adjust class's name in MaterialFileLoader.cpp

This commit is contained in:
HuYingzhuo(hugo/hyzboy) 2023-10-10 19:21:33 +08:00
parent 737438aaed
commit a2669d2123

View File

@ -63,11 +63,11 @@ namespace
return MaterialFileBlock::None;
}
struct MaterialFileBlockParse:public TextParse
struct MaterialBlockParse:public TextParse
{
MaterialFileBlock state;
MaterialFileBlockParse()
MaterialBlockParse()
{
state=MaterialFileBlock::None;
}
@ -79,7 +79,7 @@ namespace
return(true);
}
};//struct MaterialFileBlockParse
};//struct MaterialBlockParse
struct CodeParse:public TextParse
{
@ -113,7 +113,7 @@ namespace
}
};//struct CodeParse
struct MaterialInstanceStateParse:public TextParse
struct MaterialInstanceBlockParse:public TextParse
{
bool code =false;
CodeParse code_parse;
@ -125,12 +125,12 @@ namespace
public:
MaterialInstanceStateParse(MaterialInstanceData *d)
MaterialInstanceBlockParse(MaterialInstanceData *d)
{
mid=d;
}
~MaterialInstanceStateParse()
~MaterialInstanceBlockParse()
{
if(code_parse.start&&code_parse.end)
{
@ -191,7 +191,7 @@ namespace
return(true);
}
};//struct MaterialInstanceStateParse
};//struct MaterialInstanceBlockParse
bool ParseUniformAttrib(UniformAttrib *ua,const char *str)
{
@ -435,10 +435,10 @@ namespace
state=GetMaterialFileState(text+1,len-1);
if(state==MaterialFileBlock::Material)
parse=new MaterialFileBlockParse;
parse=new MaterialBlockParse;
else
if(state==MaterialFileBlock::MaterialInstance)
parse=new MaterialInstanceStateParse(&(mfd->mi));
parse=new MaterialInstanceBlockParse(&(mfd->mi));
else
if(state==MaterialFileBlock::VertexInput)
parse=new VertexInputBlockParse(&(mfd->vi));