[BUG FIXED] Fix Bug that to use matrix2f storage local to world matrix.
This commit is contained in:
parent
3fc9971cf7
commit
7dc4bb9d76
@ -47,7 +47,7 @@ namespace hgl
|
||||
// if (scene_matrix.IsNewestVersion()) //自己不变,不代表下面不变
|
||||
//return;
|
||||
|
||||
const Matrix2f &l2w=scene_matrix.GetLocalToWorldMatrix();
|
||||
const Matrix4f &l2w=scene_matrix.GetLocalToWorldMatrix();
|
||||
|
||||
const int count=SubNode.GetCount();
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user