updated SunLightPureColor.mtl

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hyzboy 2024-03-04 12:58:22 +08:00
parent 8b82c6c25c
commit a7af276a44

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@ -1,17 +1,19 @@
#Material #Material
Name BlinnPhong+HalfLambert shading model only color Name BlinnPhong+HalfLambert shading model only color
Reference https://zhuanlan.zhihu.com/p/442023993 Reference https://zhuanlan.zhihu.com/p/442023993
Base Std3D Base Std3D/BlinnPhong
//某些Require并不真的存在.ubo文件写成一行一个是为了方便未来改成带路径的 //某些Require并不真的存在.ubo文件写成一行一个是为了方便未来改成带路径的
Require LocalToWorld Require LocalToWorld
Require Camera Require Camera
define HAVE_SPECULAR off //默认不定义HAVE_SPECULAR
UBO UBO
{ {
File Sun.ubo File Sun.ubo //文件名
Name sun Name sun //在代码中的变量名
Stage Vertex,Fragment Stage Vertex,Fragment //会引用的shader
} }
#MaterialInstance #MaterialInstance