fix example programs.

This commit is contained in:
hyzboy 2020-09-21 17:19:47 +08:00
parent ecf44bc474
commit 906662f12b
10 changed files with 170 additions and 172 deletions

View File

@ -195,8 +195,8 @@ private:
vertex_buffer =db->CreateVAB(VAF_VEC4,tile_count,vertex_data); vertex_buffer =db->CreateVAB(VAF_VEC4,tile_count,vertex_data);
tex_coord_buffer=db->CreateVAB(VAF_VEC4,tile_count,tex_coord_data); tex_coord_buffer=db->CreateVAB(VAF_VEC4,tile_count,tex_coord_data);
render_obj->Set("Vertex",vertex_buffer); render_obj->Set(VAN::Position,vertex_buffer);
render_obj->Set("TexCoord",tex_coord_buffer); render_obj->Set(VAN::TexCoord,tex_coord_buffer);
} }
bool InitPipeline() bool InitPipeline()

View File

@ -13,17 +13,16 @@ VK_NAMESPACE_BEGIN
Texture2D *CreateTextureFromFile(Device *device,const OSString &filename); Texture2D *CreateTextureFromFile(Device *device,const OSString &filename);
VK_NAMESPACE_END VK_NAMESPACE_END
constexpr uint32_t SCREEN_WIDTH=512; constexpr uint32_t SCREEN_SIZE=512;
constexpr uint32_t SCREEN_HEIGHT=512;
constexpr uint32_t VERTEX_COUNT=4; constexpr uint32_t VERTEX_COUNT=4;
constexpr float vertex_data[VERTEX_COUNT][2]= constexpr float vertex_data[VERTEX_COUNT][2]=
{ {
{0,0}, {0, 0},
{1,0}, {1, 0},
{0,1}, {0, 1},
{1,1} {1, 1}
}; };
constexpr float tex_coord_data[VERTEX_COUNT][2]= constexpr float tex_coord_data[VERTEX_COUNT][2]=
@ -46,31 +45,28 @@ class TestApp:public VulkanApplicationFramework
{ {
private: private:
struct MPD vulkan::PipelineData * pipeline_data =nullptr;;
struct MP
{ {
vulkan::Material * material =nullptr; vulkan::Material * material =nullptr;
vulkan::Pipeline * pipeline =nullptr; vulkan::Pipeline * pipeline =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Renderable * render_obj =nullptr; vulkan::Renderable * render_obj =nullptr;
}mp_normal,mp_hq;
public: struct MIR
{
~MPD() MP * mp =nullptr;
{ vulkan::MaterialInstance * material_instance =nullptr;
delete material; }mir_nearest,mir_linear,mir_nearest_hq,mir_linear_hq;
delete render_obj;
delete material_instance;
delete pipeline;
}
}nearest,linear,nearest_hq,linear_hq;
vulkan::Texture2D * texture =nullptr; vulkan::Texture2D * texture =nullptr;
vulkan::Sampler * sampler_linear =nullptr; vulkan::Sampler * sampler_linear =nullptr;
vulkan::Sampler * sampler_nearest =nullptr; vulkan::Sampler * sampler_nearest =nullptr;
vulkan::VAB * vertex_buffer =nullptr; vulkan::VAB * vertex_buffer =nullptr;
vulkan::VAB * tex_coord_buffer =nullptr; vulkan::VAB * tex_coord_buffer =nullptr;
vulkan::IndexBuffer * index_buffer =nullptr; vulkan::IndexBuffer * index_buffer =nullptr;
SceneNode render_root; SceneNode render_root;
@ -91,10 +87,10 @@ private:
bool InitVBO() bool InitVBO()
{ {
vertex_buffer =device->CreateVAB(FMT_RG32F,VERTEX_COUNT,vertex_data); vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
if(!vertex_buffer)return(false); if(!vertex_buffer)return(false);
tex_coord_buffer=device->CreateVAB(FMT_RG32F,VERTEX_COUNT,tex_coord_data); tex_coord_buffer=device->CreateVAB(VAF_VEC2,VERTEX_COUNT,tex_coord_data);
if(!tex_coord_buffer)return(false); if(!tex_coord_buffer)return(false);
index_buffer =device->CreateIBO16(INDEX_COUNT,index_data); index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
@ -135,36 +131,51 @@ private:
return texture; return texture;
} }
bool InitMaterial(struct MPD *mpd,vulkan::Sampler *sampler,const OSString &fragment_shader) bool InitMaterial(MP *mp,const OSString &mtl_name)
{ {
mpd->material=shader_manage->CreateMaterial(OS_TEXT("res/shader/Texture2D.vert"), mp->material=db->CreateMaterial(mtl_name);
OS_TEXT("res/shader/")+fragment_shader+OS_TEXT(".frag")); if(!mp->material)return(false);
if(!mpd->material)
return(false);
mpd->material_instance=mpd->material->CreateInstance(); mp->pipeline=CreatePipeline(mp->material,pipeline_data);
if(!mp->pipeline)return(false);
mpd->material_instance->BindSampler("tex",texture,sampler); mp->render_obj=db->CreateRenderable(mp->material,VERTEX_COUNT);
mpd->material_instance->Update(); mp->render_obj->Set(VAN::Position,vertex_buffer);
mp->render_obj->Set(VAN::TexCoord,tex_coord_buffer);
mpd->render_obj=mpd->material->CreateRenderable(VERTEX_COUNT); mp->render_obj->Set(index_buffer);
mpd->render_obj->Set("Vertex",vertex_buffer);
mpd->render_obj->Set("TexCoord",tex_coord_buffer);
mpd->render_obj->Set(index_buffer);
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,mpd->material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(Prim::Triangles);
mpd->pipeline=pipeline_creater->Create(); return(true);
return mpd->pipeline;
} }
bool Add(struct MPD *mpd,const Matrix4f &offset) bool InitMaterial()
{ {
RenderableInstance *ri=db->CreateRenderableInstance(mpd->pipeline,mpd->material_instance,mpd->render_obj); pipeline_data=vulkan::GetPipelineData(OS_TEXT("res/pipeline/solid2d"));
if(!pipeline_data)return(false);
if(!InitMaterial(&mp_normal,OS_TEXT("res/material/Texture2DPC")))return(false);
if(!InitMaterial(&mp_hq, OS_TEXT("res/material/Texture2DHQPC")))return(false);
return(true);
}
bool InitMIR(struct MIR *mir,vulkan::Sampler *sampler,MP *mp)
{
mir->material_instance=db->CreateMaterialInstance(mp->material);
if(!mir->material_instance)return(false);
if(!mir->material_instance->BindSampler("tex",texture,sampler))return(false);
mir->material_instance->Update();
mir->mp=mp;
return(true);
}
bool Add(struct MIR *mir,const Matrix4f &offset)
{
RenderableInstance *ri=db->CreateRenderableInstance(mir->mp->pipeline,
mir->material_instance,
mir->mp->render_obj);
if(!ri)return(false); if(!ri)return(false);
@ -175,10 +186,10 @@ private:
bool InitScene() bool InitScene()
{ {
Add(&nearest, translate(-1,-1,0)); Add(&mir_nearest, translate(-1,-1,0));
Add(&linear, translate( 0,-1,0)); Add(&mir_linear, translate( 0,-1,0));
Add(&nearest_hq,translate(-1, 0,0)); Add(&mir_nearest_hq,translate(-1, 0,0));
Add(&linear_hq, translate( 0, 0,0)); Add(&mir_linear_hq, translate( 0, 0,0));
render_root.RefreshMatrix(); render_root.RefreshMatrix();
render_root.ExpendToList(&render_list); render_root.ExpendToList(&render_list);
@ -190,22 +201,25 @@ public:
bool Init() bool Init()
{ {
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT)) if(!VulkanApplicationFramework::Init(SCREEN_SIZE,SCREEN_SIZE))
return(false); return(false);
if(!InitVBO()) if(!InitVBO())
return(false); return(false);
sampler_nearest=InitSampler(VK_FILTER_NEAREST);
sampler_linear=InitSampler(VK_FILTER_LINEAR);
if(!InitTexture()) if(!InitTexture())
return(false); return(false);
if(!InitMaterial(&nearest, sampler_nearest ,OS_TEXT("FlatTexture")))return(false); if(!InitMaterial())
if(!InitMaterial(&linear, sampler_linear ,OS_TEXT("FlatTexture")))return(false); return(false);
if(!InitMaterial(&nearest_hq, sampler_nearest ,OS_TEXT("hqfilter")))return(false);
if(!InitMaterial(&linear_hq, sampler_linear ,OS_TEXT("hqfilter")))return(false); sampler_nearest=InitSampler(VK_FILTER_NEAREST);
sampler_linear=InitSampler(VK_FILTER_LINEAR);
if(!InitMIR(&mir_nearest, sampler_nearest ,&mp_normal ))return(false);
if(!InitMIR(&mir_linear, sampler_linear ,&mp_normal ))return(false);
if(!InitMIR(&mir_nearest_hq, sampler_nearest ,&mp_hq ))return(false);
if(!InitMIR(&mir_linear_hq, sampler_linear ,&mp_hq ))return(false);
if(!InitScene()) if(!InitScene())
return(false); return(false);

View File

@ -36,7 +36,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
if(vertex_binding==-1) if(vertex_binding==-1)
return(nullptr); return(nullptr);
vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->position); vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->position);
render_obj=mtl->CreateRenderable(); render_obj=mtl->CreateRenderable();
render_obj->Set(vertex_binding,vbo); render_obj->Set(vertex_binding,vbo);
@ -47,7 +47,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
if(normal_binding!=-1) if(normal_binding!=-1)
{ {
vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->normal); vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->normal);
render_obj->Set(normal_binding,vbo); render_obj->Set(normal_binding,vbo);
} }
@ -56,7 +56,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
if(tagent_binding!=-1) if(tagent_binding!=-1)
{ {
vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->tangent); vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->tangent);
render_obj->Set(tagent_binding,vbo); render_obj->Set(tagent_binding,vbo);
} }
@ -65,7 +65,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
if(bitagent_binding!=-1) if(bitagent_binding!=-1)
{ {
vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->bitangent); vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->bitangent);
render_obj->Set(bitagent_binding,vbo); render_obj->Set(bitagent_binding,vbo);
} }

View File

@ -93,11 +93,11 @@ private:
void InitVBO() void InitVBO()
{ {
vertex_buffer =db->CreateVAB(FMT_RGBA32F,VERTEX_COUNT,vertex_data); vertex_buffer =db->CreateVAB(VAF_VEC4,VERTEX_COUNT,vertex_data);
tex_coord_buffer=db->CreateVAB(FMT_RGBA32F,VERTEX_COUNT,tex_coord_data); tex_coord_buffer=db->CreateVAB(VAF_VEC4,VERTEX_COUNT,tex_coord_data);
render_obj->Set("Vertex",vertex_buffer); render_obj->Set(VAN::Position,vertex_buffer);
render_obj->Set("TexCoord",tex_coord_buffer); render_obj->Set(VAN::TexCoord,tex_coord_buffer);
} }
bool InitPipeline() bool InitPipeline()

View File

@ -267,7 +267,17 @@ public:
return(true); return(true);
} }
public: public: //pipeline
vulkan::Pipeline *CreatePipeline(vulkan::Material *mtl,vulkan::PipelineData *pd,const Prim &prim=Prim::Triangles,const bool prim_restart=false)
{
return db->CreatePipeline(mtl,sc_render_target,pd,prim,prim_restart);
}
vulkan::Pipeline *CreatePipeline(vulkan::MaterialInstance *mi,vulkan::PipelineData *pd,const Prim &prim=Prim::Triangles,const bool prim_restart=false)
{
return db->CreatePipeline(mi,sc_render_target,pd,prim,prim_restart);
}
vulkan::Pipeline *CreatePipeline(vulkan::Material *mtl,const OSString &pipeline_name,const Prim &prim=Prim::Triangles,const bool prim_restart=false) vulkan::Pipeline *CreatePipeline(vulkan::Material *mtl,const OSString &pipeline_name,const Prim &prim=Prim::Triangles,const bool prim_restart=false)
{ {

View File

@ -14,15 +14,12 @@ constexpr uint32_t VERTEX_COUNT=4;
static Vector4f color(1,1,1,1); static Vector4f color(1,1,1,1);
constexpr float SSP=0.25;
constexpr float SSN=1-SSP;
constexpr float vertex_data[VERTEX_COUNT][2]= constexpr float vertex_data[VERTEX_COUNT][2]=
{ {
{SCREEN_WIDTH*SSP, SCREEN_HEIGHT*SSP}, {0,0},
{SCREEN_WIDTH*SSN, SCREEN_HEIGHT*SSP}, {SCREEN_WIDTH,0},
{SCREEN_WIDTH*SSP, SCREEN_HEIGHT*SSN}, {0,SCREEN_HEIGHT},
{SCREEN_WIDTH*SSN, SCREEN_HEIGHT*SSN} {SCREEN_WIDTH,SCREEN_HEIGHT}
}; };
constexpr uint32_t INDEX_COUNT=6; constexpr uint32_t INDEX_COUNT=6;
@ -37,17 +34,15 @@ class TestApp:public VulkanApplicationFramework
{ {
private: private:
WorldMatrix wm; Camera cam;
vulkan::Material * material =nullptr;
vulkan::MaterialInstance * material_instance =nullptr; vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Renderable * render_obj =nullptr; vulkan::Renderable * render_obj =nullptr;
vulkan::Buffer * ubo_world_matrix =nullptr; vulkan::Buffer * ubo_world_matrix =nullptr;
vulkan::Buffer * ubo_color_material =nullptr;
vulkan::Pipeline * pipeline =nullptr; vulkan::Pipeline * pipeline =nullptr;
vulkan::VAB *vertex_buffer =nullptr; vulkan::VAB * vertex_buffer =nullptr;
vulkan::IndexBuffer * index_buffer =nullptr; vulkan::IndexBuffer * index_buffer =nullptr;
public: public:
@ -56,66 +51,52 @@ public:
{ {
SAFE_CLEAR(index_buffer); SAFE_CLEAR(index_buffer);
SAFE_CLEAR(vertex_buffer); SAFE_CLEAR(vertex_buffer);
SAFE_CLEAR(pipeline);
SAFE_CLEAR(ubo_color_material);
SAFE_CLEAR(ubo_world_matrix);
SAFE_CLEAR(render_obj);
SAFE_CLEAR(material_instance);
SAFE_CLEAR(material);
} }
private: private:
bool InitMaterial() bool InitMaterial()
{ {
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition.vert"), material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/FragColor"));
OS_TEXT("res/shader/HexGrid.frag")); if(!material_instance)return(false);
if(!material)
return(false); pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/solid2d")); //等同上一行为Framework重载默认使用swapchain的render target
render_obj=material->CreateRenderable(VERTEX_COUNT);
material_instance=material->CreateInstance();
return(true); return(true);
} }
bool InitUBO() bool InitUBO()
{ {
const VkExtent2D extent=sc_render_target->GetExtent(); const VkExtent2D extent=sc_render_target->GetExtent();
wm.ortho=ortho(extent.width,extent.height); cam.vp_width=cam.width=extent.width;
wm.canvas_resolution.x=extent.width; cam.vp_height=cam.height=extent.height;
wm.canvas_resolution.y=extent.height;
ubo_world_matrix =device->CreateUBO(sizeof(WorldMatrix),&wm); cam.Refresh();
ubo_color_material =device->CreateUBO(sizeof(Vector4f),&color);
ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
if(!ubo_world_matrix)
return(false);
if(!material_instance->BindUBO("world",ubo_world_matrix))return(false);
if(!material_instance->BindUBO("frag_world",ubo_world_matrix))return(false);
material_instance->BindUBO("world",ubo_world_matrix);
material_instance->BindUBO("fs_world",ubo_world_matrix);
material_instance->BindUBO("color_material",ubo_color_material);
material_instance->Update(); material_instance->Update();
return(true); return(true);
} }
void InitVBO() bool InitVBO()
{ {
vertex_buffer =device->CreateVAB(FMT_RG32F,VERTEX_COUNT,vertex_data); render_obj=db->CreateRenderable(material_instance,VERTEX_COUNT);
if(!render_obj)return(false);
vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
index_buffer =device->CreateIBO16(INDEX_COUNT,index_data); index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
render_obj->Set("Vertex",vertex_buffer); if(!render_obj->Set(VAN::Position,vertex_buffer))return(false);
render_obj->Set(index_buffer); if(!render_obj->Set(index_buffer))return(false);
}
bool InitPipeline() return(true);
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(Prim::Triangles);
pipeline=pipeline_creater->Create();
return pipeline;
} }
public: public:
@ -131,9 +112,7 @@ public:
if(!InitUBO()) if(!InitUBO())
return(false); return(false);
InitVBO(); if(!InitVBO())
if(!InitPipeline())
return(false); return(false);
BuildCommandBuffer(pipeline,material_instance,render_obj); BuildCommandBuffer(pipeline,material_instance,render_obj);

View File

@ -48,17 +48,16 @@ class TestApp:public VulkanApplicationFramework
private: private:
vulkan::Material * material =nullptr;
vulkan::Texture2D * texture =nullptr; vulkan::Texture2D * texture =nullptr;
vulkan::Sampler * sampler =nullptr; vulkan::Sampler * sampler =nullptr;
vulkan::MaterialInstance * material_instance =nullptr; vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Renderable * render_obj =nullptr; vulkan::Renderable * render_obj =nullptr;
vulkan::Buffer * ubo_world_matrix =nullptr; vulkan::Buffer * ubo_world_matrix =nullptr;
vulkan::Pipeline * pipeline =nullptr; vulkan::Pipeline * pipeline =nullptr;
vulkan::VAB * vertex_buffer =nullptr; vulkan::VAB * vertex_buffer =nullptr;
vulkan::VAB * tex_coord_buffer =nullptr; vulkan::VAB * tex_coord_buffer =nullptr;
vulkan::IndexBuffer * index_buffer =nullptr; vulkan::IndexBuffer * index_buffer =nullptr;
public: public:
@ -68,34 +67,25 @@ public:
SAFE_CLEAR(index_buffer); SAFE_CLEAR(index_buffer);
SAFE_CLEAR(tex_coord_buffer); SAFE_CLEAR(tex_coord_buffer);
SAFE_CLEAR(vertex_buffer); SAFE_CLEAR(vertex_buffer);
SAFE_CLEAR(pipeline);
SAFE_CLEAR(ubo_world_matrix);
SAFE_CLEAR(render_obj);
SAFE_CLEAR(material_instance);
SAFE_CLEAR(sampler);
SAFE_CLEAR(texture); SAFE_CLEAR(texture);
SAFE_CLEAR(material);
} }
private: private:
bool InitMaterial() bool InitMaterial()
{ {
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/FlatTexture.vert"), material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/Texture2D"));
OS_TEXT("res/shader/FlatTexture.frag")); if(!material_instance)return(false);
if(!material)
return(false);
render_obj=material->CreateRenderable(VERTEX_COUNT); pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/solid2d"));
material_instance=material->CreateInstance(); if(!pipeline)return(false);
texture=vulkan::CreateTextureFromFile(device,OS_TEXT("res/image/lena.Tex2D")); texture=vulkan::CreateTextureFromFile(device,OS_TEXT("res/image/lena.Tex2D"));
if(!texture)return(false);
sampler=device->CreateSampler(); sampler=db->CreateSampler();
material_instance->BindSampler("tex",texture,sampler); material_instance->BindSampler("tex",texture,sampler);
material_instance->BindUBO("world",ubo_world_matrix);
material_instance->Update();
return(true); return(true);
} }
@ -104,40 +94,35 @@ private:
{ {
const VkExtent2D extent=sc_render_target->GetExtent(); const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width; cam.vp_width=cam.width=extent.width;
cam.height=extent.height; cam.vp_height=cam.height=extent.height;
cam.Refresh(); cam.Refresh();
ubo_world_matrix=device->CreateUBO(sizeof(WorldMatrix),&cam.matrix); ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
if(!ubo_world_matrix) if(!ubo_world_matrix)
return(false); return(false);
if(!material_instance->BindUBO("world",ubo_world_matrix))return(false);
material_instance->Update();
return(true); return(true);
} }
void InitVBO() bool InitVBO()
{ {
vertex_buffer =device->CreateVAB(FMT_RG32F,VERTEX_COUNT,vertex_data); render_obj=db->CreateRenderable(material_instance,VERTEX_COUNT);
tex_coord_buffer=device->CreateVAB(FMT_RG32F,VERTEX_COUNT,tex_coord_data); if(!render_obj)return(false);
vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
tex_coord_buffer=device->CreateVAB(VAF_VEC2,VERTEX_COUNT,tex_coord_data);
index_buffer =device->CreateIBO16(INDEX_COUNT,index_data); index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
render_obj->Set("Vertex",vertex_buffer); if(!render_obj->Set(VAN::Position,vertex_buffer))return(false);
render_obj->Set("TexCoord",tex_coord_buffer); if(!render_obj->Set(VAN::TexCoord,tex_coord_buffer))return(false);
render_obj->Set(index_buffer); if(!render_obj->Set(index_buffer))return(false);
}
bool InitPipeline() return(true);
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(Prim::Triangles);
pipeline=pipeline_creater->Create();
return pipeline;
} }
public: public:
@ -146,16 +131,14 @@ public:
{ {
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT)) if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false); return(false);
if(!InitMaterial())
return(false);
if(!InitUBO()) if(!InitUBO())
return(false); return(false);
if(!InitMaterial()) if(!InitVBO())
return(false);
InitVBO();
if(!InitPipeline())
return(false); return(false);
BuildCommandBuffer(pipeline,material_instance,render_obj); BuildCommandBuffer(pipeline,material_instance,render_obj);

View File

@ -98,6 +98,8 @@ public: //Material
MaterialInstance * CreateMaterialInstance(Material *); MaterialInstance * CreateMaterialInstance(Material *);
MaterialInstance * CreateMaterialInstance(const OSString &); MaterialInstance * CreateMaterialInstance(const OSString &);
Pipeline * CreatePipeline(Material *,RenderTarget *,PipelineData *,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
Pipeline * CreatePipeline(MaterialInstance *,RenderTarget *,PipelineData *,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
Pipeline * CreatePipeline(Material *,RenderTarget *,const OSString &,const Prim &prim=Prim::Triangles,const bool prim_restart=false); Pipeline * CreatePipeline(Material *,RenderTarget *,const OSString &,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
Pipeline * CreatePipeline(MaterialInstance *,RenderTarget *,const OSString &,const Prim &prim=Prim::Triangles,const bool prim_restart=false); Pipeline * CreatePipeline(MaterialInstance *,RenderTarget *,const OSString &,const Prim &prim=Prim::Triangles,const bool prim_restart=false);

2
res

@ -1 +1 @@
Subproject commit 2d7cfd18ea4bd4db7303f1d64502d3b862c927f2 Subproject commit 8bcb5c9e782fbe37c735ac7757a08a568a3f9eee

View File

@ -70,12 +70,8 @@ MaterialInstance *Database::CreateMaterialInstance(const OSString &mtl_filename)
return CreateMaterialInstance(mtl); return CreateMaterialInstance(mtl);
} }
Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,const OSString &pipeline_filename,const Prim &prim,const bool prim_restart) Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,PipelineData *pd,const Prim &prim,const bool prim_restart)
{ {
PipelineData *pd=vulkan::GetPipelineData(pipeline_filename);
if(!pd)return(nullptr);
pd->Set(prim,prim_restart); pd->Set(prim,prim_restart);
Pipeline *p=device->CreatePipeline(pd,mtl,rt); Pipeline *p=device->CreatePipeline(pd,mtl,rt);
@ -86,6 +82,20 @@ Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,const OSString
return(p); return(p);
} }
Pipeline *Database::CreatePipeline(MaterialInstance *mi,RenderTarget *rt,PipelineData *pd,const Prim &prim,const bool prim_restart)
{
return CreatePipeline(mi->GetMaterial(),rt,pd,prim,prim_restart);
}
Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,const OSString &pipeline_filename,const Prim &prim,const bool prim_restart)
{
PipelineData *pd=vulkan::GetPipelineData(pipeline_filename);
if(!pd)return(nullptr);
return CreatePipeline(mtl,rt,pd,prim,prim_restart);
}
Pipeline *Database::CreatePipeline(MaterialInstance *mi,RenderTarget *rt,const OSString &filename,const Prim &prim,const bool prim_restart) Pipeline *Database::CreatePipeline(MaterialInstance *mi,RenderTarget *rt,const OSString &filename,const Prim &prim,const bool prim_restart)
{ {
return CreatePipeline(mi->GetMaterial(),rt,filename,prim,prim_restart); return CreatePipeline(mi->GetMaterial(),rt,filename,prim,prim_restart);