changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed

This commit is contained in:
hyzboy 2024-05-26 15:04:44 +08:00
parent bf5e401566
commit 9947d46ab8
6 changed files with 50 additions and 37 deletions

View File

@ -7,7 +7,7 @@
VK_NAMESPACE_BEGIN
/**
*
*
*/
class PrimitiveCreater
{
@ -23,9 +23,9 @@ protected:
AnsiString prim_name;
PrimitiveData * prim_data;
VkDeviceSize vertices_number; ///<顶点数量
uint32_t vertices_number; ///<顶点数量
VkDeviceSize index_number; ///<索引数量
uint32_t index_number; ///<索引数量
IndexType index_type; ///<索引类型
IBAccess * iba; ///<索引缓冲区
@ -35,35 +35,45 @@ public:
PrimitiveCreater(VertexDataManager *);
virtual ~PrimitiveCreater();
virtual bool Init(const AnsiString &name,const VkDeviceSize vertices_count,const VkDeviceSize index_count=0,IndexType it=IndexType::AUTO); ///<初始化,参数为顶点数量
/**
*
* @parama name
* @parama vertices_count
* @parama index_count
* @parama it (使VDM时)
*/
bool Init(const AnsiString &name,
const uint32_t vertices_count,
const uint32_t index_count=0,IndexType it=IndexType::AUTO);
void Clear(); ///<清除创建器数据
void Clear(); ///<清除创建器数据
public: //顶点缓冲区
const VkDeviceSize GetVertexCount()const{ return vertices_number; } ///<取得顶点数量
const uint32_t GetVertexCount()const{ return vertices_number; } ///<取得顶点数量
VABAccess * AcquireVAB (const AnsiString &name,const VkFormat &format,const void *data=nullptr); ///<请求一个顶点属性数据区
bool WriteVAB (const AnsiString &name,const VkFormat &format,const void *data) ///<直接写入顶点属性数据
{
return AcquireVAB(name,format,data);
}
VABAccess * AcquireVAB (const AnsiString &name,const VkFormat &format,const void *data=nullptr); ///<请求一个顶点属性数据区
bool WriteVAB (const AnsiString &name,const VkFormat &format,const void *data) ///<直接写入顶点属性数据
{
return AcquireVAB(name,format,data);
}
public: //索引缓冲区
const IndexType GetIndexType()const{return index_type;}
const IndexType GetIndexType()const{return index_type;} ///<取得索引类型
const uint32_t GetIndexCount()const{return index_number;} ///<取得索引数量
void * MapIBO();
void UnmapIBO();
void * MapIBO();
void UnmapIBO();
bool WriteIBO(const void *data,const VkDeviceSize count);
bool WriteIBO(const void *data,const uint32_t count);
template<typename T>
bool WriteIBO(const T *data){return WriteIBO(data,index_number);}
template<typename T>
bool WriteIBO(const T *data){return WriteIBO(data,index_number);}
public: //创建可渲染对象
virtual Primitive * Create(); ///<创建一个可渲染对象,并清除创建器数据
Primitive * Create(); ///<创建一个可渲染对象,并清除创建器数据
};//class PrimitiveCreater
/**

View File

@ -63,8 +63,8 @@ using VAB=VertexAttribBuffer;
struct VABAccess
{
VAB *vab;
VkDeviceSize start;
VkDeviceSize count;
uint32_t start;
uint32_t count;
public:
@ -76,8 +76,8 @@ class IndexBuffer;
struct IndexBufferAccess
{
IndexBuffer *buffer;
VkDeviceSize start;
VkDeviceSize count;
uint32_t start;
uint32_t count;
};
using IBAccess=IndexBufferAccess;

View File

@ -234,6 +234,9 @@ void MaterialRenderList::Render(RenderItem *ri)
ri->dd->index_start,
ri->dd->vab_offset[0],
ri->first);
//因为vkCmdDrawIndexed的vertexOffset是针对所有VAB的所以所有的VAB数据都必须是对齐的最终这里使用vab_offset[0]是可以的因为它也等于其它所有的vab_offset。
//未来考虑看看能不能统一成一个。
}
else
{

View File

@ -42,7 +42,7 @@ void PrimitiveCreater::Clear()
iba =nullptr;
}
bool PrimitiveCreater::Init(const AnsiString &pname,const VkDeviceSize vertex_count,const VkDeviceSize index_count,IndexType it)
bool PrimitiveCreater::Init(const AnsiString &pname,const uint32_t vertex_count,const uint32_t index_count,IndexType it)
{
if(prim_data) //已经初始化过了
return(false);
@ -151,7 +151,7 @@ void PrimitiveCreater::UnmapIBO()
iba->buffer->Unmap();
}
bool PrimitiveCreater::WriteIBO(const void *data,const VkDeviceSize count)
bool PrimitiveCreater::WriteIBO(const void *data,const uint32_t count)
{
if(!data)return(false);
if(!prim_data)return(false);

View File

@ -7,7 +7,7 @@
VK_NAMESPACE_BEGIN
PrimitiveData::PrimitiveData(const VIL *_vil,const VkDeviceSize vc)
PrimitiveData::PrimitiveData(const VIL *_vil,const uint32_t vc)
{
vil=_vil;
@ -100,7 +100,7 @@ namespace
VertexDataManager *GetVDM(){return nullptr;}
PrimitiveDataPrivateBuffer(GPUDevice *dev,const VIL *_vil,const VkDeviceSize vc):PrimitiveData(_vil,vc)
PrimitiveDataPrivateBuffer(GPUDevice *dev,const VIL *_vil,const uint32_t vc):PrimitiveData(_vil,vc)
{
device=dev;
}
@ -127,7 +127,7 @@ namespace
}
}
IBAccess *InitIBO(const VkDeviceSize index_count,IndexType it) override
IBAccess *InitIBO(const uint32_t index_count,IndexType it) override
{
if(!device)return(nullptr);
@ -201,7 +201,7 @@ namespace
VertexDataManager *GetVDM(){return vdm;}
PrimitiveDataVDM(VertexDataManager *_vdm,const VkDeviceSize vc):PrimitiveData(_vdm->GetVIL(),vc)
PrimitiveDataVDM(VertexDataManager *_vdm,const uint32_t vc):PrimitiveData(_vdm->GetVIL(),vc)
{
vdm=_vdm;
@ -218,7 +218,7 @@ namespace
vdm->ReleaseVAB(vab_node);
}
IBAccess *InitIBO(const VkDeviceSize index_count,IndexType it) override
IBAccess *InitIBO(const uint32_t index_count,IndexType it) override
{
if(index_count<=0)return(nullptr);
if(!vdm)return(nullptr);
@ -277,7 +277,7 @@ namespace
};//class PrimitiveDataVDM:public PrimitiveData
}//namespace
PrimitiveData *CreatePrimitiveData(GPUDevice *dev,const VIL *_vil,const VkDeviceSize vc)
PrimitiveData *CreatePrimitiveData(GPUDevice *dev,const VIL *_vil,const uint32_t vc)
{
if(!dev)return(nullptr);
if(!_vil)return(nullptr);
@ -286,7 +286,7 @@ PrimitiveData *CreatePrimitiveData(GPUDevice *dev,const VIL *_vil,const VkDevice
return(new PrimitiveDataPrivateBuffer(dev,_vil,vc));
}
PrimitiveData *CreatePrimitiveData(VertexDataManager *vdm,const VkDeviceSize vc)
PrimitiveData *CreatePrimitiveData(VertexDataManager *vdm,const uint32_t vc)
{
if(!vdm)return(nullptr);
if(vc<=0)return(nullptr);

View File

@ -21,19 +21,19 @@ protected:
const VIL * vil;
VkDeviceSize vertex_count;
uint32_t vertex_count;
VABAccess *vab_access;
IBAccess ib_access;
public:
PrimitiveData(const VIL *_vil,const VkDeviceSize vc);
PrimitiveData(const VIL *_vil,const uint32_t vc);
virtual ~PrimitiveData();
public:
const VkDeviceSize GetVertexCount ()const{return vertex_count;}
const uint32_t GetVertexCount ()const{return vertex_count;}
const int GetVABCount ()const;
const int GetVABIndex (const AnsiString &name)const;
VABAccess * GetVABAccess (const int index);
@ -48,10 +48,10 @@ public:
public:
virtual IBAccess * InitIBO(const VkDeviceSize index_count,IndexType it)=0;
virtual IBAccess * InitIBO(const uint32_t index_count,IndexType it)=0;
virtual VABAccess *InitVAB(const AnsiString &name,const VkFormat &format,const void *data)=0;
};//class PrimitiveData
PrimitiveData *CreatePrimitiveData(GPUDevice *dev,const VIL *_vil,const VkDeviceSize vc);
PrimitiveData *CreatePrimitiveData(VertexDataManager *vdm,const VkDeviceSize vc);
PrimitiveData *CreatePrimitiveData(GPUDevice *dev,const VIL *_vil,const uint32_t vc);
PrimitiveData *CreatePrimitiveData(VertexDataManager *vdm,const uint32_t vc);
VK_NAMESPACE_END