move VK source files to up-level folder
This commit is contained in:
parent
114c57510c
commit
917424e784
@ -1 +1 @@
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Subproject commit 0178a443b3d96f08f95c42b474f526bfd4e29389
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Subproject commit 0f92de76507348b9a5a5cdd80a51406bfae00ddd
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@ -34,7 +34,7 @@ SET(ULRE CMCore
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CMAssetsManage
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CMAssetsManage
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CMSceneGraph
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CMSceneGraph
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ULRE.Util
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ULRE.Util
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ULRE.RenderDevice.Vulkan
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ULRE.VulkanRender
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ULRE.SceneGraph
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ULRE.SceneGraph
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MathGeoLib
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MathGeoLib
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${JSONCPP_LIBRARY}
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${JSONCPP_LIBRARY}
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@ -55,4 +55,4 @@ add_subdirectory(example)
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IF(SUPPORT_QT_VULKAN)
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IF(SUPPORT_QT_VULKAN)
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fix_project_version(1,1)
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fix_project_version(1,1)
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add_project_meta(META_FILES_TO_INCLUDE)
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add_project_meta(META_FILES_TO_INCLUDE)
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ENDIF(SUPPORT_QT_VULKAN)
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ENDIF(SUPPORT_QT_VULKAN)
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@ -4,8 +4,8 @@
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/vulkan/VKRenderableInstance.h>
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#include<hgl/graph/VKRenderableInstance.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList.h>
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using namespace hgl;
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using namespace hgl;
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@ -4,13 +4,13 @@
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/vulkan/VKRenderableInstance.h>
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#include<hgl/graph/VKRenderableInstance.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/vulkan/VKImageView.h>
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#include<hgl/graph/VKImageView.h>
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#include<hgl/graph/vulkan/VKSampler.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/graph/vulkan/VKFramebuffer.h>
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#include<hgl/graph/VKFramebuffer.h>
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using namespace hgl;
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using namespace hgl;
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using namespace hgl::graph;
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using namespace hgl::graph;
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@ -6,8 +6,8 @@
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#include<hgl/graph/font/TextRenderable.h>
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#include<hgl/graph/font/TextRenderable.h>
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/vulkan/VKSampler.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl;
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@ -6,8 +6,8 @@
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#include<hgl/graph/TileData.h>
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#include<hgl/graph/TileData.h>
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/vulkan/VKSampler.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl;
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@ -7,8 +7,8 @@
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/vulkan/VKRenderableInstance.h>
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#include<hgl/graph/VKRenderableInstance.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList.h>
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using namespace hgl;
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using namespace hgl;
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@ -3,7 +3,7 @@
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList.h>
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using namespace hgl;
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using namespace hgl;
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@ -2,8 +2,8 @@
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// 测试高质量纹理过滤函数
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// 测试高质量纹理过滤函数
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/vulkan/VKSampler.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl;
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@ -4,8 +4,8 @@
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/vulkan/VKRenderableInstance.h>
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#include<hgl/graph/VKRenderableInstance.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList.h>
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using namespace hgl;
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using namespace hgl;
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#include<hgl/graph/vulkan/VKRenderTarget.h>
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#include<hgl/graph/VKRenderTarget.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/InlineGeometry.h>
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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// 该示例是texture_rect的进化,演示使用GeometryShader画矩形
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// 该示例是texture_rect的进化,演示使用GeometryShader画矩形
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/vulkan/VKSampler.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl;
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@ -1,7 +1,7 @@
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#include<iostream>
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#include<iostream>
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/vulkan/VKInstance.h>
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#include<hgl/graph/VKInstance.h>
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using namespace hgl;
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using namespace hgl;
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using namespace hgl::graph;
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using namespace hgl::graph;
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@ -2,9 +2,9 @@
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// 该示例是1.indices_rect的进化,演示在矩形上贴上贴图
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// 该示例是1.indices_rect的进化,演示在矩形上贴上贴图
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#include"VulkanAppFramework.h"
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#include"VulkanAppFramework.h"
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/vulkan/VKSampler.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/graph/vulkan/VKInlinePipeline.h>
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#include<hgl/graph/VKInlinePipeline.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl;
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@ -1,23 +1,23 @@
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#pragma once
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#pragma once
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#include<hgl/platform/Window.h>
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#include<hgl/platform/Window.h>
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#include<hgl/graph/vulkan/VKInstance.h>
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#include<hgl/graph/VKInstance.h>
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#include<hgl/graph/vulkan/VKPhysicalDevice.h>
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#include<hgl/graph/VKPhysicalDevice.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/VKDevice.h>
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#include<hgl/graph/vulkan/VKSemaphore.h>
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#include<hgl/graph/VKSemaphore.h>
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#include<hgl/graph/vulkan/VKBuffer.h>
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#include<hgl/graph/VKBuffer.h>
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#include<hgl/graph/vulkan/VKShaderModule.h>
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#include<hgl/graph/VKShaderModule.h>
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#include<hgl/graph/vulkan/VKImageView.h>
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#include<hgl/graph/VKImageView.h>
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#include<hgl/graph/vulkan/VKRenderable.h>
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#include<hgl/graph/VKRenderable.h>
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#include<hgl/graph/vulkan/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSets.h>
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#include<hgl/graph/vulkan/VKRenderPass.h>
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#include<hgl/graph/VKRenderPass.h>
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#include<hgl/graph/vulkan/VKPipeline.h>
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#include<hgl/graph/VKPipeline.h>
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#include<hgl/graph/vulkan/VKCommandBuffer.h>
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#include<hgl/graph/VKCommandBuffer.h>
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#include<hgl/graph/vulkan/VKFormat.h>
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#include<hgl/graph/VKFormat.h>
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#include<hgl/graph/vulkan/VKFramebuffer.h>
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#include<hgl/graph/VKFramebuffer.h>
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#include<hgl/graph/vulkan/VKMaterial.h>
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#include<hgl/graph/VKMaterial.h>
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#include<hgl/graph/vulkan/VKMaterialInstance.h>
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#include<hgl/graph/VKMaterialInstance.h>
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#include<hgl/graph/vulkan/VKRenderTarget.h>
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#include<hgl/graph/VKRenderTarget.h>
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/RenderList.h>
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using namespace hgl;
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using namespace hgl;
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#ifndef HGL_GRAPH_INLINE_GEOMETRY_INCLUDE
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#ifndef HGL_GRAPH_INLINE_GEOMETRY_INCLUDE
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#define HGL_GRAPH_INLINE_GEOMETRY_INCLUDE
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#define HGL_GRAPH_INLINE_GEOMETRY_INCLUDE
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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#include<hgl/math/Vector.h>
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#include<hgl/math/Vector.h>
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#include<hgl/type/RectScope.h>
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#include<hgl/type/RectScope.h>
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#include<hgl/type/Color4f.h>
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#include<hgl/type/Color4f.h>
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#ifndef HGL_GRAPH_RENDER_LIST_INCLUDE
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#ifndef HGL_GRAPH_RENDER_LIST_INCLUDE
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#define HGL_GRAPH_RENDER_LIST_INCLUDE
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#define HGL_GRAPH_RENDER_LIST_INCLUDE
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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#include<hgl/graph/Camera.h>
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#include<hgl/graph/Camera.h>
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#include<hgl/graph/SceneNode.h>
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#include<hgl/graph/SceneNode.h>
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#include<hgl/type/Color4f.h>
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#include<hgl/type/Color4f.h>
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#ifndef HGL_GRAPH_RENDERABLE_CREATER_INCLUDE
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#ifndef HGL_GRAPH_RENDERABLE_CREATER_INCLUDE
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#define HGL_GRAPH_RENDERABLE_CREATER_INCLUDE
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#define HGL_GRAPH_RENDERABLE_CREATER_INCLUDE
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#include<hgl/graph/vulkan/VKDatabase.h>
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#include<hgl/graph/VKDatabase.h>
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#include<hgl/graph/VertexAttribDataAccess.h>
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#include<hgl/graph/VertexAttribDataAccess.h>
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#include<hgl/graph/vulkan/VKShaderModule.h>
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#include<hgl/graph/VKShaderModule.h>
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namespace hgl
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namespace hgl
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{
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{
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namespace graph
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namespace graph
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#include<hgl/type/List.h>
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#include<hgl/type/List.h>
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#include<hgl/graph/SceneOrient.h>
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#include<hgl/graph/SceneOrient.h>
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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namespace hgl
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namespace hgl
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{
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{
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namespace graph
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namespace graph
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//#include<hgl/type/List.h>
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//#include<hgl/type/List.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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//#include<hgl/graph/Transform.h>
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//#include<hgl/graph/Transform.h>
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namespace hgl
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namespace hgl
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{
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{
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#include<hgl/type/Pool.h>
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#include<hgl/type/Pool.h>
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#include<hgl/type/RectScope.h>
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#include<hgl/type/RectScope.h>
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#include<hgl/graph/Bitmap.h>
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#include<hgl/graph/Bitmap.h>
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#include<hgl/graph/vulkan/VKTexture.h>
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#include<hgl/graph/VKTexture.h>
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VK_NAMESPACE_USING
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VK_NAMESPACE_USING
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#include<hgl/type/List.h>
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#include<hgl/type/List.h>
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#include<hgl/math/Math.h>
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#include<hgl/math/Math.h>
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#include<iostream>
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#include<iostream>
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#include<hgl/graph/vulkan/VKNamespace.h>
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#include<hgl/graph/VKNamespace.h>
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#include<hgl/graph/vulkan/VKFormat.h>
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#include<hgl/graph/VKFormat.h>
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#include<hgl/graph/vulkan/VKPrimivate.h>
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#include<hgl/graph/VKPrimivate.h>
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#include<hgl/graph/vulkan/VKStruct.h>
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#include<hgl/graph/VKStruct.h>
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VK_NAMESPACE_BEGIN
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VK_NAMESPACE_BEGIN
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#ifndef HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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#ifndef HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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#define HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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#define HGL_GRAPH_VULKAN_BUFFER_INCLUDE
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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#include<hgl/graph/vulkan/VKMemory.h>
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#include<hgl/graph/VKMemory.h>
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VK_NAMESPACE_BEGIN
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VK_NAMESPACE_BEGIN
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struct BufferData
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struct BufferData
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{
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{
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#ifndef HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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#ifndef HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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#define HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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#define HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/VK.h>
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#include<hgl/graph/vulkan/VKPipeline.h>
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#include<hgl/graph/VKPipeline.h>
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#include<hgl/graph/vulkan/VKDescriptorSets.h>
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#include<hgl/graph/VKDescriptorSets.h>
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VK_NAMESPACE_BEGIN
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VK_NAMESPACE_BEGIN
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//push constant 一般只有128/256字节,仅能存在矩阵。
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//push constant 一般只有128/256字节,仅能存在矩阵。
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//所以我们将每个对象的独立变换矩阵存在push constant中
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//所以我们将每个对象的独立变换矩阵存在push constant中
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#ifndef HGL_GRAPH_VULKAN_DATABASE_INCLUDE
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#ifndef HGL_GRAPH_VULKAN_DATABASE_INCLUDE
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#define HGL_GRAPH_VULKAN_DATABASE_INCLUDE
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#define HGL_GRAPH_VULKAN_DATABASE_INCLUDE
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#include<hgl/graph/vulkan/VKMaterial.h>
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#include<hgl/graph/VKMaterial.h>
|
||||||
#include<hgl/graph/vulkan/VKPipeline.h>
|
#include<hgl/graph/VKPipeline.h>
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderable.h>
|
#include<hgl/graph/VKRenderable.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKSampler.h>
|
#include<hgl/graph/VKSampler.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterialInstance.h>
|
#include<hgl/graph/VKMaterialInstance.h>
|
||||||
#include<hgl/graph/VertexAttribData.h>
|
#include<hgl/graph/VertexAttribData.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderableInstance.h>
|
#include<hgl/graph/VKRenderableInstance.h>
|
||||||
#include<hgl/graph/font/TextRenderable.h>
|
#include<hgl/graph/font/TextRenderable.h>
|
||||||
#include<hgl/type/ResManage.h>
|
#include<hgl/type/ResManage.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_DEBUG_OUT_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_DEBUG_OUT_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_DEBUG_OUT_INCLUDE
|
#define HGL_GRAPH_VULKAN_DEBUG_OUT_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
|
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_DESCRIPTOR_SETS_LAYOUT_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_DESCRIPTOR_SETS_LAYOUT_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_DESCRIPTOR_SETS_LAYOUT_INCLUDE
|
#define HGL_GRAPH_VULKAN_DESCRIPTOR_SETS_LAYOUT_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class Buffer;
|
class Buffer;
|
@ -8,12 +8,12 @@
|
|||||||
#include<hgl/platform/Window.h>
|
#include<hgl/platform/Window.h>
|
||||||
#include<hgl/graph/Bitmap.h>
|
#include<hgl/graph/Bitmap.h>
|
||||||
#include<hgl/graph/font/Font.h>
|
#include<hgl/graph/font/Font.h>
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKDeviceAttribute.h>
|
#include<hgl/graph/VKDeviceAttribute.h>
|
||||||
#include<hgl/graph/vulkan/VKSwapchain.h>
|
#include<hgl/graph/VKSwapchain.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderTarget.h>
|
#include<hgl/graph/VKRenderTarget.h>
|
||||||
#include<hgl/graph/VertexAttribData.h>
|
#include<hgl/graph/VertexAttribData.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModuleMap.h>
|
#include<hgl/graph/VKShaderModuleMap.h>
|
||||||
|
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
|
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_VULKAN_GRAPH_FENCE_INCLUDE
|
#ifndef HGL_VULKAN_GRAPH_FENCE_INCLUDE
|
||||||
#define HGL_VULKAN_GRAPH_FENCE_INCLUDE
|
#define HGL_VULKAN_GRAPH_FENCE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class Fence
|
class Fence
|
||||||
{
|
{
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
|
#define HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class Framebuffer
|
class Framebuffer
|
||||||
{
|
{
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_IMAGE_VIEW_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_IMAGE_VIEW_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_IMAGE_VIEW_INCLUDE
|
#define HGL_GRAPH_VULKAN_IMAGE_VIEW_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class ImageView
|
class ImageView
|
||||||
{
|
{
|
@ -4,8 +4,8 @@
|
|||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
#include<hgl/type/List.h>
|
#include<hgl/type/List.h>
|
||||||
#include<hgl/platform/Window.h>
|
#include<hgl/platform/Window.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKDebugOut.h>
|
#include<hgl/graph/VKDebugOut.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
#define VK_BOOL1BIT(name) bool name:1;
|
#define VK_BOOL1BIT(name) bool name:1;
|
@ -1,11 +1,11 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_MATERIAL_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_MATERIAL_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_MATERIAL_INCLUDE
|
#define HGL_GRAPH_VULKAN_MATERIAL_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModuleMap.h>
|
#include<hgl/graph/VKShaderModuleMap.h>
|
||||||
#include<hgl/graph/vulkan/VKVertexAttributeBinding.h>
|
#include<hgl/graph/VKVertexAttributeBinding.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class DescriptorSetLayoutCreater;
|
class DescriptorSetLayoutCreater;
|
||||||
|
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
#define HGL_GRAPH_VULKAN_MATERIAL_INSTANCE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class MaterialInstance
|
class MaterialInstance
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_MEMORY_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_MEMORY_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_MEMORY_INCLUDE
|
#define HGL_GRAPH_VULKAN_MEMORY_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class Memory
|
class Memory
|
||||||
{
|
{
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
#include<hgl/type/Sets.h>
|
#include<hgl/type/Sets.h>
|
||||||
|
|
@ -1,9 +1,9 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_PIPELINE_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_PIPELINE_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_PIPELINE_INCLUDE
|
#define HGL_GRAPH_VULKAN_PIPELINE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKPipelineData.h>
|
#include<hgl/graph/VKPipelineData.h>
|
||||||
#include<hgl/graph/vulkan/VKInlinePipeline.h>
|
#include<hgl/graph/VKInlinePipeline.h>
|
||||||
#include<hgl/io/DataOutputStream.h>
|
#include<hgl/io/DataOutputStream.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class Pipeline
|
class Pipeline
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE
|
#define HGL_GRAPH_VULKAN_RENDER_PASS_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
/**
|
/**
|
||||||
* RenderPass功能封装<br>
|
* RenderPass功能封装<br>
|
@ -1,11 +1,11 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_RENDER_TARGET_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_RENDER_TARGET_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_RENDER_TARGET_INCLUDE
|
#define HGL_GRAPH_VULKAN_RENDER_TARGET_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
#include<hgl/graph/vulkan/VKFramebuffer.h>
|
#include<hgl/graph/VKFramebuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKSwapchain.h>
|
#include<hgl/graph/VKSwapchain.h>
|
||||||
#include<hgl/graph/vulkan/VKSubmitQueue.h>
|
#include<hgl/graph/VKSubmitQueue.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
/**
|
/**
|
||||||
* 渲染目标
|
* 渲染目标
|
@ -1,8 +1,8 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_RENDERABLE_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_RENDERABLE_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_RENDERABLE_INCLUDE
|
#define HGL_GRAPH_VULKAN_RENDERABLE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
#include<hgl/math/Math.h>
|
#include<hgl/math/Math.h>
|
@ -1,10 +1,10 @@
|
|||||||
#ifndef HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE
|
#ifndef HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE
|
||||||
#define HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE
|
#define HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VKRenderable.h>
|
#include<hgl/graph/VKRenderable.h>
|
||||||
#include<hgl/graph/vulkan/VKPipeline.h>
|
#include<hgl/graph/VKPipeline.h>
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterialInstance.h>
|
#include<hgl/graph/VKMaterialInstance.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
/**
|
/**
|
||||||
* 可渲染对象节点
|
* 可渲染对象节点
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_SAMPLER_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_SAMPLER_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_SAMPLER_INCLUDE
|
#define HGL_GRAPH_VULKAN_SAMPLER_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class Device;
|
class Device;
|
||||||
|
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
|
#define HGL_GRAPH_VULKAN_SEMAPHORE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class GPUSemaphore
|
class GPUSemaphore
|
||||||
{
|
{
|
@ -2,8 +2,8 @@
|
|||||||
#define HGL_GRAPH_VULKAN_SHADER_MODULE_MAP_INCLUDE
|
#define HGL_GRAPH_VULKAN_SHADER_MODULE_MAP_INCLUDE
|
||||||
|
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
#include<hgl/graph/vulkan/VKNamespace.h>
|
#include<hgl/graph/VKNamespace.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModule.h>
|
#include<hgl/graph/VKShaderModule.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
|
|
@ -1,8 +1,8 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_SUBMIT_QUEUE_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_SUBMIT_QUEUE_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_SUBMIT_QUEUE_INCLUDE
|
#define HGL_GRAPH_VULKAN_SUBMIT_QUEUE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKFence.h>
|
#include<hgl/graph/VKFence.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
class SubmitQueue
|
class SubmitQueue
|
||||||
{
|
{
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
#include<vulkan/vulkan_android.h>
|
#include<vulkan/vulkan_android.h>
|
@ -1,8 +1,8 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
|
#define HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/type/List.h>
|
#include<hgl/type/List.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
struct Swapchain
|
struct Swapchain
|
@ -1,9 +1,9 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_TEXTURE_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_TEXTURE_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_TEXTURE_INCLUDE
|
#define HGL_GRAPH_VULKAN_TEXTURE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKMemory.h>
|
#include<hgl/graph/VKMemory.h>
|
||||||
#include<hgl/graph/vulkan/VKImageView.h>
|
#include<hgl/graph/VKImageView.h>
|
||||||
#include<hgl/graph/Bitmap.h>
|
#include<hgl/graph/Bitmap.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VULKAN_VERTEX_ATTRIBUTE_BINDING_INCLUDE
|
#ifndef HGL_GRAPH_VULKAN_VERTEX_ATTRIBUTE_BINDING_INCLUDE
|
||||||
#define HGL_GRAPH_VULKAN_VERTEX_ATTRIBUTE_BINDING_INCLUDE
|
#define HGL_GRAPH_VULKAN_VERTEX_ATTRIBUTE_BINDING_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
/**
|
/**
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_VERTEX_ATTRIB_DATA_INCLUDE
|
#ifndef HGL_GRAPH_VERTEX_ATTRIB_DATA_INCLUDE
|
||||||
#define HGL_GRAPH_VERTEX_ATTRIB_DATA_INCLUDE
|
#define HGL_GRAPH_VERTEX_ATTRIB_DATA_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
namespace graph
|
namespace graph
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#ifndef HGL_GRAPH_TEXT_RENDERABLE_INCLUDE
|
#ifndef HGL_GRAPH_TEXT_RENDERABLE_INCLUDE
|
||||||
#define HGL_GRAPH_TEXT_RENDERABLE_INCLUDE
|
#define HGL_GRAPH_TEXT_RENDERABLE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VKRenderable.h>
|
#include<hgl/graph/VKRenderable.h>
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
namespace graph
|
namespace graph
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
#include<hgl/type/String.h>
|
#include<hgl/type/String.h>
|
||||||
#include<hgl/type/List.h>
|
#include<hgl/type/List.h>
|
||||||
#include<hgl/type/StringList.h>
|
#include<hgl/type/StringList.h>
|
||||||
#include<hgl/graph/vulkan/VKFormat.h>
|
#include<hgl/graph/VKFormat.h>
|
||||||
#include<hgl/graph/vulkan/VKStruct.h>
|
#include<hgl/graph/VKStruct.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
struct ShaderStage
|
struct ShaderStage
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
#ifndef HGL_GUI_FORM_INCLUDE
|
#ifndef HGL_GUI_FORM_INCLUDE
|
||||||
#define HGL_GUI_FORM_INCLUDE
|
#define HGL_GUI_FORM_INCLUDE
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VKPipeline.h>
|
#include<hgl/graph/VKPipeline.h>
|
||||||
|
#include<hgl/gui/Widget.h>
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
namespace gui
|
namespace gui
|
||||||
@ -11,18 +12,14 @@ namespace hgl
|
|||||||
/**
|
/**
|
||||||
* 窗体组件,窗体是承载所有GUI控件的基本装置
|
* 窗体组件,窗体是承载所有GUI控件的基本装置
|
||||||
*/
|
*/
|
||||||
class Form
|
class Form:public Widget
|
||||||
{
|
{
|
||||||
protected: //每个窗体独立一个FBO存在,所以每个窗体会有自己的RenderTarget与pipeline
|
protected: //每个窗体独立一个FBO存在,所以每个窗体会有自己的RenderTarget与pipeline
|
||||||
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
vulkan::Pipeline *solid;
|
|
||||||
vulkan::Pipeline *mask;
|
|
||||||
vulkan::Pipeline *alpha;
|
|
||||||
}pipeline;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
Form(ThemeEngine *te=nullptr):Widget(nullptr,te){}
|
||||||
|
virtual ~Form()=default;
|
||||||
};//class Form
|
};//class Form
|
||||||
}//namespace gui
|
}//namespace gui
|
||||||
}//namespace hgl
|
}//namespace hgl
|
||||||
|
@ -2,23 +2,37 @@
|
|||||||
#define HGL_GUI_THEME_ENGINE_INCLUDE
|
#define HGL_GUI_THEME_ENGINE_INCLUDE
|
||||||
|
|
||||||
#include<hgl/type/RectScope.h>
|
#include<hgl/type/RectScope.h>
|
||||||
|
#include<hgl/type/Map.h>
|
||||||
|
#include<hgl/gui/ThemeForm.h>
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
namespace gui
|
namespace gui
|
||||||
{
|
{
|
||||||
class Widget;
|
namespace vulkan
|
||||||
|
{
|
||||||
|
class Device;
|
||||||
|
}//namespace vulkan
|
||||||
|
|
||||||
class ThemeEngine
|
class ThemeEngine
|
||||||
{
|
{
|
||||||
|
protected:
|
||||||
|
|
||||||
|
vulkan::Device *device;
|
||||||
|
|
||||||
|
MapObject<Form *,ThemeForm> form_list;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
ThemeEngine(vulkan::Device *dev){device=dev;}
|
||||||
|
virtual ~ThemeEngine()=default;
|
||||||
|
|
||||||
virtual bool Init()=0;
|
virtual bool Init()=0;
|
||||||
virtual void Clear()=0;
|
virtual void Clear()=0;
|
||||||
|
|
||||||
virtual void DrawFrame(const Widget *)=0;
|
virtual bool Registry(Form *)=0;
|
||||||
//virtual void DrawButton(const Widget *)=0;
|
virtual void Unregistry(Form *)=0;
|
||||||
//virtual void DrawCheckBox(const Widget *)=0;
|
virtual void Render(Form *)=0;
|
||||||
//virtual void DrawRadioBox(const Widget *)=0;
|
virtual bool Resize(Form *,const uint32_t,const uint32_t);
|
||||||
};//class ThemeEngine
|
};//class ThemeEngine
|
||||||
|
|
||||||
// ThemeEngine *CreateThemeEngine();
|
// ThemeEngine *CreateThemeEngine();
|
||||||
|
@ -54,18 +54,8 @@ namespace hgl
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
Widget(Widget *parent=nullptr,ThemeEngine *te=nullptr)
|
Widget(Widget *parent=nullptr,ThemeEngine *te=nullptr);
|
||||||
{
|
virtual ~Widget()=default;
|
||||||
parent_widget=parent;
|
|
||||||
theme_engine=te;
|
|
||||||
|
|
||||||
//默认值
|
|
||||||
visible=false; //不显示
|
|
||||||
recv_event=false; //不接收事件
|
|
||||||
align_bits=0; //不对齐
|
|
||||||
position.Clear();
|
|
||||||
}
|
|
||||||
virtual ~Widget();
|
|
||||||
|
|
||||||
virtual void Draw(){}
|
virtual void Draw(){}
|
||||||
};//class Widget
|
};//class Widget
|
||||||
|
@ -2,7 +2,8 @@
|
|||||||
|
|
||||||
SET(THEME_SOURCE ${GUI_INCLUDE_PATH}/ThemeForm.h
|
SET(THEME_SOURCE ${GUI_INCLUDE_PATH}/ThemeForm.h
|
||||||
${GUI_INCLUDE_PATH}/ThemeEngine.h
|
${GUI_INCLUDE_PATH}/ThemeEngine.h
|
||||||
ThemeEngine.cpp)
|
ThemeEngine.cpp
|
||||||
|
ThemeForm.cpp)
|
||||||
|
|
||||||
SET(DEFAULT_THEME_SOURCE DefaultThemeEngine.h
|
SET(DEFAULT_THEME_SOURCE DefaultThemeEngine.h
|
||||||
DefaultThemeEngine.cpp
|
DefaultThemeEngine.cpp
|
||||||
|
@ -4,21 +4,40 @@ namespace hgl
|
|||||||
{
|
{
|
||||||
namespace gui
|
namespace gui
|
||||||
{
|
{
|
||||||
ThemeEngine *CreateDefaultThemeEngine()
|
ThemeEngine *CreateDefaultThemeEngine(vulkan::Device *dev)
|
||||||
{
|
{
|
||||||
return(new DefaultThemeEngine);
|
return(new default_theme::DefaultThemeEngine(dev));
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DefaultThemeEngine::Init()
|
namespace default_theme
|
||||||
{
|
{
|
||||||
}
|
bool DefaultThemeEngine::Init()
|
||||||
|
{
|
||||||
|
return(true);
|
||||||
|
}
|
||||||
|
|
||||||
void DefaultThemeEngine::Clear()
|
void DefaultThemeEngine::Clear()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void DefaultThemeEngine::DrawFrame(const Widget *w)
|
bool DefaultThemeEngine::Registry(Form *f)
|
||||||
{
|
{
|
||||||
}
|
if(!f)return(false);
|
||||||
|
if(form_list.KeyExist(f))return(false);
|
||||||
|
|
||||||
|
|
||||||
|
return(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DefaultThemeEngine::Unregistry(Form *f)
|
||||||
|
{
|
||||||
|
if(!f)return;
|
||||||
|
if(!form_list.KeyExist(f))return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DefaultThemeEngine::Render(Form *f)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}//namespace default_theme
|
||||||
}//namespace gui
|
}//namespace gui
|
||||||
}//namespace hgl
|
}//namespace hgl
|
@ -1,8 +1,9 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include<hgl/gui/ThemeEngine.h>
|
#include<hgl/gui/ThemeEngine.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterialInstance.h>
|
#include<hgl/graph/VKMaterialInstance.h>
|
||||||
#include<hgl/type/Map.h>
|
#include<hgl/type/Map.h>
|
||||||
|
#include"DTForm.h"
|
||||||
|
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
@ -12,33 +13,33 @@ namespace hgl
|
|||||||
|
|
||||||
class Form; ///<窗体
|
class Form; ///<窗体
|
||||||
|
|
||||||
/**
|
namespace default_theme
|
||||||
* 缺省GUI主题引擎
|
|
||||||
*/
|
|
||||||
class DefaultThemeEngine:public ThemeEngine
|
|
||||||
{
|
{
|
||||||
struct IForm
|
/**
|
||||||
|
* 缺省GUI主题引擎
|
||||||
|
*/
|
||||||
|
class DefaultThemeEngine:public ThemeEngine
|
||||||
{
|
{
|
||||||
Form *form; ///<窗体控件
|
|
||||||
vulkan::RenderTarget *rt; ///<渲染目标
|
|
||||||
};//
|
|
||||||
|
|
||||||
MapObject<Form *,IForm> form_list;
|
//struct
|
||||||
|
//{
|
||||||
|
// vulkan::Material * m;
|
||||||
|
// vulkan::MaterialInstance * mi;
|
||||||
|
//}panel;
|
||||||
|
|
||||||
struct
|
public:
|
||||||
{
|
|
||||||
vulkan::Material * m;
|
|
||||||
vulkan::MaterialInstance * mi;
|
|
||||||
}panel;
|
|
||||||
|
|
||||||
public:
|
DefaultThemeEngine(vulkan::Device *dev):ThemeEngine(dev){}
|
||||||
|
virtual ~DefaultThemeEngine() override;
|
||||||
|
|
||||||
bool Init() override;
|
bool Init() override;
|
||||||
void Clear() override;
|
void Clear() override;
|
||||||
|
|
||||||
bool Registry(Form *);
|
bool Registry(Form *) override;
|
||||||
void Unregistry(Form *);
|
void Unregistry(Form *) override;
|
||||||
void Render(Form *);
|
void Render(Form *) override;
|
||||||
};//class DefaultThemeEngine:public ThemeEngine
|
bool Resize(Form *,const uint32_t,const uint32_t) override;
|
||||||
|
};//class DefaultThemeEngine:public ThemeEngine
|
||||||
|
}//namespace default_theme
|
||||||
}//namespace gui
|
}//namespace gui
|
||||||
}//namespace hgl
|
}//namespace hgl
|
@ -1,5 +1,5 @@
|
|||||||
#include<hgl/gui/Panel.h>
|
#include<hgl/gui/Panel.h>
|
||||||
#include<hgl/gui/GUIRenderEngine.h>
|
#include<hgl/gui/ThemeEngine.h>
|
||||||
|
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#include<hgl/gui/ThemeEngine.h>
|
#include<hgl/gui/ThemeEngine.h>
|
||||||
|
#include<hgl/gui/ThemeForm.h>
|
||||||
|
|
||||||
namespace hgl
|
namespace hgl
|
||||||
{
|
{
|
||||||
@ -9,19 +10,35 @@ namespace hgl
|
|||||||
ThemeEngine *default_theme_engine=nullptr;
|
ThemeEngine *default_theme_engine=nullptr;
|
||||||
}//namespace
|
}//namespace
|
||||||
|
|
||||||
ThemeEngine *CreateDefaultThemeEngine();
|
ThemeEngine *CreateDefaultThemeEngine(vulkan::Device *dev);
|
||||||
|
|
||||||
ThemeEngine *GetDefaultThemeEngine()
|
ThemeEngine *GetDefaultThemeEngine(vulkan::Device *dev)
|
||||||
{
|
{
|
||||||
if(!default_theme_engine)
|
if(!default_theme_engine)
|
||||||
default_theme_engine=CreateDefaultThemeEngine();
|
default_theme_engine=CreateDefaultThemeEngine(dev);
|
||||||
|
|
||||||
return default_theme_engine;
|
return default_theme_engine;
|
||||||
}
|
}
|
||||||
|
|
||||||
ThemeEngine *CreateThemeEngine()
|
ThemeEngine *CreateThemeEngine(vulkan::Device *dev)
|
||||||
{
|
{
|
||||||
return GetDefaultThemeEngine();
|
return GetDefaultThemeEngine();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ThemeEngine::Resize(Form *f,const uint32_t w,const uint32_t h)
|
||||||
|
{
|
||||||
|
if(!f)return(false);
|
||||||
|
|
||||||
|
ThemeForm *tf;
|
||||||
|
|
||||||
|
if(!form_list.Get(f,tf))return(false);
|
||||||
|
|
||||||
|
if(w<=0||h<=0)
|
||||||
|
{
|
||||||
|
tf->SetRenderTarget(nullptr);
|
||||||
|
return(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
}//namespace gui
|
}//namespace gui
|
||||||
}//namespace hgl
|
}//namespace hgl
|
@ -5,7 +5,7 @@ namespace hgl
|
|||||||
{
|
{
|
||||||
namespace gui
|
namespace gui
|
||||||
{
|
{
|
||||||
Widget::Widget(Widget *parent=nullptr,ThemeEngine *te=nullptr)
|
Widget::Widget(Widget *parent,ThemeEngine *te)
|
||||||
{
|
{
|
||||||
parent_widget=parent;
|
parent_widget=parent;
|
||||||
|
|
||||||
|
@ -1 +1,123 @@
|
|||||||
add_subdirectory(Vulkan)
|
set(VK_INCLUDE_PATH ${ROOT_INCLUDE_PATH}/hgl/graph)
|
||||||
|
|
||||||
|
SET(VK_DB_SOURCE ${VK_INCLUDE_PATH}/VKDatabase.h
|
||||||
|
VKDatabase.cpp
|
||||||
|
VKDatabaseMaterial.cpp)
|
||||||
|
|
||||||
|
SOURCE_GROUP("Database" FILES ${VK_DB_SOURCE})
|
||||||
|
|
||||||
|
SET(VK_INST_SOURCE ${VK_INCLUDE_PATH}/VKInstance.h
|
||||||
|
VKInstance.cpp)
|
||||||
|
|
||||||
|
SET(VK_DEBUG_SOURCE ${VK_INCLUDE_PATH}/VKDebugOut.h
|
||||||
|
VKDebugOut.cpp)
|
||||||
|
|
||||||
|
SET(VK_MEMORY_SOURCE ${VK_INCLUDE_PATH}/VKMemory.h
|
||||||
|
${VK_INCLUDE_PATH}/VKBuffer.h
|
||||||
|
VKMemory.cpp
|
||||||
|
VKBuffer.cpp)
|
||||||
|
|
||||||
|
SET(VK_DEVICE_SOURCE ${VK_INCLUDE_PATH}/VKDevice.h
|
||||||
|
${VK_INCLUDE_PATH}/VKDeviceAttribute.h
|
||||||
|
VKDeviceAttribute.cpp
|
||||||
|
VKDeviceCreater.cpp
|
||||||
|
VKDevice.cpp
|
||||||
|
VKDeviceBuffer.cpp
|
||||||
|
VKDeviceImage.cpp
|
||||||
|
VKDeviceTexture.cpp
|
||||||
|
VKDeviceFramebuffer.cpp
|
||||||
|
VKDeviceSwapchain.cpp
|
||||||
|
VKDeviceRenderPass.cpp
|
||||||
|
VKDeviceRenderTarget.cpp)
|
||||||
|
|
||||||
|
SET(VK_PHYSICAL_DEVICE_SOURCE ${VK_INCLUDE_PATH}/VKPhysicalDevice.h
|
||||||
|
VKPhysicalDevice.cpp
|
||||||
|
VKProperties.cpp)
|
||||||
|
|
||||||
|
SOURCE_GROUP("Device" FILES ${VK_DEVICE_SOURCE})
|
||||||
|
SOURCE_GROUP("Device\\Debug" FILES ${VK_DEBUG_SOURCE})
|
||||||
|
SOURCE_GROUP("Device\\Instance" FILES ${VK_INST_SOURCE})
|
||||||
|
SOURCE_GROUP("Device\\Physical Device" FILES ${VK_PHYSICAL_DEVICE_SOURCE})
|
||||||
|
SOURCE_GROUP("Device\\Memory" FILES ${VK_MEMORY_SOURCE})
|
||||||
|
|
||||||
|
SET(VK_DESCRIPTOR_SETS_SOURCE ${VK_INCLUDE_PATH}/VKDescriptorSets.h
|
||||||
|
VKDescriptorSets.cpp
|
||||||
|
VKDescriptorSetLayoutCreater.cpp
|
||||||
|
VKDescriptorSetLayoutCreater.h)
|
||||||
|
|
||||||
|
SOURCE_GROUP("Descriptor Sets" FILES ${VK_DESCRIPTOR_SETS_SOURCE})
|
||||||
|
|
||||||
|
SET(VK_SHADER_SOURCE ${VK_INCLUDE_PATH}/VKShaderModule.h
|
||||||
|
${VK_INCLUDE_PATH}/VKShaderModuleMap.h
|
||||||
|
VKShaderModuleMap.cpp
|
||||||
|
VKShaderModule.cpp)
|
||||||
|
|
||||||
|
SET(VK_TEXTURE_SOURCE ${VK_INCLUDE_PATH}/VKImageView.h
|
||||||
|
${VK_INCLUDE_PATH}/VKTexture.h
|
||||||
|
${VK_INCLUDE_PATH}/VKSampler.h
|
||||||
|
VKSampler.cpp
|
||||||
|
VKImageView.cpp
|
||||||
|
VKTexture.cpp
|
||||||
|
VKTextureLoader.cpp)
|
||||||
|
|
||||||
|
SET(VK_MATERIAL_SOURCE ${VK_INCLUDE_PATH}/VKMaterial.h
|
||||||
|
${VK_INCLUDE_PATH}/VKMaterialInstance.h
|
||||||
|
VKMaterial.cpp
|
||||||
|
VKMaterialInstance.cpp)
|
||||||
|
|
||||||
|
SOURCE_GROUP("Material" FILES ${VK_MATERIAL_SOURCE})
|
||||||
|
SOURCE_GROUP("Material\\Texture" FILES ${VK_TEXTURE_SOURCE})
|
||||||
|
SOURCE_GROUP("Material\\Shader" FILES ${VK_SHADER_SOURCE})
|
||||||
|
|
||||||
|
SET(VK_RENDER_PASS_SOURCE ${VK_INCLUDE_PATH}/VKFramebuffer.h
|
||||||
|
${VK_INCLUDE_PATH}/VKPipeline.h
|
||||||
|
${VK_INCLUDE_PATH}/VKRenderPass.h
|
||||||
|
${VK_INCLUDE_PATH}/VKRenderTarget.h
|
||||||
|
${VK_INCLUDE_PATH}/VKSwapchain.h
|
||||||
|
${VK_INCLUDE_PATH}/VKCommandBuffer.h
|
||||||
|
${VK_INCLUDE_PATH}/VKSemaphore.h
|
||||||
|
${VK_INCLUDE_PATH}/VKFence.h
|
||||||
|
VKSubmitQueue.cpp
|
||||||
|
VKSemaphore.cpp
|
||||||
|
VKFence.cpp
|
||||||
|
VKFramebuffer.cpp
|
||||||
|
VKPipeline.cpp
|
||||||
|
VKRenderPass.cpp
|
||||||
|
VKRenderTarget.cpp
|
||||||
|
VKSwapchain.cpp
|
||||||
|
VKCommandBuffer.cpp)
|
||||||
|
|
||||||
|
SOURCE_GROUP("Render Pass" FILES ${VK_RENDER_PASS_SOURCE})
|
||||||
|
|
||||||
|
SET(VK_RENDERABLE_SOURCE ${VK_INCLUDE_PATH}/VKVertexAttributeBinding.h
|
||||||
|
${VK_INCLUDE_PATH}/VKRenderable.h
|
||||||
|
${VK_INCLUDE_PATH}/VKRenderableInstance.h
|
||||||
|
VKVertexAttributeBinding.cpp
|
||||||
|
VKRenderable.cpp
|
||||||
|
VKRenderableInstance.cpp
|
||||||
|
VKTileData.cpp
|
||||||
|
VKTileFont.cpp)
|
||||||
|
|
||||||
|
SOURCE_GROUP("Renderable" FILES ${VK_RENDERABLE_SOURCE})
|
||||||
|
|
||||||
|
IF(WIN32)
|
||||||
|
OPTION(FORCE_DISCETE_GPU "Force Discrete GPU" OFF)
|
||||||
|
|
||||||
|
IF(FORCE_DISCETE_GPU)
|
||||||
|
SET(RENDER_DEVICE_SOURCE ForceDiscreteGPU.c)
|
||||||
|
ENDIF()
|
||||||
|
ENDIF(WIN32)
|
||||||
|
|
||||||
|
add_cm_library(ULRE.VulkanRender "ULRE" ${VK_DB_SOURCE}
|
||||||
|
${VK_INST_SOURCE}
|
||||||
|
${VK_DEBUG_SOURCE}
|
||||||
|
${VK_MEMORY_SOURCE}
|
||||||
|
${VK_DEVICE_SOURCE}
|
||||||
|
${VK_PHYSICAL_DEVICE_SOURCE}
|
||||||
|
${VK_DESCRIPTOR_SETS_SOURCE}
|
||||||
|
${VK_SHADER_SOURCE}
|
||||||
|
${VK_TEXTURE_SOURCE}
|
||||||
|
${VK_MATERIAL_SOURCE}
|
||||||
|
${VK_RENDER_PASS_SOURCE}
|
||||||
|
${VK_RENDERABLE_SOURCE}
|
||||||
|
${VK_RENDER_DEVICE_SOURCE})
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Buffer::~Buffer()
|
Buffer::~Buffer()
|
@ -1,13 +1,13 @@
|
|||||||
#include<hgl/graph/vulkan/VKCommandBuffer.h>
|
#include<hgl/graph/VKCommandBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
#include<hgl/graph/vulkan/VKFramebuffer.h>
|
#include<hgl/graph/VKFramebuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderTarget.h>
|
#include<hgl/graph/VKRenderTarget.h>
|
||||||
#include<hgl/graph/vulkan/VKPipeline.h>
|
#include<hgl/graph/VKPipeline.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterial.h>
|
#include<hgl/graph/VKMaterial.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderable.h>
|
#include<hgl/graph/VKRenderable.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderableInstance.h>
|
#include<hgl/graph/VKRenderableInstance.h>
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
CommandBuffer::CommandBuffer(VkDevice dev,const VkExtent2D &extent,const uint32_t atta_count,VkCommandPool cp,VkCommandBuffer cb)
|
CommandBuffer::CommandBuffer(VkDevice dev,const VkExtent2D &extent,const uint32_t atta_count,VkCommandPool cp,VkCommandBuffer cb)
|
@ -1,7 +1,7 @@
|
|||||||
#include<hgl/graph/vulkan/VKDatabase.h>
|
#include<hgl/graph/VKDatabase.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderableInstance.h>
|
#include<hgl/graph/VKRenderableInstance.h>
|
||||||
#include<hgl/graph/vulkan/VKInlinePipeline.h>
|
#include<hgl/graph/VKInlinePipeline.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
VAB *Database::CreateVAB(VkFormat format,uint32_t count,const void *data,SharingMode sharing_mode)
|
VAB *Database::CreateVAB(VkFormat format,uint32_t count,const void *data,SharingMode sharing_mode)
|
@ -1,10 +1,10 @@
|
|||||||
#include<hgl/graph/vulkan/VKShaderModule.h>
|
#include<hgl/graph/VKShaderModule.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterial.h>
|
#include<hgl/graph/VKMaterial.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModuleMap.h>
|
#include<hgl/graph/VKShaderModuleMap.h>
|
||||||
#include<hgl/graph/shader/ShaderResource.h>
|
#include<hgl/graph/shader/ShaderResource.h>
|
||||||
#include<hgl/filesystem/FileSystem.h>
|
#include<hgl/filesystem/FileSystem.h>
|
||||||
#include<hgl/graph/vulkan/VKDatabase.h>
|
#include<hgl/graph/VKDatabase.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
|
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKDebugOut.h>
|
#include<hgl/graph/VKDebugOut.h>
|
||||||
#include<iostream>
|
#include<iostream>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
@ -1,6 +1,6 @@
|
|||||||
#include"VKDescriptorSetLayoutCreater.h"
|
#include"VKDescriptorSetLayoutCreater.h"
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
DescriptorSetLayoutCreater *Device::CreateDescriptorSetLayoutCreater()
|
DescriptorSetLayoutCreater *Device::CreateDescriptorSetLayoutCreater()
|
@ -1,8 +1,8 @@
|
|||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/graph/vulkan/VKSampler.h>
|
#include<hgl/graph/VKSampler.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
void DescriptorSets::Clear()
|
void DescriptorSets::Clear()
|
@ -1,14 +1,14 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/type/Pair.h>
|
#include<hgl/type/Pair.h>
|
||||||
#include<hgl/graph/vulkan/VKSemaphore.h>
|
#include<hgl/graph/VKSemaphore.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/graph/vulkan/VKImageView.h>
|
#include<hgl/graph/VKImageView.h>
|
||||||
#include<hgl/graph/vulkan/VKPipeline.h>
|
#include<hgl/graph/VKPipeline.h>
|
||||||
#include<hgl/graph/vulkan/VKCommandBuffer.h>
|
#include<hgl/graph/VKCommandBuffer.h>
|
||||||
//#include<hgl/graph/vulkan/VKDescriptorSet.h>
|
//#include<hgl/graph/VKDescriptorSet.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
#include<hgl/graph/vulkan/VKFramebuffer.h>
|
#include<hgl/graph/VKFramebuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Device::Device(DeviceAttribute *da)
|
Device::Device(DeviceAttribute *da)
|
@ -1,7 +1,7 @@
|
|||||||
#include<hgl/graph/vulkan/VKDeviceAttribute.h>
|
#include<hgl/graph/VKDeviceAttribute.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKImageView.h>
|
#include<hgl/graph/VKImageView.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<iostream>
|
#include<iostream>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
@ -1,5 +1,5 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
bool Device::CreateBuffer(BufferData *buf,VkBufferUsageFlags buf_usage,VkDeviceSize size,const void *data,SharingMode sharing_mode)
|
bool Device::CreateBuffer(BufferData *buf,VkBufferUsageFlags buf_usage,VkDeviceSize size,const void *data,SharingMode sharing_mode)
|
@ -1,11 +1,11 @@
|
|||||||
#include<hgl/platform/Vulkan.h>
|
#include<hgl/platform/Vulkan.h>
|
||||||
#include<hgl/platform/Window.h>
|
#include<hgl/platform/Window.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKInstance.h>
|
#include<hgl/graph/VKInstance.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKFramebuffer.h>
|
#include<hgl/graph/VKFramebuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
|
|
||||||
#include<iostream>
|
#include<iostream>
|
||||||
#include<iomanip>
|
#include<iomanip>
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
VkFramebuffer CreateVulkanFramebuffer(VkDevice device,RenderPass *rp,const VkExtent2D &extent,VkImageView *attachments,const uint attachmentCount)
|
VkFramebuffer CreateVulkanFramebuffer(VkDevice device,RenderPass *rp,const VkExtent2D &extent,VkImageView *attachments,const uint attachmentCount)
|
@ -1,5 +1,5 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKImageCreateInfo.h>
|
#include<hgl/graph/VKImageCreateInfo.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
VkImage Device::CreateImage(VkImageCreateInfo *ici)
|
VkImage Device::CreateImage(VkImageCreateInfo *ici)
|
@ -1,6 +1,6 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
//void CreateSubpassDependency(VkSubpassDependency *dependency)
|
//void CreateSubpassDependency(VkSubpassDependency *dependency)
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
RenderTarget *Device::CreateRenderTarget(Framebuffer *fb,const uint32_t fence_count)
|
RenderTarget *Device::CreateRenderTarget(Framebuffer *fb,const uint32_t fence_count)
|
@ -1,6 +1,6 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKDeviceAttribute.h>
|
#include<hgl/graph/VKDeviceAttribute.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
namespace
|
namespace
|
@ -1,12 +1,12 @@
|
|||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/graph/vulkan/VKSampler.h>
|
#include<hgl/graph/VKSampler.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKFence.h>
|
#include<hgl/graph/VKFence.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKCommandBuffer.h>
|
#include<hgl/graph/VKCommandBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKMemory.h>
|
#include<hgl/graph/VKMemory.h>
|
||||||
#include<hgl/graph/vulkan/VKImageCreateInfo.h>
|
#include<hgl/graph/VKImageCreateInfo.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKFence.h>
|
#include<hgl/graph/VKFence.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Fence::~Fence()
|
Fence::~Fence()
|
||||||
{
|
{
|
@ -1,8 +1,8 @@
|
|||||||
#include<hgl/graph/vulkan/VKFramebuffer.h>
|
#include<hgl/graph/VKFramebuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKImageView.h>
|
#include<hgl/graph/VKImageView.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
#include<hgl/graph/vulkan/VKTexture.h>
|
#include<hgl/graph/VKTexture.h>
|
||||||
#include<hgl/type/Smart.h>
|
#include<hgl/type/Smart.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKImageView.h>
|
#include<hgl/graph/VKImageView.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
ImageView::~ImageView()
|
ImageView::~ImageView()
|
@ -1,7 +1,7 @@
|
|||||||
#include<hgl/graph/vulkan/VKInstance.h>
|
#include<hgl/graph/VKInstance.h>
|
||||||
#include<hgl/graph/vulkan/VKSurfaceExtensionName.h>
|
#include<hgl/graph/VKSurfaceExtensionName.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKDebugOut.h>
|
#include<hgl/graph/VKDebugOut.h>
|
||||||
#include<iostream>
|
#include<iostream>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
@ -1,10 +1,10 @@
|
|||||||
#include<hgl/graph/vulkan/VKMaterial.h>
|
#include<hgl/graph/VKMaterial.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModule.h>
|
#include<hgl/graph/VKShaderModule.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModuleMap.h>
|
#include<hgl/graph/VKShaderModuleMap.h>
|
||||||
#include<hgl/graph/vulkan/VKVertexAttributeBinding.h>
|
#include<hgl/graph/VKVertexAttributeBinding.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include"VKDescriptorSetLayoutCreater.h"
|
#include"VKDescriptorSetLayoutCreater.h"
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Material *Device::CreateMaterial(ShaderModuleMap *shader_maps)
|
Material *Device::CreateMaterial(ShaderModuleMap *shader_maps)
|
@ -1,7 +1,7 @@
|
|||||||
#include<hgl/graph/vulkan/VKMaterialInstance.h>
|
#include<hgl/graph/VKMaterialInstance.h>
|
||||||
|
|
||||||
#include<hgl/graph/vulkan/VKMaterial.h>
|
#include<hgl/graph/VKMaterial.h>
|
||||||
#include<hgl/graph/vulkan/VKDescriptorSets.h>
|
#include<hgl/graph/VKDescriptorSets.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
MaterialInstance::MaterialInstance(Material *m,DescriptorSets *ds)
|
MaterialInstance::MaterialInstance(Material *m,DescriptorSets *ds)
|
@ -1,6 +1,6 @@
|
|||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKMemory.h>
|
#include<hgl/graph/VKMemory.h>
|
||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Memory *Device::CreateMemory(const VkMemoryRequirements &req,uint32_t properties)
|
Memory *Device::CreateMemory(const VkMemoryRequirements &req,uint32_t properties)
|
||||||
{
|
{
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
|
#include<hgl/graph/VKPhysicalDevice.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
PhysicalDevice::PhysicalDevice(VkInstance inst,VkPhysicalDevice pd)
|
PhysicalDevice::PhysicalDevice(VkInstance inst,VkPhysicalDevice pd)
|
@ -1,9 +1,9 @@
|
|||||||
#include<hgl/graph/vulkan/VKPipeline.h>
|
#include<hgl/graph/VKPipeline.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterial.h>
|
#include<hgl/graph/VKMaterial.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
#include<hgl/graph/vulkan/VKRenderTarget.h>
|
#include<hgl/graph/VKRenderTarget.h>
|
||||||
#include<hgl/graph/vulkan/VKFramebuffer.h>
|
#include<hgl/graph/VKFramebuffer.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Pipeline::~Pipeline()
|
Pipeline::~Pipeline()
|
@ -1,5 +1,5 @@
|
|||||||
#include<hgl/graph/vulkan/VK.h>
|
#include<hgl/graph/VK.h>
|
||||||
#include<hgl/graph/vulkan/VKInstance.h>
|
#include<hgl/graph/VKInstance.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
|
|
@ -1,5 +1,5 @@
|
|||||||
#include<hgl/graph/vulkan/VKRenderPass.h>
|
#include<hgl/graph/VKRenderPass.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
RenderPass::~RenderPass()
|
RenderPass::~RenderPass()
|
||||||
{
|
{
|
@ -1,8 +1,8 @@
|
|||||||
#include<hgl/graph/vulkan/VKRenderTarget.h>
|
#include<hgl/graph/VKRenderTarget.h>
|
||||||
#include<hgl/graph/vulkan/VKDevice.h>
|
#include<hgl/graph/VKDevice.h>
|
||||||
#include<hgl/graph/vulkan/VKSwapchain.h>
|
#include<hgl/graph/VKSwapchain.h>
|
||||||
#include<hgl/graph/vulkan/VKCommandBuffer.h>
|
#include<hgl/graph/VKCommandBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKSemaphore.h>
|
#include<hgl/graph/VKSemaphore.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
RenderTarget::RenderTarget(Device *dev,Framebuffer *_fb,CommandBuffer *_cb,const uint32_t fence_count):SubmitQueue(dev,dev->GetGraphicsQueue(),fence_count)
|
RenderTarget::RenderTarget(Device *dev,Framebuffer *_fb,CommandBuffer *_cb,const uint32_t fence_count):SubmitQueue(dev,dev->GetGraphicsQueue(),fence_count)
|
@ -1,6 +1,6 @@
|
|||||||
#include<hgl/graph/vulkan/VKRenderable.h>
|
#include<hgl/graph/VKRenderable.h>
|
||||||
#include<hgl/graph/vulkan/VKBuffer.h>
|
#include<hgl/graph/VKBuffer.h>
|
||||||
#include<hgl/graph/vulkan/VKShaderModule.h>
|
#include<hgl/graph/VKShaderModule.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
//bool Renderable::Set(const int stage_input_binding,VAB *vab,VkDeviceSize offset)
|
//bool Renderable::Set(const int stage_input_binding,VAB *vab,VkDeviceSize offset)
|
@ -1,6 +1,6 @@
|
|||||||
#include<hgl/graph/vulkan/VKRenderableInstance.h>
|
#include<hgl/graph/VKRenderableInstance.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterialInstance.h>
|
#include<hgl/graph/VKMaterialInstance.h>
|
||||||
#include<hgl/graph/vulkan/VKMaterial.h>
|
#include<hgl/graph/VKMaterial.h>
|
||||||
|
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
RenderableInstance::RenderableInstance(Renderable *r,MaterialInstance *mi,Pipeline *p,const uint32_t count,VkBuffer *bl,VkDeviceSize *bs)
|
RenderableInstance::RenderableInstance(Renderable *r,MaterialInstance *mi,Pipeline *p,const uint32_t count,VkBuffer *bl,VkDeviceSize *bs)
|
@ -1,4 +1,4 @@
|
|||||||
#include<hgl/graph/vulkan/VKSampler.h>
|
#include<hgl/graph/VKSampler.h>
|
||||||
VK_NAMESPACE_BEGIN
|
VK_NAMESPACE_BEGIN
|
||||||
Sampler::~Sampler()
|
Sampler::~Sampler()
|
||||||
{
|
{
|
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Reference in New Issue
Block a user