fix example programs.
This commit is contained in:
parent
ecf44bc474
commit
906662f12b
@ -195,8 +195,8 @@ private:
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vertex_buffer =db->CreateVAB(VAF_VEC4,tile_count,vertex_data);
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tex_coord_buffer=db->CreateVAB(VAF_VEC4,tile_count,tex_coord_data);
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render_obj->Set("Vertex",vertex_buffer);
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render_obj->Set("TexCoord",tex_coord_buffer);
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render_obj->Set(VAN::Position,vertex_buffer);
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render_obj->Set(VAN::TexCoord,tex_coord_buffer);
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}
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bool InitPipeline()
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@ -13,17 +13,16 @@ VK_NAMESPACE_BEGIN
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Texture2D *CreateTextureFromFile(Device *device,const OSString &filename);
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VK_NAMESPACE_END
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constexpr uint32_t SCREEN_WIDTH=512;
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constexpr uint32_t SCREEN_HEIGHT=512;
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constexpr uint32_t SCREEN_SIZE=512;
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constexpr uint32_t VERTEX_COUNT=4;
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constexpr float vertex_data[VERTEX_COUNT][2]=
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{
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{0,0},
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{1,0},
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{0,1},
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{1,1}
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{0, 0},
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{1, 0},
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{0, 1},
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{1, 1}
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};
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constexpr float tex_coord_data[VERTEX_COUNT][2]=
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@ -46,23 +45,20 @@ class TestApp:public VulkanApplicationFramework
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{
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private:
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struct MPD
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vulkan::PipelineData * pipeline_data =nullptr;;
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struct MP
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{
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vulkan::Material * material =nullptr;
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vulkan::Pipeline * pipeline =nullptr;
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vulkan::MaterialInstance * material_instance =nullptr;
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vulkan::Renderable * render_obj =nullptr;
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}mp_normal,mp_hq;
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public:
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~MPD()
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struct MIR
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{
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delete material;
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delete render_obj;
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delete material_instance;
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delete pipeline;
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}
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}nearest,linear,nearest_hq,linear_hq;
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MP * mp =nullptr;
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vulkan::MaterialInstance * material_instance =nullptr;
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}mir_nearest,mir_linear,mir_nearest_hq,mir_linear_hq;
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vulkan::Texture2D * texture =nullptr;
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@ -91,10 +87,10 @@ private:
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bool InitVBO()
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{
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vertex_buffer =device->CreateVAB(FMT_RG32F,VERTEX_COUNT,vertex_data);
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vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
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if(!vertex_buffer)return(false);
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tex_coord_buffer=device->CreateVAB(FMT_RG32F,VERTEX_COUNT,tex_coord_data);
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tex_coord_buffer=device->CreateVAB(VAF_VEC2,VERTEX_COUNT,tex_coord_data);
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if(!tex_coord_buffer)return(false);
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index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
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@ -135,36 +131,51 @@ private:
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return texture;
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}
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bool InitMaterial(struct MPD *mpd,vulkan::Sampler *sampler,const OSString &fragment_shader)
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bool InitMaterial(MP *mp,const OSString &mtl_name)
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{
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mpd->material=shader_manage->CreateMaterial(OS_TEXT("res/shader/Texture2D.vert"),
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OS_TEXT("res/shader/")+fragment_shader+OS_TEXT(".frag"));
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if(!mpd->material)
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return(false);
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mp->material=db->CreateMaterial(mtl_name);
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if(!mp->material)return(false);
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mpd->material_instance=mpd->material->CreateInstance();
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mp->pipeline=CreatePipeline(mp->material,pipeline_data);
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if(!mp->pipeline)return(false);
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mpd->material_instance->BindSampler("tex",texture,sampler);
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mpd->material_instance->Update();
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mp->render_obj=db->CreateRenderable(mp->material,VERTEX_COUNT);
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mp->render_obj->Set(VAN::Position,vertex_buffer);
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mp->render_obj->Set(VAN::TexCoord,tex_coord_buffer);
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mp->render_obj->Set(index_buffer);
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mpd->render_obj=mpd->material->CreateRenderable(VERTEX_COUNT);
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mpd->render_obj->Set("Vertex",vertex_buffer);
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mpd->render_obj->Set("TexCoord",tex_coord_buffer);
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mpd->render_obj->Set(index_buffer);
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AutoDelete<vulkan::PipelineCreater>
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pipeline_creater=new vulkan::PipelineCreater(device,mpd->material,sc_render_target);
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pipeline_creater->CloseCullFace();
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pipeline_creater->Set(Prim::Triangles);
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mpd->pipeline=pipeline_creater->Create();
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return mpd->pipeline;
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return(true);
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}
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bool Add(struct MPD *mpd,const Matrix4f &offset)
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bool InitMaterial()
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{
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RenderableInstance *ri=db->CreateRenderableInstance(mpd->pipeline,mpd->material_instance,mpd->render_obj);
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pipeline_data=vulkan::GetPipelineData(OS_TEXT("res/pipeline/solid2d"));
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if(!pipeline_data)return(false);
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if(!InitMaterial(&mp_normal,OS_TEXT("res/material/Texture2DPC")))return(false);
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if(!InitMaterial(&mp_hq, OS_TEXT("res/material/Texture2DHQPC")))return(false);
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return(true);
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}
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bool InitMIR(struct MIR *mir,vulkan::Sampler *sampler,MP *mp)
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{
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mir->material_instance=db->CreateMaterialInstance(mp->material);
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if(!mir->material_instance)return(false);
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if(!mir->material_instance->BindSampler("tex",texture,sampler))return(false);
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mir->material_instance->Update();
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mir->mp=mp;
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return(true);
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}
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bool Add(struct MIR *mir,const Matrix4f &offset)
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{
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RenderableInstance *ri=db->CreateRenderableInstance(mir->mp->pipeline,
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mir->material_instance,
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mir->mp->render_obj);
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if(!ri)return(false);
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@ -175,10 +186,10 @@ private:
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bool InitScene()
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{
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Add(&nearest, translate(-1,-1,0));
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Add(&linear, translate( 0,-1,0));
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Add(&nearest_hq,translate(-1, 0,0));
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Add(&linear_hq, translate( 0, 0,0));
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Add(&mir_nearest, translate(-1,-1,0));
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Add(&mir_linear, translate( 0,-1,0));
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Add(&mir_nearest_hq,translate(-1, 0,0));
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Add(&mir_linear_hq, translate( 0, 0,0));
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render_root.RefreshMatrix();
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render_root.ExpendToList(&render_list);
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@ -190,22 +201,25 @@ public:
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bool Init()
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{
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if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
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if(!VulkanApplicationFramework::Init(SCREEN_SIZE,SCREEN_SIZE))
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return(false);
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if(!InitVBO())
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return(false);
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sampler_nearest=InitSampler(VK_FILTER_NEAREST);
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sampler_linear=InitSampler(VK_FILTER_LINEAR);
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if(!InitTexture())
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return(false);
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if(!InitMaterial(&nearest, sampler_nearest ,OS_TEXT("FlatTexture")))return(false);
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if(!InitMaterial(&linear, sampler_linear ,OS_TEXT("FlatTexture")))return(false);
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if(!InitMaterial(&nearest_hq, sampler_nearest ,OS_TEXT("hqfilter")))return(false);
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if(!InitMaterial(&linear_hq, sampler_linear ,OS_TEXT("hqfilter")))return(false);
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if(!InitMaterial())
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return(false);
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sampler_nearest=InitSampler(VK_FILTER_NEAREST);
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sampler_linear=InitSampler(VK_FILTER_LINEAR);
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if(!InitMIR(&mir_nearest, sampler_nearest ,&mp_normal ))return(false);
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if(!InitMIR(&mir_linear, sampler_linear ,&mp_normal ))return(false);
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if(!InitMIR(&mir_nearest_hq, sampler_nearest ,&mp_hq ))return(false);
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if(!InitMIR(&mir_linear_hq, sampler_linear ,&mp_hq ))return(false);
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if(!InitScene())
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return(false);
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@ -36,7 +36,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
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if(vertex_binding==-1)
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return(nullptr);
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vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->position);
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vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->position);
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render_obj=mtl->CreateRenderable();
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render_obj->Set(vertex_binding,vbo);
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@ -47,7 +47,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
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if(normal_binding!=-1)
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{
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vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->normal);
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vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->normal);
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render_obj->Set(normal_binding,vbo);
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}
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@ -56,7 +56,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
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if(tagent_binding!=-1)
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{
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vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->tangent);
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vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->tangent);
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render_obj->Set(tagent_binding,vbo);
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}
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@ -65,7 +65,7 @@ vulkan::Renderable *CreateMeshRenderable(Database *db,vulkan::Material *mtl,cons
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if(bitagent_binding!=-1)
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{
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vulkan::VAB *vbo=db->CreateVAB(FMT_RGB32F,mesh->vertex_count,mesh->bitangent);
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vulkan::VAB *vbo=db->CreateVAB(VAF_VEC3,mesh->vertex_count,mesh->bitangent);
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render_obj->Set(bitagent_binding,vbo);
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}
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@ -93,11 +93,11 @@ private:
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void InitVBO()
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{
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vertex_buffer =db->CreateVAB(FMT_RGBA32F,VERTEX_COUNT,vertex_data);
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tex_coord_buffer=db->CreateVAB(FMT_RGBA32F,VERTEX_COUNT,tex_coord_data);
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vertex_buffer =db->CreateVAB(VAF_VEC4,VERTEX_COUNT,vertex_data);
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tex_coord_buffer=db->CreateVAB(VAF_VEC4,VERTEX_COUNT,tex_coord_data);
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render_obj->Set("Vertex",vertex_buffer);
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render_obj->Set("TexCoord",tex_coord_buffer);
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render_obj->Set(VAN::Position,vertex_buffer);
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render_obj->Set(VAN::TexCoord,tex_coord_buffer);
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}
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bool InitPipeline()
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@ -267,7 +267,17 @@ public:
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return(true);
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}
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public:
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public: //pipeline
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vulkan::Pipeline *CreatePipeline(vulkan::Material *mtl,vulkan::PipelineData *pd,const Prim &prim=Prim::Triangles,const bool prim_restart=false)
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{
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return db->CreatePipeline(mtl,sc_render_target,pd,prim,prim_restart);
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}
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vulkan::Pipeline *CreatePipeline(vulkan::MaterialInstance *mi,vulkan::PipelineData *pd,const Prim &prim=Prim::Triangles,const bool prim_restart=false)
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{
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return db->CreatePipeline(mi,sc_render_target,pd,prim,prim_restart);
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}
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vulkan::Pipeline *CreatePipeline(vulkan::Material *mtl,const OSString &pipeline_name,const Prim &prim=Prim::Triangles,const bool prim_restart=false)
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{
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@ -14,15 +14,12 @@ constexpr uint32_t VERTEX_COUNT=4;
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static Vector4f color(1,1,1,1);
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constexpr float SSP=0.25;
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constexpr float SSN=1-SSP;
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constexpr float vertex_data[VERTEX_COUNT][2]=
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{
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{SCREEN_WIDTH*SSP, SCREEN_HEIGHT*SSP},
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{SCREEN_WIDTH*SSN, SCREEN_HEIGHT*SSP},
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{SCREEN_WIDTH*SSP, SCREEN_HEIGHT*SSN},
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{SCREEN_WIDTH*SSN, SCREEN_HEIGHT*SSN}
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{0,0},
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{SCREEN_WIDTH,0},
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{0,SCREEN_HEIGHT},
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{SCREEN_WIDTH,SCREEN_HEIGHT}
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};
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constexpr uint32_t INDEX_COUNT=6;
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@ -37,17 +34,15 @@ class TestApp:public VulkanApplicationFramework
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{
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private:
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WorldMatrix wm;
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Camera cam;
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vulkan::Material * material =nullptr;
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vulkan::MaterialInstance * material_instance =nullptr;
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vulkan::Renderable * render_obj =nullptr;
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vulkan::Buffer * ubo_world_matrix =nullptr;
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vulkan::Buffer * ubo_color_material =nullptr;
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vulkan::Pipeline * pipeline =nullptr;
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vulkan::VAB *vertex_buffer =nullptr;
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vulkan::VAB * vertex_buffer =nullptr;
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vulkan::IndexBuffer * index_buffer =nullptr;
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public:
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@ -56,25 +51,16 @@ public:
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{
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SAFE_CLEAR(index_buffer);
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SAFE_CLEAR(vertex_buffer);
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SAFE_CLEAR(pipeline);
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SAFE_CLEAR(ubo_color_material);
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SAFE_CLEAR(ubo_world_matrix);
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SAFE_CLEAR(render_obj);
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SAFE_CLEAR(material_instance);
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SAFE_CLEAR(material);
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}
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private:
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bool InitMaterial()
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{
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material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition.vert"),
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OS_TEXT("res/shader/HexGrid.frag"));
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if(!material)
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return(false);
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material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/FragColor"));
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if(!material_instance)return(false);
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render_obj=material->CreateRenderable(VERTEX_COUNT);
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material_instance=material->CreateInstance();
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pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/solid2d")); //等同上一行,为Framework重载,默认使用swapchain的render target
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return(true);
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}
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@ -82,40 +68,35 @@ private:
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{
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const VkExtent2D extent=sc_render_target->GetExtent();
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wm.ortho=ortho(extent.width,extent.height);
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wm.canvas_resolution.x=extent.width;
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wm.canvas_resolution.y=extent.height;
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cam.vp_width=cam.width=extent.width;
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cam.vp_height=cam.height=extent.height;
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ubo_world_matrix =device->CreateUBO(sizeof(WorldMatrix),&wm);
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ubo_color_material =device->CreateUBO(sizeof(Vector4f),&color);
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cam.Refresh();
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material_instance->BindUBO("world",ubo_world_matrix);
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material_instance->BindUBO("fs_world",ubo_world_matrix);
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material_instance->BindUBO("color_material",ubo_color_material);
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ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
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if(!ubo_world_matrix)
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return(false);
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if(!material_instance->BindUBO("world",ubo_world_matrix))return(false);
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if(!material_instance->BindUBO("frag_world",ubo_world_matrix))return(false);
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material_instance->Update();
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return(true);
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}
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void InitVBO()
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bool InitVBO()
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{
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vertex_buffer =device->CreateVAB(FMT_RG32F,VERTEX_COUNT,vertex_data);
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render_obj=db->CreateRenderable(material_instance,VERTEX_COUNT);
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if(!render_obj)return(false);
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vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
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index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
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render_obj->Set("Vertex",vertex_buffer);
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render_obj->Set(index_buffer);
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}
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if(!render_obj->Set(VAN::Position,vertex_buffer))return(false);
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if(!render_obj->Set(index_buffer))return(false);
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bool InitPipeline()
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{
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AutoDelete<vulkan::PipelineCreater>
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pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
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pipeline_creater->CloseCullFace();
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pipeline_creater->Set(Prim::Triangles);
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pipeline=pipeline_creater->Create();
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return pipeline;
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return(true);
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}
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public:
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@ -131,9 +112,7 @@ public:
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if(!InitUBO())
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return(false);
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InitVBO();
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if(!InitPipeline())
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if(!InitVBO())
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return(false);
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BuildCommandBuffer(pipeline,material_instance,render_obj);
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@ -48,7 +48,6 @@ class TestApp:public VulkanApplicationFramework
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private:
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vulkan::Material * material =nullptr;
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vulkan::Texture2D * texture =nullptr;
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vulkan::Sampler * sampler =nullptr;
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vulkan::MaterialInstance * material_instance =nullptr;
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@ -68,34 +67,25 @@ public:
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SAFE_CLEAR(index_buffer);
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SAFE_CLEAR(tex_coord_buffer);
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SAFE_CLEAR(vertex_buffer);
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SAFE_CLEAR(pipeline);
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SAFE_CLEAR(ubo_world_matrix);
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SAFE_CLEAR(render_obj);
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SAFE_CLEAR(material_instance);
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SAFE_CLEAR(sampler);
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SAFE_CLEAR(texture);
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SAFE_CLEAR(material);
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}
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private:
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bool InitMaterial()
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{
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material=shader_manage->CreateMaterial(OS_TEXT("res/shader/FlatTexture.vert"),
|
||||
OS_TEXT("res/shader/FlatTexture.frag"));
|
||||
if(!material)
|
||||
return(false);
|
||||
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/Texture2D"));
|
||||
if(!material_instance)return(false);
|
||||
|
||||
render_obj=material->CreateRenderable(VERTEX_COUNT);
|
||||
material_instance=material->CreateInstance();
|
||||
pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/solid2d"));
|
||||
if(!pipeline)return(false);
|
||||
|
||||
texture=vulkan::CreateTextureFromFile(device,OS_TEXT("res/image/lena.Tex2D"));
|
||||
if(!texture)return(false);
|
||||
|
||||
sampler=device->CreateSampler();
|
||||
sampler=db->CreateSampler();
|
||||
|
||||
material_instance->BindSampler("tex",texture,sampler);
|
||||
material_instance->BindUBO("world",ubo_world_matrix);
|
||||
material_instance->Update();
|
||||
|
||||
return(true);
|
||||
}
|
||||
@ -104,40 +94,35 @@ private:
|
||||
{
|
||||
const VkExtent2D extent=sc_render_target->GetExtent();
|
||||
|
||||
cam.width=extent.width;
|
||||
cam.height=extent.height;
|
||||
cam.vp_width=cam.width=extent.width;
|
||||
cam.vp_height=cam.height=extent.height;
|
||||
|
||||
cam.Refresh();
|
||||
|
||||
ubo_world_matrix=device->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
|
||||
ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
|
||||
|
||||
if(!ubo_world_matrix)
|
||||
return(false);
|
||||
|
||||
if(!material_instance->BindUBO("world",ubo_world_matrix))return(false);
|
||||
material_instance->Update();
|
||||
return(true);
|
||||
}
|
||||
|
||||
void InitVBO()
|
||||
bool InitVBO()
|
||||
{
|
||||
vertex_buffer =device->CreateVAB(FMT_RG32F,VERTEX_COUNT,vertex_data);
|
||||
tex_coord_buffer=device->CreateVAB(FMT_RG32F,VERTEX_COUNT,tex_coord_data);
|
||||
render_obj=db->CreateRenderable(material_instance,VERTEX_COUNT);
|
||||
if(!render_obj)return(false);
|
||||
|
||||
vertex_buffer =device->CreateVAB(VAF_VEC2,VERTEX_COUNT,vertex_data);
|
||||
tex_coord_buffer=device->CreateVAB(VAF_VEC2,VERTEX_COUNT,tex_coord_data);
|
||||
index_buffer =device->CreateIBO16(INDEX_COUNT,index_data);
|
||||
|
||||
render_obj->Set("Vertex",vertex_buffer);
|
||||
render_obj->Set("TexCoord",tex_coord_buffer);
|
||||
render_obj->Set(index_buffer);
|
||||
}
|
||||
if(!render_obj->Set(VAN::Position,vertex_buffer))return(false);
|
||||
if(!render_obj->Set(VAN::TexCoord,tex_coord_buffer))return(false);
|
||||
if(!render_obj->Set(index_buffer))return(false);
|
||||
|
||||
bool InitPipeline()
|
||||
{
|
||||
AutoDelete<vulkan::PipelineCreater>
|
||||
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
|
||||
pipeline_creater->CloseCullFace();
|
||||
pipeline_creater->Set(Prim::Triangles);
|
||||
|
||||
pipeline=pipeline_creater->Create();
|
||||
|
||||
return pipeline;
|
||||
return(true);
|
||||
}
|
||||
|
||||
public:
|
||||
@ -147,15 +132,13 @@ public:
|
||||
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
|
||||
return(false);
|
||||
|
||||
if(!InitUBO())
|
||||
return(false);
|
||||
|
||||
if(!InitMaterial())
|
||||
return(false);
|
||||
|
||||
InitVBO();
|
||||
if(!InitUBO())
|
||||
return(false);
|
||||
|
||||
if(!InitPipeline())
|
||||
if(!InitVBO())
|
||||
return(false);
|
||||
|
||||
BuildCommandBuffer(pipeline,material_instance,render_obj);
|
||||
|
@ -98,6 +98,8 @@ public: //Material
|
||||
MaterialInstance * CreateMaterialInstance(Material *);
|
||||
MaterialInstance * CreateMaterialInstance(const OSString &);
|
||||
|
||||
Pipeline * CreatePipeline(Material *,RenderTarget *,PipelineData *,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline * CreatePipeline(MaterialInstance *,RenderTarget *,PipelineData *,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline * CreatePipeline(Material *,RenderTarget *,const OSString &,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
Pipeline * CreatePipeline(MaterialInstance *,RenderTarget *,const OSString &,const Prim &prim=Prim::Triangles,const bool prim_restart=false);
|
||||
|
||||
|
2
res
2
res
@ -1 +1 @@
|
||||
Subproject commit 2d7cfd18ea4bd4db7303f1d64502d3b862c927f2
|
||||
Subproject commit 8bcb5c9e782fbe37c735ac7757a08a568a3f9eee
|
@ -70,12 +70,8 @@ MaterialInstance *Database::CreateMaterialInstance(const OSString &mtl_filename)
|
||||
return CreateMaterialInstance(mtl);
|
||||
}
|
||||
|
||||
Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,const OSString &pipeline_filename,const Prim &prim,const bool prim_restart)
|
||||
Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,PipelineData *pd,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
PipelineData *pd=vulkan::GetPipelineData(pipeline_filename);
|
||||
|
||||
if(!pd)return(nullptr);
|
||||
|
||||
pd->Set(prim,prim_restart);
|
||||
|
||||
Pipeline *p=device->CreatePipeline(pd,mtl,rt);
|
||||
@ -86,6 +82,20 @@ Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,const OSString
|
||||
return(p);
|
||||
}
|
||||
|
||||
Pipeline *Database::CreatePipeline(MaterialInstance *mi,RenderTarget *rt,PipelineData *pd,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
return CreatePipeline(mi->GetMaterial(),rt,pd,prim,prim_restart);
|
||||
}
|
||||
|
||||
Pipeline *Database::CreatePipeline(Material *mtl,RenderTarget *rt,const OSString &pipeline_filename,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
PipelineData *pd=vulkan::GetPipelineData(pipeline_filename);
|
||||
|
||||
if(!pd)return(nullptr);
|
||||
|
||||
return CreatePipeline(mtl,rt,pd,prim,prim_restart);
|
||||
}
|
||||
|
||||
Pipeline *Database::CreatePipeline(MaterialInstance *mi,RenderTarget *rt,const OSString &filename,const Prim &prim,const bool prim_restart)
|
||||
{
|
||||
return CreatePipeline(mi->GetMaterial(),rt,filename,prim,prim_restart);
|
||||
|
Loading…
x
Reference in New Issue
Block a user