optimized VulkanAppFramework and many examples that I moved Camera to VulkanApplicationFrame from CameraAppFramework
This commit is contained in:
parent
15e80cbc5a
commit
885cd735cd
@ -10,12 +10,6 @@ constexpr uint32_t SCREEN_HEIGHT=SCREEN_WIDTH/16*9;
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class TestApp:public VulkanApplicationFramework
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class TestApp:public VulkanApplicationFramework
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{
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{
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Camera cam;
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private:
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GPUBuffer * ubo_camera_info =nullptr;
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private:
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private:
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TextRender * text_render =nullptr;
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TextRender * text_render =nullptr;
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@ -32,23 +26,6 @@ public:
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private:
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private:
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bool InitUBO()
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{
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const VkExtent2D &extent=sc_render_target->GetExtent();
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cam.width=extent.width;
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cam.height=extent.height;
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cam.RefreshCameraInfo();
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ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
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if(!ubo_camera_info)
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return(false);
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return(true);
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}
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bool InitTextRenderable()
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bool InitTextRenderable()
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{
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{
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UTF16String str;
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UTF16String str;
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@ -79,9 +56,6 @@ public:
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if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
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if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
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return(false);
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return(false);
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if(!InitUBO())
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return(false);
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if(!InitTextRenderable())
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if(!InitTextRenderable())
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return(false);
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return(false);
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@ -92,12 +66,7 @@ public:
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void Resize(int w,int h)override
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void Resize(int w,int h)override
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{
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{
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cam.width=w;
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VulkanApplicationFramework::Resize(w,h);
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cam.height=h;
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cam.RefreshCameraInfo();
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ubo_camera_info->Write(&cam.info);
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BuildCommandBuffer(render_instance);
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BuildCommandBuffer(render_instance);
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}
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}
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@ -26,9 +26,7 @@ struct TileBitmap
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};
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};
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class TestApp:public VulkanApplicationFramework
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class TestApp:public VulkanApplicationFramework
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{
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{
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Camera cam;
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ObjectList<TileBitmap> tile_list;
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ObjectList<TileBitmap> tile_list;
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TileData *tile_data=nullptr;
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TileData *tile_data=nullptr;
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@ -44,7 +42,6 @@ private:
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MaterialInstance * material_instance =nullptr;
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MaterialInstance * material_instance =nullptr;
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Renderable * render_obj =nullptr;
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Renderable * render_obj =nullptr;
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RenderableInstance *render_instance =nullptr;
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RenderableInstance *render_instance =nullptr;
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GPUBuffer * ubo_camera_info =nullptr;
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Pipeline * pipeline =nullptr;
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Pipeline * pipeline =nullptr;
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@ -162,33 +159,17 @@ private:
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if(!material_instance)
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if(!material_instance)
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return(false);
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return(false);
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BindCameraUBO(material_instance);
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles);
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles);
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sampler=db->CreateSampler();
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sampler=db->CreateSampler();
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if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
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if(!material_instance->BindSampler(DescriptorSetsType::Value,"tex",tile_data->GetTexture(),sampler))return(false);
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if(!material_instance->BindSampler(DescriptorSetsType::Value,"tex",tile_data->GetTexture(),sampler))return(false);
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return(true);
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return(true);
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}
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}
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bool InitUBO()
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{
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const VkExtent2D extent=sc_render_target->GetExtent();
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cam.width=extent.width;
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cam.height=extent.height;
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cam.RefreshCameraInfo();
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ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
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if(!ubo_camera_info)
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return(false);
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return(true);
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}
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bool InitVBO()
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bool InitVBO()
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{
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{
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const uint tile_count=tile_list.GetCount();
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const uint tile_count=tile_list.GetCount();
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@ -217,9 +198,6 @@ public:
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if(!InitTileTexture())
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if(!InitTileTexture())
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return(false);
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return(false);
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if(!InitUBO())
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return(false);
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if(!InitMaterial())
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if(!InitMaterial())
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return(false);
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return(false);
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@ -233,12 +211,7 @@ public:
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void Resize(int w,int h)override
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void Resize(int w,int h)override
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{
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{
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cam.width=w;
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VulkanApplicationFramework::Resize(w,h);
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cam.height=h;
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cam.RefreshCameraInfo();
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ubo_camera_info->Write(&cam.info);
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BuildCommandBuffer(render_instance);
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BuildCommandBuffer(render_instance);
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}
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}
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@ -24,11 +24,8 @@ class TestApp:public VulkanApplicationFramework
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{
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{
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private:
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private:
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Camera cam;
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MaterialInstance * material_instance =nullptr;
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MaterialInstance * material_instance =nullptr;
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RenderableInstance *renderable_instance =nullptr;
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RenderableInstance *renderable_instance =nullptr;
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GPUBuffer * ubo_camera_info =nullptr;
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Pipeline * pipeline =nullptr;
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Pipeline * pipeline =nullptr;
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@ -40,31 +37,14 @@ private:
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if(!material_instance)
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if(!material_instance)
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return(false);
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return(false);
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BindCameraUBO(material_instance);
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::TriangleStrip);
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::TriangleStrip);
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return pipeline;
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return pipeline;
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}
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}
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bool InitUBO()
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{
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const VkExtent2D extent=sc_render_target->GetExtent();
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cam.vp_width=cam.width=extent.width;
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cam.vp_height=cam.height=extent.height;
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cam.RefreshCameraInfo();
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ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
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if(!ubo_camera_info)
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return(false);
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if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
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return(true);
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}
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bool InitVBO()
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bool InitVBO()
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{
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{
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auto render_obj=db->CreateRenderable(VERTEX_COUNT);
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auto render_obj=db->CreateRenderable(VERTEX_COUNT);
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@ -86,9 +66,6 @@ public:
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if(!InitMaterial())
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if(!InitMaterial())
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return(false);
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return(false);
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if(!InitUBO())
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return(false);
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if(!InitVBO())
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if(!InitVBO())
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return(false);
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return(false);
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@ -99,14 +76,7 @@ public:
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void Resize(int w,int h)override
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void Resize(int w,int h)override
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{
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{
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cam.width=w;
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VulkanApplicationFramework::Resize(w,h);
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cam.height=h;
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cam.vp_width=w;
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cam.vp_height=h;
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cam.RefreshCameraInfo();
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ubo_camera_info->Write(&cam.info);
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BuildCommandBuffer(renderable_instance);
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BuildCommandBuffer(renderable_instance);
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}
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}
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@ -32,8 +32,6 @@ constexpr float tex_coord_data[4]=
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class TestApp:public VulkanApplicationFramework
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class TestApp:public VulkanApplicationFramework
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{
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{
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Camera cam;
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private:
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private:
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Texture2D * texture =nullptr;
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Texture2D * texture =nullptr;
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@ -41,7 +39,6 @@ private:
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MaterialInstance * material_instance =nullptr;
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MaterialInstance * material_instance =nullptr;
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Renderable * render_obj =nullptr;
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Renderable * render_obj =nullptr;
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RenderableInstance *render_instance =nullptr;
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RenderableInstance *render_instance =nullptr;
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GPUBuffer * ubo_camera_info =nullptr;
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Pipeline * pipeline =nullptr;
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Pipeline * pipeline =nullptr;
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@ -52,6 +49,8 @@ private:
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material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureRect2D"));
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material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureRect2D"));
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if(!material_instance)return(false);
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if(!material_instance)return(false);
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BindCameraUBO(material_instance);
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles);
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles);
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if(!pipeline)return(false);
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if(!pipeline)return(false);
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@ -60,29 +59,11 @@ private:
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sampler=db->CreateSampler();
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sampler=db->CreateSampler();
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if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
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if(!material_instance->BindSampler(DescriptorSetsType::Value,"tex",texture,sampler))return(false);
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if(!material_instance->BindSampler(DescriptorSetsType::Value,"tex",texture,sampler))return(false);
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return(true);
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return(true);
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}
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}
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bool InitUBO()
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{
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const VkExtent2D extent=sc_render_target->GetExtent();
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cam.width=extent.width;
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cam.height=extent.height;
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cam.RefreshCameraInfo();
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ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
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if(!ubo_camera_info)
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return(false);
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return(true);
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}
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bool InitVBO()
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bool InitVBO()
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{
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{
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render_obj=db->CreateRenderable(VERTEX_COUNT);
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render_obj=db->CreateRenderable(VERTEX_COUNT);
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@ -104,9 +85,6 @@ public:
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if(!VulkanApplicationFramework::Init(SCREEN_SIZE,SCREEN_SIZE))
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if(!VulkanApplicationFramework::Init(SCREEN_SIZE,SCREEN_SIZE))
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return(false);
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return(false);
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if(!InitUBO())
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return(false);
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if(!InitMaterial())
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if(!InitMaterial())
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return(false);
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return(false);
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@ -120,12 +98,7 @@ public:
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void Resize(int w,int h)override
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void Resize(int w,int h)override
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{
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{
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cam.width=w;
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VulkanApplicationFramework::Resize(w,h);
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cam.height=h;
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cam.RefreshCameraInfo();
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ubo_camera_info->Write(&cam.info);
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BuildCommandBuffer(render_instance);
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BuildCommandBuffer(render_instance);
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}
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}
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@ -31,11 +31,8 @@ class TestApp:public VulkanApplicationFramework
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{
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{
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private:
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private:
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Camera cam;
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MaterialInstance * material_instance =nullptr;
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MaterialInstance * material_instance =nullptr;
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RenderableInstance *render_instance =nullptr;
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RenderableInstance *render_instance =nullptr;
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GPUBuffer * ubo_camera_info =nullptr;
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Pipeline * pipeline =nullptr;
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Pipeline * pipeline =nullptr;
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@ -47,32 +44,15 @@ private:
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if(!material_instance)
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if(!material_instance)
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return(false);
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return(false);
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BindCameraUBO(material_instance);
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// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
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// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
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return pipeline;
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return pipeline;
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}
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}
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bool InitUBO()
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{
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const VkExtent2D extent=sc_render_target->GetExtent();
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cam.width=extent.width;
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cam.height=extent.height;
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cam.RefreshCameraInfo();
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ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
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if(!ubo_camera_info)
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return(false);
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if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
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return(true);
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}
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bool InitVBO()
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bool InitVBO()
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{
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{
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Renderable *render_obj=db->CreateRenderable(VERTEX_COUNT);
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Renderable *render_obj=db->CreateRenderable(VERTEX_COUNT);
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if(!InitMaterial())
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if(!InitMaterial())
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return(false);
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return(false);
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if(!InitUBO())
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return(false);
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if(!InitVBO())
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if(!InitVBO())
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return(false);
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return(false);
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@ -109,12 +86,7 @@ public:
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void Resize(int w,int h)override
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void Resize(int w,int h)override
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{
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{
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cam.width=w;
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VulkanApplicationFramework::Resize(w,h);
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cam.height=h;
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cam.RefreshCameraInfo();
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ubo_camera_info->Write(&cam.info);
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BuildCommandBuffer(render_instance);
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BuildCommandBuffer(render_instance);
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}
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}
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@ -34,11 +34,8 @@ class TestApp:public VulkanApplicationFramework
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{
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{
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private:
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private:
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Camera cam;
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MaterialInstance * material_instance =nullptr;
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MaterialInstance * material_instance =nullptr;
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RenderableInstance *renderable_instance =nullptr;
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RenderableInstance *renderable_instance =nullptr;
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GPUBuffer * ubo_camera_info =nullptr;
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Pipeline * pipeline =nullptr;
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Pipeline * pipeline =nullptr;
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@ -48,31 +45,14 @@ private:
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{
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{
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material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/FragColor"));
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material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/FragColor"));
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if(!material_instance)return(false);
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if(!material_instance)return(false);
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BindCameraUBO(material_instance);
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// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
||||||
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
||||||
|
|
||||||
return pipeline;
|
return pipeline;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool InitUBO()
|
|
||||||
{
|
|
||||||
const VkExtent2D extent=sc_render_target->GetExtent();
|
|
||||||
|
|
||||||
cam.vp_width=cam.width=extent.width;
|
|
||||||
cam.vp_height=cam.height=extent.height;
|
|
||||||
|
|
||||||
cam.RefreshCameraInfo();
|
|
||||||
|
|
||||||
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
|
|
||||||
|
|
||||||
if(!ubo_camera_info)
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
|
|
||||||
|
|
||||||
return(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool InitVBO()
|
bool InitVBO()
|
||||||
{
|
{
|
||||||
@ -97,9 +77,6 @@ public:
|
|||||||
if(!InitMaterial())
|
if(!InitMaterial())
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
if(!InitUBO())
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!InitVBO())
|
if(!InitVBO())
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
@ -110,12 +87,7 @@ public:
|
|||||||
|
|
||||||
void Resize(int w,int h)override
|
void Resize(int w,int h)override
|
||||||
{
|
{
|
||||||
cam.vp_width=w;
|
VulkanApplicationFramework::Resize(w,h);
|
||||||
cam.vp_height=h;
|
|
||||||
|
|
||||||
cam.RefreshCameraInfo();
|
|
||||||
|
|
||||||
ubo_camera_info->Write(&cam.info);
|
|
||||||
|
|
||||||
BuildCommandBuffer(renderable_instance);
|
BuildCommandBuffer(renderable_instance);
|
||||||
}
|
}
|
||||||
|
@ -45,15 +45,12 @@ constexpr uint16 index_data[INDEX_COUNT]=
|
|||||||
|
|
||||||
class TestApp:public VulkanApplicationFramework
|
class TestApp:public VulkanApplicationFramework
|
||||||
{
|
{
|
||||||
Camera cam;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
Texture2D * texture =nullptr;
|
Texture2D * texture =nullptr;
|
||||||
Sampler * sampler =nullptr;
|
Sampler * sampler =nullptr;
|
||||||
MaterialInstance * material_instance =nullptr;
|
MaterialInstance * material_instance =nullptr;
|
||||||
RenderableInstance *renderable_instance =nullptr;
|
RenderableInstance *renderable_instance =nullptr;
|
||||||
GPUBuffer * ubo_camera_info =nullptr;
|
|
||||||
Pipeline * pipeline =nullptr;
|
Pipeline * pipeline =nullptr;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@ -63,6 +60,8 @@ private:
|
|||||||
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/Texture2D"));
|
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/Texture2D"));
|
||||||
if(!material_instance)return(false);
|
if(!material_instance)return(false);
|
||||||
|
|
||||||
|
BindCameraUBO(material_instance);
|
||||||
|
|
||||||
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
||||||
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
||||||
|
|
||||||
@ -79,25 +78,6 @@ private:
|
|||||||
return(true);
|
return(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool InitUBO()
|
|
||||||
{
|
|
||||||
const VkExtent2D extent=sc_render_target->GetExtent();
|
|
||||||
|
|
||||||
cam.vp_width =cam.width =extent.width;
|
|
||||||
cam.vp_height=cam.height=extent.height;
|
|
||||||
|
|
||||||
cam.RefreshCameraInfo();
|
|
||||||
|
|
||||||
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
|
|
||||||
|
|
||||||
if(!ubo_camera_info)
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
|
|
||||||
|
|
||||||
return(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool InitVBO()
|
bool InitVBO()
|
||||||
{
|
{
|
||||||
auto render_obj=db->CreateRenderable(VERTEX_COUNT);
|
auto render_obj=db->CreateRenderable(VERTEX_COUNT);
|
||||||
@ -122,9 +102,6 @@ public:
|
|||||||
if(!InitMaterial())
|
if(!InitMaterial())
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
if(!InitUBO())
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!InitVBO())
|
if(!InitVBO())
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
@ -135,12 +112,7 @@ public:
|
|||||||
|
|
||||||
void Resize(int w,int h)override
|
void Resize(int w,int h)override
|
||||||
{
|
{
|
||||||
cam.width=w;
|
VulkanApplicationFramework::Resize(w,h);
|
||||||
cam.height=h;
|
|
||||||
|
|
||||||
cam.RefreshCameraInfo();
|
|
||||||
|
|
||||||
ubo_camera_info->Write(&cam.info);
|
|
||||||
|
|
||||||
BuildCommandBuffer(renderable_instance);
|
BuildCommandBuffer(renderable_instance);
|
||||||
}
|
}
|
||||||
|
@ -30,14 +30,11 @@ class TestApp:public VulkanApplicationFramework
|
|||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
|
|
||||||
Camera cam;
|
|
||||||
|
|
||||||
SceneNode render_root;
|
SceneNode render_root;
|
||||||
RenderList * render_list =nullptr;
|
RenderList * render_list =nullptr;
|
||||||
|
|
||||||
MaterialInstance * material_instance =nullptr;
|
MaterialInstance * material_instance =nullptr;
|
||||||
RenderableInstance *render_instance =nullptr;
|
RenderableInstance *render_instance =nullptr;
|
||||||
GPUBuffer * ubo_camera_info =nullptr;
|
|
||||||
|
|
||||||
Pipeline * pipeline =nullptr;
|
Pipeline * pipeline =nullptr;
|
||||||
|
|
||||||
@ -49,6 +46,8 @@ private:
|
|||||||
|
|
||||||
if(!material_instance)
|
if(!material_instance)
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
|
BindCameraUBO(material_instance);
|
||||||
|
|
||||||
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
|
||||||
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
|
||||||
@ -56,25 +55,6 @@ private:
|
|||||||
return pipeline;
|
return pipeline;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool InitUBO()
|
|
||||||
{
|
|
||||||
const VkExtent2D extent=sc_render_target->GetExtent();
|
|
||||||
|
|
||||||
cam.width=extent.width;
|
|
||||||
cam.height=extent.height;
|
|
||||||
|
|
||||||
cam.RefreshCameraInfo();
|
|
||||||
|
|
||||||
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
|
|
||||||
|
|
||||||
if(!ubo_camera_info)
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
|
|
||||||
|
|
||||||
return(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool InitVBO()
|
bool InitVBO()
|
||||||
{
|
{
|
||||||
Renderable *render_obj=db->CreateRenderable(VERTEX_COUNT);
|
Renderable *render_obj=db->CreateRenderable(VERTEX_COUNT);
|
||||||
@ -89,7 +69,7 @@ private:
|
|||||||
|
|
||||||
render_root.RefreshMatrix();
|
render_root.RefreshMatrix();
|
||||||
|
|
||||||
render_list->Expend(cam.info,&render_root);
|
render_list->Expend(GetCameraInfo(),&render_root);
|
||||||
|
|
||||||
return(true);
|
return(true);
|
||||||
}
|
}
|
||||||
@ -111,9 +91,6 @@ public:
|
|||||||
if(!InitMaterial())
|
if(!InitMaterial())
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
if(!InitUBO())
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!InitVBO())
|
if(!InitVBO())
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
@ -124,12 +101,7 @@ public:
|
|||||||
|
|
||||||
void Resize(int w,int h)override
|
void Resize(int w,int h)override
|
||||||
{
|
{
|
||||||
cam.width=w;
|
VulkanApplicationFramework::Resize(w,h);
|
||||||
cam.height=h;
|
|
||||||
|
|
||||||
cam.RefreshCameraInfo();
|
|
||||||
|
|
||||||
ubo_camera_info->Write(&cam.info);
|
|
||||||
|
|
||||||
BuildCommandBuffer(render_list);
|
BuildCommandBuffer(render_list);
|
||||||
}
|
}
|
||||||
|
@ -56,11 +56,17 @@ protected:
|
|||||||
protected:
|
protected:
|
||||||
|
|
||||||
RenderResource * db =nullptr;
|
RenderResource * db =nullptr;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
Camera * camera =nullptr;
|
||||||
|
GPUBuffer * ubo_camera_info =nullptr;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
virtual ~VulkanApplicationFramework()
|
virtual ~VulkanApplicationFramework()
|
||||||
{
|
{
|
||||||
|
SAFE_CLEAR(camera);
|
||||||
win->Unjoin(this);
|
win->Unjoin(this);
|
||||||
|
|
||||||
SAFE_CLEAR(db);
|
SAFE_CLEAR(db);
|
||||||
@ -119,10 +125,50 @@ public:
|
|||||||
|
|
||||||
win->Join(this);
|
win->Join(this);
|
||||||
|
|
||||||
|
{
|
||||||
|
camera=new Camera;
|
||||||
|
|
||||||
|
camera->width=w;
|
||||||
|
camera->height=h;
|
||||||
|
camera->vp_width=w;
|
||||||
|
camera->vp_height=h;
|
||||||
|
|
||||||
|
camera->pos=Vector3f(10,10,10);
|
||||||
|
|
||||||
|
camera->RefreshCameraInfo();
|
||||||
|
|
||||||
|
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&camera->info);
|
||||||
|
}
|
||||||
|
|
||||||
return(true);
|
return(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual void Resize(int,int)=0;
|
const CameraInfo &GetCameraInfo()
|
||||||
|
{
|
||||||
|
return camera->info;
|
||||||
|
}
|
||||||
|
|
||||||
|
GPUBuffer *GetCameraInfoBuffer()
|
||||||
|
{
|
||||||
|
return ubo_camera_info;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool BindCameraUBO(MaterialInstance *mi)
|
||||||
|
{
|
||||||
|
return mi->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info);
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void Resize(int w,int h)
|
||||||
|
{
|
||||||
|
camera->width=w;
|
||||||
|
camera->height=h;
|
||||||
|
camera->vp_width=w;
|
||||||
|
camera->vp_height=h;
|
||||||
|
|
||||||
|
camera->RefreshCameraInfo();
|
||||||
|
|
||||||
|
ubo_camera_info->Write(&camera->info);
|
||||||
|
}
|
||||||
|
|
||||||
void SetClearColor(COLOR cc)
|
void SetClearColor(COLOR cc)
|
||||||
{
|
{
|
||||||
@ -381,13 +427,9 @@ public:
|
|||||||
|
|
||||||
class CameraAppFramework:public VulkanApplicationFramework
|
class CameraAppFramework:public VulkanApplicationFramework
|
||||||
{
|
{
|
||||||
private:
|
|
||||||
|
|
||||||
GPUBuffer *ubo_camera_info=nullptr;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
Camera *camera=nullptr;
|
|
||||||
FirstPersonCameraControl *camera_control=nullptr;
|
FirstPersonCameraControl *camera_control=nullptr;
|
||||||
|
|
||||||
CameraKeyboardControl * ckc=nullptr;
|
CameraKeyboardControl * ckc=nullptr;
|
||||||
@ -401,7 +443,6 @@ public:
|
|||||||
{
|
{
|
||||||
SAFE_CLEAR(ckc);
|
SAFE_CLEAR(ckc);
|
||||||
SAFE_CLEAR(cmc);
|
SAFE_CLEAR(cmc);
|
||||||
SAFE_CLEAR(camera);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual bool Init(int w,int h)
|
virtual bool Init(int w,int h)
|
||||||
@ -415,20 +456,9 @@ public:
|
|||||||
|
|
||||||
virtual void InitCamera(int w,int h)
|
virtual void InitCamera(int w,int h)
|
||||||
{
|
{
|
||||||
camera=new Camera;
|
|
||||||
|
|
||||||
camera->width=w;
|
|
||||||
camera->height=h;
|
|
||||||
camera->vp_width=w;
|
|
||||||
camera->vp_height=h;
|
|
||||||
|
|
||||||
camera->pos=Vector3f(10,10,10);
|
|
||||||
|
|
||||||
camera_control=new FirstPersonCameraControl(camera);
|
camera_control=new FirstPersonCameraControl(camera);
|
||||||
|
|
||||||
camera_control->Refresh(); //更新矩阵计算
|
camera_control->Refresh(); //更新矩阵计算
|
||||||
|
|
||||||
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&camera->info);
|
|
||||||
|
|
||||||
ckc=new CameraKeyboardControl(camera_control);
|
ckc=new CameraKeyboardControl(camera_control);
|
||||||
cmc=new CameraMouseControl(camera_control);
|
cmc=new CameraMouseControl(camera_control);
|
||||||
@ -441,41 +471,19 @@ public:
|
|||||||
{
|
{
|
||||||
camera->width=w;
|
camera->width=w;
|
||||||
camera->height=h;
|
camera->height=h;
|
||||||
|
camera->vp_width=w;
|
||||||
|
camera->vp_height=h;
|
||||||
|
|
||||||
camera_control->Refresh();
|
camera_control->Refresh();
|
||||||
|
|
||||||
ubo_camera_info->Write(&camera->info);
|
ubo_camera_info->Write(&camera->info);
|
||||||
}
|
}
|
||||||
|
|
||||||
const CameraInfo &GetCameraInfo()
|
|
||||||
{
|
|
||||||
return camera->info;
|
|
||||||
}
|
|
||||||
|
|
||||||
GPUBuffer *GetCameraInfoBuffer()
|
|
||||||
{
|
|
||||||
return ubo_camera_info;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool BindCameraUBO(MaterialInstance *mi)
|
|
||||||
{
|
|
||||||
MaterialParameters *mp_global=mi->GetMP(DescriptorSetsType::Global);
|
|
||||||
|
|
||||||
if(!mp_global)
|
|
||||||
return(false);
|
|
||||||
|
|
||||||
if(!mp_global->BindUBO("g_camera",ubo_camera_info))return(false);
|
|
||||||
|
|
||||||
mp_global->Update();
|
|
||||||
|
|
||||||
return(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void BuildCommandBuffer(uint32_t index)=0;
|
virtual void BuildCommandBuffer(uint32_t index)=0;
|
||||||
|
|
||||||
virtual void Draw()override
|
virtual void Draw()override
|
||||||
{
|
{
|
||||||
camera_control->Refresh(); //更新相机矩阵
|
camera_control->Refresh(); //更新相机矩阵
|
||||||
ubo_camera_info->Write(&camera->info); //写入缓冲区
|
ubo_camera_info->Write(&camera->info); //写入缓冲区
|
||||||
|
|
||||||
const uint32_t index=AcquireNextImage();
|
const uint32_t index=AcquireNextImage();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user