supported uint8_index_type
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@ -138,8 +138,9 @@ inline const uint32_t GetMipLevel(const VkExtent3D &ext)
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/**
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* 索引类型,等同于VkIndexType
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*/
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enum IndexType:uint
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enum IndexType:int
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{
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AUTO=-1,
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U16=0,
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U32,
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U8=VK_INDEX_TYPE_UINT8_EXT,
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@ -147,6 +148,11 @@ enum IndexType:uint
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ERR=VK_INDEX_TYPE_MAX_ENUM
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};
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inline const bool IsIndexType(const IndexType it)
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{
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return it>=U16&&it<=U8;
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}
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//Push Constant max-lengths:
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//
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// 256 bytes: nvidia,arm
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@ -117,6 +117,9 @@ public: //Buffer相关
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VBO * CreateVBO (VkFormat format, uint32_t count,const void *data, SharingMode sm=SharingMode::Exclusive);
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VBO * CreateVBO (VkFormat format, uint32_t count, SharingMode sm=SharingMode::Exclusive){return CreateVBO(format,count,nullptr,sm);}
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const IndexType GetIndexType(const VkDeviceSize &vertex_count)const; ///<求一个合适的索引类型
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const bool CheckIndexType(const IndexType,const VkDeviceSize &vertex_count)const; ///<检测一个索引类型是否合适
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IndexBuffer * CreateIBO (IndexType type, uint32_t count,const void * data, SharingMode sm=SharingMode::Exclusive);
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IndexBuffer * CreateIBO8 ( uint32_t count,const void * data, SharingMode sm=SharingMode::Exclusive){return CreateIBO(IndexType::U8, count,(void *)data,sm);}
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IndexBuffer * CreateIBO16 ( uint32_t count,const uint16 *data, SharingMode sm=SharingMode::Exclusive){return CreateIBO(IndexType::U16, count,(void *)data,sm);}
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@ -39,6 +39,8 @@ struct GPUDeviceAttribute
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VkSurfaceTransformFlagBitsKHR preTransform;
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VkCompositeAlphaFlagBitsKHR compositeAlpha =VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
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bool uint8_index_type=false;
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VkDevice device =VK_NULL_HANDLE;
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VkCommandPool cmd_pool =VK_NULL_HANDLE;
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@ -77,6 +77,30 @@ VBO *GPUDevice::CreateVBO(VkFormat format,uint32_t count,const void *data,Sharin
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return(new VertexAttribBuffer(attr->device,buf,format,stride,count));
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}
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const IndexType GPUDevice::GetIndexType(const VkDeviceSize &vertex_count)const
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{
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if(vertex_count<=0)return(IndexType::ERR);
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if(attr->uint8_index_type&& vertex_count<=0xFF )return IndexType::U8; else
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if( vertex_count<=0xFFFF)return IndexType::U16; else
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if(attr->physical_device->SupportU32Index() )return IndexType::U32; else
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return IndexType::ERR;
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}
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const bool GPUDevice::CheckIndexType(const IndexType it,const VkDeviceSize &vertex_count)const
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{
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if(vertex_count<=0)return(false);
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if(it==IndexType::U16&&vertex_count<=0xFFFF)return(true);
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if(it==IndexType::U32&&attr->physical_device->SupportU32Index())return(true);
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if(it==IndexType::U8 &&vertex_count<=0xFF&&attr->uint8_index_type)return(true);
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return(false);
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}
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IndexBuffer *GPUDevice::CreateIBO(IndexType index_type,uint32_t count,const void *data,SharingMode sharing_mode)
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{
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if(count==0)return(nullptr);
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@ -229,6 +229,18 @@ VkDevice VulkanDeviceCreater::CreateDevice(const uint32_t graphics_family)
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create_info.ppEnabledLayerNames =nullptr;
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create_info.pEnabledFeatures =&features;
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VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8_features;
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if(physical_device->SupportU8Index()
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&&require.fullDrawIndexUint8>=VulkanHardwareRequirement::SupportLevel::Want)
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{
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create_info.pNext=&index_type_uint8_features;
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index_type_uint8_features.sType =VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT;
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index_type_uint8_features.pNext =nullptr;
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index_type_uint8_features.indexTypeUint8=VK_TRUE;
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}
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VkDevice device;
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if(vkCreateDevice(*physical_device,&create_info,nullptr,&device)==VK_SUCCESS)
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@ -300,6 +312,12 @@ GPUDevice *VulkanDeviceCreater::CreateRenderDevice()
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ChooseSurfaceFormat();
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if(physical_device->SupportU8Index()
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&&require.fullDrawIndexUint8>=VulkanHardwareRequirement::SupportLevel::Want)
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{
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device_attr->uint8_index_type=true;
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}
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device_attr->surface_format=surface_format;
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GetDeviceQueue(device_attr);
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