optimized VulkanAppFramework and many examples that I moved Camera to VulkanApplicationFrame from CameraAppFramework

This commit is contained in:
hyzboy 2022-03-09 20:55:09 +08:00
parent 15e80cbc5a
commit 885cd735cd
9 changed files with 75 additions and 294 deletions

View File

@ -10,12 +10,6 @@ constexpr uint32_t SCREEN_HEIGHT=SCREEN_WIDTH/16*9;
class TestApp:public VulkanApplicationFramework
{
Camera cam;
private:
GPUBuffer * ubo_camera_info =nullptr;
private:
TextRender * text_render =nullptr;
@ -32,23 +26,6 @@ public:
private:
bool InitUBO()
{
const VkExtent2D &extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
return(true);
}
bool InitTextRenderable()
{
UTF16String str;
@ -79,9 +56,6 @@ public:
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitUBO())
return(false);
if(!InitTextRenderable())
return(false);
@ -92,12 +66,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(render_instance);
}

View File

@ -27,8 +27,6 @@ struct TileBitmap
class TestApp:public VulkanApplicationFramework
{
Camera cam;
ObjectList<TileBitmap> tile_list;
TileData *tile_data=nullptr;
@ -44,7 +42,6 @@ private:
MaterialInstance * material_instance =nullptr;
Renderable * render_obj =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@ -162,33 +159,17 @@ private:
if(!material_instance)
return(false);
BindCameraUBO(material_instance);
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles);
sampler=db->CreateSampler();
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
if(!material_instance->BindSampler(DescriptorSetsType::Value,"tex",tile_data->GetTexture(),sampler))return(false);
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
return(true);
}
bool InitVBO()
{
const uint tile_count=tile_list.GetCount();
@ -217,9 +198,6 @@ public:
if(!InitTileTexture())
return(false);
if(!InitUBO())
return(false);
if(!InitMaterial())
return(false);
@ -233,12 +211,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(render_instance);
}

View File

@ -24,11 +24,8 @@ class TestApp:public VulkanApplicationFramework
{
private:
Camera cam;
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@ -41,30 +38,13 @@ private:
if(!material_instance)
return(false);
BindCameraUBO(material_instance);
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::TriangleStrip);
return pipeline;
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.vp_width=cam.width=extent.width;
cam.vp_height=cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
return(true);
}
bool InitVBO()
{
auto render_obj=db->CreateRenderable(VERTEX_COUNT);
@ -86,9 +66,6 @@ public:
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitVBO())
return(false);
@ -99,14 +76,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.vp_width=w;
cam.vp_height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(renderable_instance);
}

View File

@ -32,8 +32,6 @@ constexpr float tex_coord_data[4]=
class TestApp:public VulkanApplicationFramework
{
Camera cam;
private:
Texture2D * texture =nullptr;
@ -41,7 +39,6 @@ private:
MaterialInstance * material_instance =nullptr;
Renderable * render_obj =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@ -52,6 +49,8 @@ private:
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureRect2D"));
if(!material_instance)return(false);
BindCameraUBO(material_instance);
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::SolidRectangles);
if(!pipeline)return(false);
@ -60,29 +59,11 @@ private:
sampler=db->CreateSampler();
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
if(!material_instance->BindSampler(DescriptorSetsType::Value,"tex",texture,sampler))return(false);
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
return(true);
}
bool InitVBO()
{
render_obj=db->CreateRenderable(VERTEX_COUNT);
@ -104,9 +85,6 @@ public:
if(!VulkanApplicationFramework::Init(SCREEN_SIZE,SCREEN_SIZE))
return(false);
if(!InitUBO())
return(false);
if(!InitMaterial())
return(false);
@ -120,12 +98,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(render_instance);
}

View File

@ -31,11 +31,8 @@ class TestApp:public VulkanApplicationFramework
{
private:
Camera cam;
MaterialInstance * material_instance =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@ -48,31 +45,14 @@ private:
if(!material_instance)
return(false);
BindCameraUBO(material_instance);
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行为Framework重载默认使用swapchain的render target
return pipeline;
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
return(true);
}
bool InitVBO()
{
Renderable *render_obj=db->CreateRenderable(VERTEX_COUNT);
@ -95,9 +75,6 @@ public:
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitVBO())
return(false);
@ -109,12 +86,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(render_instance);
}

View File

@ -34,11 +34,8 @@ class TestApp:public VulkanApplicationFramework
{
private:
Camera cam;
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@ -49,31 +46,14 @@ private:
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/FragColor"));
if(!material_instance)return(false);
BindCameraUBO(material_instance);
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行为Framework重载默认使用swapchain的render target
return pipeline;
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.vp_width=cam.width=extent.width;
cam.vp_height=cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
return(true);
}
bool InitVBO()
{
auto render_obj=db->CreateRenderable(VERTEX_COUNT);
@ -97,9 +77,6 @@ public:
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitVBO())
return(false);
@ -110,12 +87,7 @@ public:
void Resize(int w,int h)override
{
cam.vp_width=w;
cam.vp_height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(renderable_instance);
}

View File

@ -45,15 +45,12 @@ constexpr uint16 index_data[INDEX_COUNT]=
class TestApp:public VulkanApplicationFramework
{
Camera cam;
private:
Texture2D * texture =nullptr;
Sampler * sampler =nullptr;
MaterialInstance * material_instance =nullptr;
RenderableInstance *renderable_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
private:
@ -63,6 +60,8 @@ private:
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/Texture2D"));
if(!material_instance)return(false);
BindCameraUBO(material_instance);
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行为Framework重载默认使用swapchain的render target
@ -79,25 +78,6 @@ private:
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.vp_width =cam.width =extent.width;
cam.vp_height=cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
return(true);
}
bool InitVBO()
{
auto render_obj=db->CreateRenderable(VERTEX_COUNT);
@ -122,9 +102,6 @@ public:
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitVBO())
return(false);
@ -135,12 +112,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(renderable_instance);
}

View File

@ -30,14 +30,11 @@ class TestApp:public VulkanApplicationFramework
{
private:
Camera cam;
SceneNode render_root;
RenderList * render_list =nullptr;
MaterialInstance * material_instance =nullptr;
RenderableInstance *render_instance =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
Pipeline * pipeline =nullptr;
@ -50,31 +47,14 @@ private:
if(!material_instance)
return(false);
BindCameraUBO(material_instance);
// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行为Framework重载默认使用swapchain的render target
return pipeline;
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&cam.info);
if(!ubo_camera_info)
return(false);
if(!material_instance->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info))return(false);
return(true);
}
bool InitVBO()
{
Renderable *render_obj=db->CreateRenderable(VERTEX_COUNT);
@ -89,7 +69,7 @@ private:
render_root.RefreshMatrix();
render_list->Expend(cam.info,&render_root);
render_list->Expend(GetCameraInfo(),&render_root);
return(true);
}
@ -111,9 +91,6 @@ public:
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitVBO())
return(false);
@ -124,12 +101,7 @@ public:
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
VulkanApplicationFramework::Resize(w,h);
BuildCommandBuffer(render_list);
}

View File

@ -57,10 +57,16 @@ protected:
RenderResource * db =nullptr;
protected:
Camera * camera =nullptr;
GPUBuffer * ubo_camera_info =nullptr;
public:
virtual ~VulkanApplicationFramework()
{
SAFE_CLEAR(camera);
win->Unjoin(this);
SAFE_CLEAR(db);
@ -119,10 +125,50 @@ public:
win->Join(this);
{
camera=new Camera;
camera->width=w;
camera->height=h;
camera->vp_width=w;
camera->vp_height=h;
camera->pos=Vector3f(10,10,10);
camera->RefreshCameraInfo();
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&camera->info);
}
return(true);
}
virtual void Resize(int,int)=0;
const CameraInfo &GetCameraInfo()
{
return camera->info;
}
GPUBuffer *GetCameraInfoBuffer()
{
return ubo_camera_info;
}
bool BindCameraUBO(MaterialInstance *mi)
{
return mi->BindUBO(DescriptorSetsType::Global,"g_camera",ubo_camera_info);
}
virtual void Resize(int w,int h)
{
camera->width=w;
camera->height=h;
camera->vp_width=w;
camera->vp_height=h;
camera->RefreshCameraInfo();
ubo_camera_info->Write(&camera->info);
}
void SetClearColor(COLOR cc)
{
@ -381,13 +427,9 @@ public:
class CameraAppFramework:public VulkanApplicationFramework
{
private:
GPUBuffer *ubo_camera_info=nullptr;
protected:
Camera *camera=nullptr;
FirstPersonCameraControl *camera_control=nullptr;
CameraKeyboardControl * ckc=nullptr;
@ -401,7 +443,6 @@ public:
{
SAFE_CLEAR(ckc);
SAFE_CLEAR(cmc);
SAFE_CLEAR(camera);
}
virtual bool Init(int w,int h)
@ -415,21 +456,10 @@ public:
virtual void InitCamera(int w,int h)
{
camera=new Camera;
camera->width=w;
camera->height=h;
camera->vp_width=w;
camera->vp_height=h;
camera->pos=Vector3f(10,10,10);
camera_control=new FirstPersonCameraControl(camera);
camera_control->Refresh(); //更新矩阵计算
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&camera->info);
ckc=new CameraKeyboardControl(camera_control);
cmc=new CameraMouseControl(camera_control);
@ -441,36 +471,14 @@ public:
{
camera->width=w;
camera->height=h;
camera->vp_width=w;
camera->vp_height=h;
camera_control->Refresh();
ubo_camera_info->Write(&camera->info);
}
const CameraInfo &GetCameraInfo()
{
return camera->info;
}
GPUBuffer *GetCameraInfoBuffer()
{
return ubo_camera_info;
}
bool BindCameraUBO(MaterialInstance *mi)
{
MaterialParameters *mp_global=mi->GetMP(DescriptorSetsType::Global);
if(!mp_global)
return(false);
if(!mp_global->BindUBO("g_camera",ubo_camera_info))return(false);
mp_global->Update();
return(true);
}
virtual void BuildCommandBuffer(uint32_t index)=0;
virtual void Draw()override