include整理

This commit is contained in:
HuYingzhuo 2019-04-18 22:10:24 +08:00
parent 08e353b07a
commit 89369484da
18 changed files with 114 additions and 43 deletions

View File

@ -1,9 +1,62 @@
#include"VKCommandBuffer.h"
#include"VKRenderPass.h"
#include"VKFramebuffer.h"
#include"VKPipeline.h"
#include"VKVertexInput.h"
VK_NAMESPACE_BEGIN
CommandBuffer::CommandBuffer(VkDevice dev,VkCommandPool cp,VkCommandBuffer cb)
{
device=dev;
pool=cp;
cmd_buf=cb;
clear_values[0].color.float32[0] = 0.2f;
clear_values[0].color.float32[1] = 0.2f;
clear_values[0].color.float32[2] = 0.2f;
clear_values[0].color.float32[3] = 0.2f;
clear_values[1].depthStencil.depth = 1.0f;
clear_values[1].depthStencil.stencil = 0;
}
CommandBuffer::~CommandBuffer()
{
VkCommandBuffer cmd_bufs[1] = {buf};
VkCommandBuffer cmd_bufs[1] = {cmd_buf};
vkFreeCommandBuffers(device, pool, 1, cmd_bufs);
}
bool CommandBuffer::Bind(RenderPass *rp,Framebuffer *fb,Pipeline *p)
{
VkRenderPassBeginInfo rp_begin;
rp_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
rp_begin.pNext = nullptr;
rp_begin.renderPass = *rp;
rp_begin.framebuffer = *fb;
rp_begin.renderArea = render_area;
rp_begin.clearValueCount = 2;
rp_begin.pClearValues = clear_values;
vkCmdBeginRenderPass(cmd_buf, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS, *p);
return(true);
}
bool CommandBuffer::Bind(VertexInput *vi)
{
if(!vi)
return(false);
const List<VkBuffer> &buf_list=vi->GetBufferList();
if(buf_list.GetCount()<=0)
return(false);
constexpr VkDeviceSize zero_offsets[1]={0};
vkCmdBindVertexBuffers(cmd_buf,0,buf_list.GetCount(),buf_list.GetData(),zero_offsets);
return(true);
}
VK_NAMESPACE_END

View File

@ -2,37 +2,30 @@
#define HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
#include"VK.h"
#include"VKVertexInput.h"
VK_NAMESPACE_BEGIN
class RenderPass;
class Framebuffer;
class Pipeline;
class VertexInput;
class CommandBuffer
{
VkDevice device;
VkCommandPool pool;
VkCommandBuffer buf;
class CommandBuffer
{
VkDevice device;
VkCommandPool pool;
VkCommandBuffer cmd_buf;
public:
VkClearValue clear_values[2];
VkRect2D render_area;
CommandBuffer(VkDevice dev,VkCommandPool cp,VkCommandBuffer cb){device=dev;pool=cp;buf=cb;}
~CommandBuffer();
public:
bool Bind(VertexInput *vi)
{
if(!vi)
return(false);
CommandBuffer(VkDevice dev,VkCommandPool cp,VkCommandBuffer cb);
~CommandBuffer();
const List<VkBuffer> &buf_list=vi->GetBufferList();
void SetRenderArea(const VkRect2D &ra){render_area=ra;}
if(buf_list.GetCount()<=0)
return(false);
constexpr VkDeviceSize zero_offsets[1]={0};
vkCmdBindVertexBuffers(buf,0,buf_list.GetCount(),buf_list.GetData(),zero_offsets);
return(true);
}
};//class CommandBuffer
bool Bind(RenderPass *rp,Framebuffer *fb,Pipeline *p);
bool Bind(VertexInput *vi);
};//class CommandBuffer
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE

View File

@ -1,5 +1,9 @@
#include"VKDevice.h"
#include<hgl/type/Pair.h>
#include"VKBuffer.h"
#include"VKCommandBuffer.h"
//#include"VKDescriptorSet.h"
#include"VKRenderPass.h"
VK_NAMESPACE_BEGIN

View File

@ -5,12 +5,13 @@
#include"VK.h"
#include"Window.h"
#include"VKDeviceAttribute.h"
#include"VKBuffer.h"
#include"VKCommandBuffer.h"
//#include"VKDescriptorSet.h"
#include"VKRenderPass.h"
VK_NAMESPACE_BEGIN
struct PhysicalDevice;
class Buffer;
class VertexBuffer;
class CommandBuffer;
class RenderPass;
using RefDeviceAttribute=SharedPtr<DeviceAttribute>;
@ -41,7 +42,7 @@ public:
Buffer * CreateBuffer(VkBufferUsageFlags buf_usage,VkDeviceSize size,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE);
VertexBuffer * CreateBuffer(VkBufferUsageFlags buf_usage,VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE);
#define CREATE_FORMAT_BUFFER_OBJECT(LargeName,type) Buffer *Create##LargeName(VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE){return CreateBuffer(VK_BUFFER_USAGE_##type##_BUFFER_BIT,format,count,sharing_mode);}
#define CREATE_FORMAT_BUFFER_OBJECT(LargeName,type) VertexBuffer *Create##LargeName(VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE){return CreateBuffer(VK_BUFFER_USAGE_##type##_BUFFER_BIT,format,count,sharing_mode);}
CREATE_FORMAT_BUFFER_OBJECT(VBO,VERTEX)
CREATE_FORMAT_BUFFER_OBJECT(IBO,INDEX)
#undef CREATE_FORMAT_BUFFER_OBJECT

View File

@ -1,4 +1,5 @@
#include"VKDeviceAttribute.h"
#include"VKPhysicalDevice.h"
#include<iostream>
VK_NAMESPACE_BEGIN
@ -169,4 +170,9 @@ DeviceAttribute::~DeviceAttribute()
if(surface)
vkDestroySurfaceKHR(instance,surface,nullptr);
}
bool DeviceAttribute::CheckMemoryType(uint32_t typeBits,VkFlags requirements_mask,uint32_t *typeIndex) const
{
return physical_device->CheckMemoryType(typeBits,requirements_mask,typeIndex);
}
VK_NAMESPACE_END

View File

@ -1,12 +1,13 @@
#pragma once
#include"VK.h"
#include"VKPhysicalDevice.h"
VK_NAMESPACE_BEGIN
constexpr uint32_t ERROR_FAMILY_INDEX=UINT32_MAX;
struct PhysicalDevice;
struct DeviceAttribute
{
VkInstance instance =nullptr;
@ -52,9 +53,6 @@ public:
DeviceAttribute(VkInstance inst,const PhysicalDevice *pd,VkSurfaceKHR s);
~DeviceAttribute();
bool CheckMemoryType(uint32_t typeBits,VkFlags requirements_mask,uint32_t *typeIndex) const
{
return physical_device->CheckMemoryType(typeBits,requirements_mask,typeIndex);
}
bool CheckMemoryType(uint32_t typeBits,VkFlags requirements_mask,uint32_t *typeIndex) const;
};//class DeviceAttribute
VK_NAMESPACE_END

View File

@ -1,5 +1,6 @@
#include"VKDevice.h"
#include"VKInstance.h"
#include"VKPhysicalDevice.h"
#include<hgl/type/Smart.h>
VK_NAMESPACE_BEGIN

View File

@ -1,4 +1,6 @@
#include"VKFramebuffer.h"
#include"VKDevice.h"
#include"VKRenderPass.h"
VK_NAMESPACE_BEGIN
Framebuffer::~Framebuffer()
{

View File

@ -2,9 +2,10 @@
#define HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
#include"VK.h"
#include"VKDevice.h"
#include"VKRenderPass.h"
VK_NAMESPACE_BEGIN
class Device;
class RenderPass;
class Framebuffer
{
VkDevice device;
@ -23,6 +24,8 @@ private:
public:
~Framebuffer();
operator VkFramebuffer(){return frame_buffer;}
};//class Framebuffer
Framebuffer *CreateFramebuffer(Device *,RenderPass *,VkImageView color,VkImageView depth);

View File

@ -1,6 +1,6 @@
#include"VKInstance.h"
#include"VKSurfaceExtensionName.h"
#include<hgl/type/DataType.h>
#include"VKPhysicalDevice.h"
#include<iostream>
VK_NAMESPACE_BEGIN

View File

@ -5,9 +5,11 @@
#include<hgl/type/List.h>
#include"Window.h"
#include"VK.h"
#include"VKDevice.h"
VK_NAMESPACE_BEGIN
struct PhysicalDevice;
class Device;
class Instance
{
VkInstance inst;

View File

@ -1,4 +1,5 @@
#include"VKPipeline.h"
#include"VKDevice.h"
#include"VKShader.h"
#include"VKVertexInput.h"
#include"VKRenderPass.h"

View File

@ -2,9 +2,9 @@
#define HGL_GRAPH_VULKAN_PIPELINE_INCLUDE
#include"VK.h"
#include"VKDevice.h"
VK_NAMESPACE_BEGIN
class Device;
class RenderPass;
class Pipeline

View File

@ -1,4 +1,5 @@
#include"VKPipelineLayout.h"
#include"VKDescriptorSetLayout.h"
VK_NAMESPACE_BEGIN
PipelineLayout::~PipelineLayout()

View File

@ -2,8 +2,8 @@
#define HGL_GRAPH_VULKAN_PIPELINE_LAYOUT_INCLUDE
#include"VK.h"
#include"VKDescriptorSetLayout.h"
VK_NAMESPACE_BEGIN
class DescriptorSetLayout;
class PipelineLayout
{
VkDevice device;

View File

@ -1,4 +1,5 @@
#include"VKVertexInput.h"
#include"VKBuffer.h"
VK_NAMESPACE_BEGIN
bool VertexInput::Add(VertexBuffer *buf,bool instance)

View File

@ -2,8 +2,9 @@
#define HGL_GRAPH_VULKAN_VERTEX_INPUT_INCLUDE
#include"VK.h"
#include"VKBuffer.h"
VK_NAMESPACE_BEGIN
class VertexBuffer;
/**
* OpenGL的VAB<br>
* BUFFER中包括多种数据

View File

@ -1,11 +1,15 @@
#include"Window.h"
#include"VKInstance.h"
#include"VKPhysicalDevice.h"
#include"VKDevice.h"
#include"VKBuffer.h"
#include"VKShader.h"
#include"VKVertexInput.h"
#include"VKDescriptorSetLayout.h"
#include"VKRenderPass.h"
#include"VKPipelineLayout.h"
#include"VKPipeline.h"
#include"VKCommandBuffer.h"
#include<io.h>
#include<fcntl.h>