@ -218,15 +217,14 @@ bool SwapchainModule::CreateSwapchainRenderTarget()
rtd->color_textures[0] =sc_image->color;
rtd->depth_texture =sc_image->depth;
rt_list[i]=new RenderTarget(GetRenderFramework(),rtd);
++rtd;
++sc_image;
}
sc_render_target=new SwapchainRenderTarget( GetRenderFramework(),
swapchain,
device->CreateGPUSemaphore(),
rt_list
rtd_list
);
return true;
@ -293,12 +291,12 @@ void SwapchainModule::OnResize(const VkExtent2D &extent)
return(true);
}
IRenderTarget * SwapchainModule::AcquireNextImage()const
bool SwapchainModule::AcquireNextImage()const
{
if(!sc_render_target)
return(nullptr);
return(false);
return sc_render_target->AcquireNextImage();
return sc_render_target->NextFrame();
}
VK_NAMESPACE_END

View File

@ -1,6 +1,6 @@
#pragma once
#include<hgl/WorkManager.h>
#include<hgl/graph/VKRenderTarget.h>
#include<hgl/graph/VKRenderTargetSwapchain.h>
namespace hgl
{
@ -40,7 +40,10 @@ namespace hgl
void SwapchainWorkManager::Render(WorkObject *wo)
{
graph::IRenderTarget *rt=swpachain_module->AcquireNextImage();
if(!swapchain_module->AcquireNextImage())
return;
graph::SwapchainRenderTarget *rt=swapchain_module->GetRenderTarget();
wo->MarkRenderDirty(); //临时的,未来会被更好的机制替代
WorkManager::Render(wo);