RenderPass add GetVkRenderPass()
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@ -37,8 +37,10 @@ public:
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virtual ~RenderPass();
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VkRenderPass GetVkRenderPass(){return render_pass;}
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VkPipelineCache GetPipelineCache(){return pipeline_cache;}
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operator const VkRenderPass()const{return render_pass;}
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const VkRenderPass GetVkRenderPass()const{return render_pass;}
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const VkPipelineCache GetPipelineCache()const{return pipeline_cache;}
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const uint GetColorCount()const{return color_formats.GetCount();}
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const List<VkFormat> & GetColorFormat()const{return color_formats;}
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