Added GraphModuleFactory/SwapchainModule, but can't run
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c3522da518
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@ -18,6 +18,9 @@
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#include<hgl/graph/VKDescriptorSetType.h>
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VK_NAMESPACE_BEGIN
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class SwapchainModule;
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class TileData;
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class TileFont;
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class FontSource;
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@ -30,7 +33,14 @@ struct CopyBufferToImageInfo;
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class GPUDevice
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{
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private: //module
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GraphModuleManager *graph_module_manager;
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SwapchainModule *swapchain_module;
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private:
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GPUDeviceAttribute *attr;
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DeviceQueue *texture_queue;
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@ -23,11 +23,12 @@ protected:
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public:
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virtual const bool IsRender()=0; ///<是否为渲染模块
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virtual const bool IsRender(){return false;} ///<是否为渲染模块
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GraphModuleManager *GetManager(){return module_manager;} ///<取得模块管理器
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const AnsiString &GetModuleName()const{return module_name;} ///<取得模块名称
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static const char *GetModuleName(){return nullptr;} ///<取得模块名称(标准通用的名称,比如Upscale,供通用模块使用)
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virtual const char *GetName()const{return module_name.c_str();} ///<取得名称(完整的私有名称,比如FSR3Upscale,DLSS3Upscale)
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const bool IsEnable ()const noexcept{return module_enable;} ///<当前模块是否启用
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const bool IsReady ()const noexcept{return module_ready;} ///<当前模块是否准备好
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@ -36,7 +37,11 @@ public:
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NO_COPY_NO_MOVE(GraphModule)
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GraphModule(const AnsiString &name){module_name=name;}
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GraphModule(GraphModuleManager *gmm,const AnsiString &name)
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{
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module_manager=gmm;
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module_name=name;
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}
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virtual ~GraphModule()=default;
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virtual bool Init(){return true;} ///<初始化当前模块
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@ -57,13 +62,23 @@ class GraphModuleManager
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Map<AnsiString,GraphModule *> graph_module_map;
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protected:
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GraphModule *GetModule(const AnsiString &name,bool create);
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public:
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GraphModuleManager(GPUDevice *dev){device=dev;}
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~GraphModuleManager();
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bool Registry(const AnsiString &name,GraphModule *gm);
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GraphModule *GetModule(const AnsiString &name);
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/**
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* 获取指定类型的模块
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* @param create 如果不存在,是否创建新的
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*/
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template<typename T> T *GetModule(bool create=false)
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{
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return (T *)GetModule(T::GetModuleName(),create);
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}
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public: //事件
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47
inc/hgl/graph/module/GraphModuleFactory.h
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47
inc/hgl/graph/module/GraphModuleFactory.h
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@ -0,0 +1,47 @@
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#pragma once
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#include<hgl/graph/VKNamespace.h>
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VK_NAMESPACE_BEGIN
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class GraphModule;
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class GraphModuleManager;
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class GraphModuleFactory
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{
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public:
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GraphModuleFactory()=default;
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virtual ~GraphModuleFactory()=default;
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virtual GraphModule *Create(GraphModuleManager *)=0;
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};//class GraphModuleFactory
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bool RegistryGraphModuleFactory(const char *module_name,GraphModuleFactory *);
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template<typename T> class RegistryGraphModule:public GraphModuleFactory
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{
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bool registry_success;
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public:
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RegistryGraphModule()
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{
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registry_success=RegistryGraphModuleFactory(T::GetModuleName(),this);
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}
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GraphModule *Create(GraphModuleManager *gmm) override
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{
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if(!registry_success)
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return(nullptr);
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if(!gmm)
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return(nullptr);
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return(new T(gmm));
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}
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};//template<typename T> class RegistryGraphModule:public GraphModuleFactory
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#define REGISTRY_GRAPH_MODULE(Class) namespace{static RegistryGraphModule<Class> registry_##Class;}
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VK_NAMESPACE_END
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@ -11,20 +11,19 @@ VK_NAMESPACE_BEGIN
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class RenderModule:public GraphModule
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{
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VkExtent2D current_extent;
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RenderTarget *render_target;
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public:
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const bool IsRender()const noexcept{return true;}
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public:
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NO_COPY_NO_MOVE(RenderModule)
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RenderModule(const AnsiString &name):GraphModule(name){}
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using GraphModule::GraphModule;
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virtual ~RenderModule()=default;
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virtual void OnRenderTarget(RenderTarget *rt)override{render_target=rt;}
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virtual void OnResize(const VkExtent2D &ext)override{current_extent=ext;}
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};//class RenderModule
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VK_NAMESPACE_END
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22
inc/hgl/graph/module/SwapchainModule.h
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22
inc/hgl/graph/module/SwapchainModule.h
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@ -0,0 +1,22 @@
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#pragma once
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#include<hgl/graph/module/RenderModule.h>
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VK_NAMESPACE_BEGIN
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class SwapchainModule:public GraphModule
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{
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public:
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static const char *GetModuleName(){return "Swapchain";}
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public:
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NO_COPY_NO_MOVE(SwapchainModule);
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SwapchainModule(GraphModuleManager *gmm):GraphModule(gmm,"Swapchain"){}
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virtual ~SwapchainModule()=default;
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};//class SwapchainModule:public RenderModule
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VK_NAMESPACE_END
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@ -279,10 +279,14 @@ SOURCE_GROUP("Scene Graph\\Component" FILES ${SG_COMPONENT_HEADER} ${SG_COMPONEN
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SET(SGM_HEADER_PATH ${SG_INCLUDE_PATH}/module)
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SET(GRAPH_MODULE_HEADER ${SGM_HEADER_PATH}/GraphModule.h
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${SGM_HEADER_PATH}/RenderModule.h)
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${SGM_HEADER_PATH}/GraphModuleFactory.h
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${SGM_HEADER_PATH}/RenderModule.h
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${SGM_HEADER_PATH}/SwapchainModule.h)
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SET(GRAPH_MODULE_SOURCE module/GraphModule.cpp
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module/RenderModule.cpp)
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module/GraphModuleFactory.cpp
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module/RenderModule.cpp
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module/SwapchainModule.cpp)
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SET(RENDER_FRAMEWORK_FILES ${SG_INCLUDE_PATH}/RenderFramework.h
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RenderFramework.cpp)
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@ -10,6 +10,7 @@
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDeviceRenderPassManage.h>
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#include<hgl/graph/module/GraphModule.h>
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#include<hgl/graph/module/SwapchainModule.h>
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VK_NAMESPACE_BEGIN
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@ -25,6 +26,8 @@ GPUDevice::GPUDevice(GPUDeviceAttribute *da)
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graph_module_manager=InitGraphModuleManager(this);
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swapchain_module=graph_module_manager->GetModule<SwapchainModule>(true);
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InitRenderPassManage();
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sc_rt=nullptr;
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@ -67,27 +67,25 @@ GraphModuleManager *GetGraphModuleManager(GPUDevice *dev)
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return(nullptr);
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}
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bool GraphModuleManager::Registry(const AnsiString &name,GraphModule *gm)
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{
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if(!gm)
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return(false);
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if(name.IsEmpty())
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return(false);
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GraphModule *CreateGraphModule(const AnsiString &name,GraphModuleManager *gmm);
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if(graph_module_map.ContainsKey(name))
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return(false);
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graph_module_map.Add(name,gm);
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return(true);
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}
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GraphModule *GraphModuleManager::GetModule(const AnsiString &name)
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GraphModule *GraphModuleManager::GetModule(const AnsiString &name,bool create)
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{
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GraphModule *gm;
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if(graph_module_map.Get(name,gm))
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return gm;
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if(create)
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{
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gm=CreateGraphModule(name,this);
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if(gm)
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graph_module_map.Add(name,gm);
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return gm;
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}
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return nullptr;
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}
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src/SceneGraph/module/GraphModuleFactory.cpp
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64
src/SceneGraph/module/GraphModuleFactory.cpp
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@ -0,0 +1,64 @@
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#include<hgl/graph/module/GraphModuleFactory.h>
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#include<hgl/type/Map.h>
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#include<hgl/type/String.h>
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VK_NAMESPACE_BEGIN
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namespace
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{
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using GraphModuleFactoryMap=ObjectMap<AnsiString,GraphModuleFactory>;
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static GraphModuleFactoryMap *gmf_map=nullptr;
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}
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void InitGraphModuleFactory()
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{
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if(gmf_map)
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return;
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gmf_map=new GraphModuleFactoryMap;
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}
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void ClearGraphModuleFactory()
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{
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SAFE_CLEAR(gmf_map);
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}
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bool RegistryGraphModuleFactory(const char *module_name,GraphModuleFactory *gmf)
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{
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if(!module_name||!gmf)
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return(false);
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if(!gmf_map)
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InitGraphModuleFactory();
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AnsiString name=module_name;
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if(gmf_map->ContainsKey(name))
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return(false);
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gmf_map->Add(name,gmf);
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return(true);
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}
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GraphModule *CreateGraphModule(const AnsiString &name,GraphModuleManager *gmm)
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{
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if(!gmm)
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return(nullptr);
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if(name.IsEmpty())
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return(nullptr);
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if(!gmf_map)
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return(nullptr);
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GraphModuleFactory *gmf;
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if(!gmf_map->Get(name,gmf))
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return(nullptr);
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return gmf->Create(gmm);
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}
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VK_NAMESPACE_END
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8
src/SceneGraph/module/SwapchainModule.cpp
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8
src/SceneGraph/module/SwapchainModule.cpp
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#include<hgl/graph/module/SwapchainModule.h>
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#include<hgl/graph/module/GraphModuleFactory.h>
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VK_NAMESPACE_BEGIN
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REGISTRY_GRAPH_MODULE(SwapchainModule)
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VK_NAMESPACE_END
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