add DeferredRenderPass

This commit is contained in:
hyzboy 2020-01-15 21:02:37 +08:00
parent 818946a7e7
commit 914e9189bc

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@ -20,6 +20,23 @@ MATERIAL_NAMESPACE_BEGIN
RANGE_SIZE =END_RANGE-BEGIN_RANGE+1
};//enum class BlendMode
/**
*
*/
enum class DeferredRenderPass
{
Opaque, ///<不透明部分
Mask, ///<遮罩部分
Composition, ///<GBuffer合成阶段
Additive, ///<Subtractive混合阶段
Subtractive, ///<Additive混合阶段
Alpha, ///<Alpha透明区混合阶段
PostProcess, ///<后期
};//enum class DeferredRenderPass
class Material
{
UTF8String name;