fixed a bug that lost a ; in ShaderCreateInfo::ProcSampler()

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-09-21 20:45:34 +08:00
parent bebac2284f
commit 97290ce54c

View File

@ -360,7 +360,7 @@ bool ShaderCreateInfo::ProcSampler()
final_shader+=(*sampler)->type;
final_shader+=" ";
final_shader+=(*sampler)->name;
final_shader+="\n";
final_shader+=";\n";
++sampler;
}