delete texture_linear.cpp

This commit is contained in:
hyzboy 2019-12-03 22:18:31 +08:00
parent a3ce45ffa8
commit 776a887911
2 changed files with 1 additions and 207 deletions

View File

@ -11,8 +11,7 @@ endmacro()
CreateProject(00.triangle first_triangle.cpp) CreateProject(00.triangle first_triangle.cpp)
CreateProject(01.indices_rect indices_rect.cpp) CreateProject(01.indices_rect indices_rect.cpp)
CreateProject(02.1.texture_rect texture_rect.cpp) CreateProject(02.texture_rect texture_rect.cpp)
#CreateProject(02.2.texture_linear texture_linear.cpp)
CreateProject(03.HQFilterTexture HQFilterTexture.cpp) CreateProject(03.HQFilterTexture HQFilterTexture.cpp)
CreateProject(04.Geometry2D Geometry2D.cpp) CreateProject(04.Geometry2D Geometry2D.cpp)
CreateProject(05.Geometry3D Geometry3D.cpp) CreateProject(05.Geometry3D Geometry3D.cpp)

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@ -1,205 +0,0 @@
// 2.texture_rect
// 该示例是1.indices_rect的进化演示在矩形上贴上贴图
#include"VulkanAppFramework.h"
#include<hgl/graph/vulkan/VKTexture.h>
#include<hgl/graph/vulkan/VKSampler.h>
#include<hgl/math/Math.h>
using namespace hgl;
using namespace hgl::graph;
VK_NAMESPACE_BEGIN
Texture2D *LoadTGATexture(const OSString &filename,Device *device,bool=true);
VK_NAMESPACE_END
constexpr uint32_t SCREEN_WIDTH=128;
constexpr uint32_t SCREEN_HEIGHT=128;
struct WorldConfig
{
Matrix4f mvp;
}world;
constexpr uint32_t VERTEX_COUNT=4;
constexpr float vertex_data[VERTEX_COUNT][2]=
{
{0, 0},
{SCREEN_WIDTH, 0},
{0, SCREEN_HEIGHT},
{SCREEN_WIDTH, SCREEN_HEIGHT}
};
constexpr float tex_coord_data[VERTEX_COUNT][2]=
{
{0,0},
{1,0},
{0,1},
{1,1}
};
constexpr uint32_t INDEX_COUNT=6;
constexpr uint16 index_data[INDEX_COUNT]=
{
0,1,3,
0,3,2
};
class TestApp:public VulkanApplicationFramework
{
private:
vulkan::Material * material =nullptr;
vulkan::Texture2D * texture =nullptr;
vulkan::Sampler * sampler =nullptr;
vulkan::DescriptorSets * descriptor_sets =nullptr;
vulkan::Renderable * render_obj =nullptr;
vulkan::Buffer * ubo_mvp =nullptr;
vulkan::Pipeline * pipeline =nullptr;
vulkan::VertexBuffer * vertex_buffer =nullptr;
vulkan::VertexBuffer * tex_coord_buffer =nullptr;
vulkan::IndexBuffer * index_buffer =nullptr;
public:
~TestApp()
{
SAFE_CLEAR(index_buffer);
SAFE_CLEAR(tex_coord_buffer);
SAFE_CLEAR(vertex_buffer);
SAFE_CLEAR(pipeline);
SAFE_CLEAR(ubo_mvp);
SAFE_CLEAR(render_obj);
SAFE_CLEAR(descriptor_sets);
SAFE_CLEAR(sampler);
SAFE_CLEAR(texture);
SAFE_CLEAR(material);
}
private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/FlatTexture.vert.spv"),
OS_TEXT("res/shader/FlatTexture.frag.spv"));
if(!material)
return(false);
render_obj=material->CreateRenderable(VERTEX_COUNT);
descriptor_sets=material->CreateDescriptorSets();
texture=vulkan::LoadTGATexture(OS_TEXT("res/image/lena.tga"),device);
VkSamplerCreateInfo sampler_create_info;
sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
sampler_create_info.pNext = nullptr;
sampler_create_info.flags = 0;
sampler_create_info.magFilter = VK_FILTER_LINEAR;
sampler_create_info.minFilter = VK_FILTER_LINEAR;
sampler_create_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
sampler_create_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
sampler_create_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
sampler_create_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
sampler_create_info.mipLodBias = 0.0f;
sampler_create_info.anisotropyEnable = false;
sampler_create_info.maxAnisotropy = 0;
sampler_create_info.compareEnable = false;
sampler_create_info.compareOp = VK_COMPARE_OP_NEVER;
sampler_create_info.minLod = 0.0f;
sampler_create_info.maxLod = 1.0f;
sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
sampler_create_info.unnormalizedCoordinates = false;
sampler=device->CreateSampler(&sampler_create_info);
descriptor_sets->BindSampler(material->GetSampler("tex"),texture,sampler);
descriptor_sets->BindUBO(material->GetUBO("world"),ubo_mvp);
descriptor_sets->Update();
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
world.mvp=ortho(extent.width,extent.height);
ubo_mvp=device->CreateUBO(sizeof(WorldConfig),&world);
return ubo_mvp;
}
void InitVBO()
{
vertex_buffer =device->CreateVBO(FMT_RG32F,VERTEX_COUNT,vertex_data);
tex_coord_buffer=device->CreateVBO(FMT_RG32F,VERTEX_COUNT,tex_coord_data);
index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
render_obj->Set("Vertex",vertex_buffer);
render_obj->Set("TexCoord",tex_coord_buffer);
render_obj->Set(index_buffer);
}
bool InitPipeline()
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(PRIM_TRIANGLES);
pipeline=pipeline_creater->Create();
return pipeline;
}
public:
bool Init()
{
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitUBO())
return(false);
if(!InitMaterial())
return(false);
InitVBO();
if(!InitPipeline())
return(false);
BuildCommandBuffer(pipeline,descriptor_sets,render_obj);
return(true);
}
void Resize(int,int)override
{
BuildCommandBuffer(pipeline,descriptor_sets,render_obj);
}
};//class TestApp:public VulkanApplicationFramework
int main(int,char **)
{
#ifdef _DEBUG
if(!vulkan::CheckStrideBytesByFormat())
return 0xff;
#endif//
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}